nir/opt_large_constants: Add Small constant handling

Adds handling for constant arrays that can be lowered to
'(imm >> bit_index) & bit_mask' instead of constant loads.

RADV fossils:

Totals from 70 (0.05% of 131205) affected shaders:
Instrs: 31441 -> 31260 (-0.58%); split: -0.59%, +0.02%
CodeSize: 172104 -> 170568 (-0.89%)
VGPRs: 2608 -> 2616 (+0.31%)
Latency: 296687 -> 280859 (-5.33%); split: -5.34%, +0.00%
InvThroughput: 65491 -> 65696 (+0.31%); split: -0.11%, +0.42%
VClause: 671 -> 646 (-3.73%)
SClause: 1014 -> 964 (-4.93%)
Copies: 1742 -> 1564 (-10.22%); split: -10.51%, +0.29%
PreSGPRs: 2039 -> 2036 (-0.15%)
PreVGPRs: 2014 -> 2017 (+0.15%)

Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9000>
This commit is contained in:
Faith Ekstrand 2023-07-17 14:42:37 +02:00 committed by Marge Bot
parent 8ec0fdf017
commit e38522608f

View file

@ -25,6 +25,8 @@
#include "nir_builder.h"
#include "nir_deref.h"
#include "util/u_math.h"
static void
read_const_values(nir_const_value *dst, const void *src,
unsigned num_components, unsigned bit_size)
@ -108,10 +110,17 @@ write_const_values(void *dst, const nir_const_value *src,
}
}
struct small_constant {
uint64_t data;
uint32_t bit_size;
uint32_t bit_stride;
};
struct var_info {
nir_variable *var;
bool is_constant;
bool is_small;
bool found_read;
bool duplicate;
@ -123,6 +132,8 @@ struct var_info {
/* If is_constant, hold the collected constant data for this var. */
uint32_t constant_data_size;
void *constant_data;
struct small_constant small_constant;
};
static int
@ -209,6 +220,96 @@ handle_constant_store(void *mem_ctx, struct var_info *info,
bit_size);
}
static void
get_small_constant(struct var_info *info, glsl_type_size_align_func size_align)
{
if (!glsl_type_is_array(info->var->type))
return;
const struct glsl_type *elem_type = glsl_get_array_element(info->var->type);
if (!glsl_type_is_scalar(elem_type))
return;
uint32_t array_len = glsl_get_length(info->var->type);
uint32_t bit_size = glsl_get_bit_size(elem_type);
/* If our array is large, don't even bother */
if (array_len > 64)
return;
/* Skip cases that can be lowered to a bcsel ladder more efficiently. */
if (array_len <= 3)
return;
uint32_t elem_size, elem_align;
size_align(elem_type, &elem_size, &elem_align);
uint32_t stride = ALIGN_POT(elem_size, elem_align);
if (stride != (bit_size == 1 ? 4 : bit_size / 8))
return;
nir_const_value values[64];
read_const_values(values, info->constant_data, array_len, bit_size);
uint32_t used_bits = 0;
for (unsigned i = 0; i < array_len; i++) {
uint64_t u64_elem = nir_const_value_as_uint(values[i], bit_size);
if (!u64_elem)
continue;
uint32_t elem_bits = util_logbase2_64(u64_elem) + 1;
used_bits = MAX2(used_bits, elem_bits);
}
/* Only use power-of-two numbers of bits so we end up with a shift
* instead of a multiply on our index.
*/
used_bits = util_next_power_of_two(used_bits);
if (used_bits * array_len > 64)
return;
info->is_small = true;
for (unsigned i = 0; i < array_len; i++) {
uint64_t u64_elem = nir_const_value_as_uint(values[i], bit_size);
info->small_constant.data |= u64_elem << (i * used_bits);
}
/* Limit bit_size >= 32 to avoid unnecessary conversions. */
info->small_constant.bit_size =
MAX2(util_next_power_of_two(used_bits * array_len), 32);
info->small_constant.bit_stride = used_bits;
}
static nir_def *
build_small_constant_load(nir_builder *b, nir_deref_instr *deref,
struct var_info *info, glsl_type_size_align_func size_align)
{
struct small_constant *constant = &info->small_constant;
nir_def *imm = nir_imm_intN_t(b, constant->data, constant->bit_size);
assert(deref->deref_type == nir_deref_type_array);
nir_def *index = nir_ssa_for_src(b, deref->arr.index, 1);
nir_def *shift = nir_imul_imm(b, index, constant->bit_stride);
nir_def *ret = nir_ushr(b, imm, nir_u2u32(b, shift));
ret = nir_iand_imm(b, ret, BITFIELD64_MASK(constant->bit_stride));
const unsigned bit_size = glsl_get_bit_size(deref->type);
if (bit_size < 8) {
/* Booleans are special-cased to be 32-bit */
assert(glsl_type_is_boolean(deref->type));
ret = nir_ine_imm(b, ret, 0);
} else if (bit_size != constant->bit_size) {
ret = nir_u2uN(b, ret, bit_size);
}
return ret;
}
/** Lower large constant variables to shader constant data
*
* This pass looks for large (type_size(var->type) > threshold) variables
@ -342,6 +443,8 @@ nir_opt_large_constants(nir_shader *shader,
}
}
bool has_constant = false;
/* Allocate constant data space for each variable that just has constant
* data. We sort them by size and content so we can easily find
* duplicates.
@ -357,9 +460,11 @@ nir_opt_large_constants(nir_shader *shader,
if (!info->is_constant)
continue;
get_small_constant(info, size_align);
unsigned var_size, var_align;
size_align(info->var->type, &var_size, &var_align);
if (var_size <= threshold || !info->found_read) {
if ((var_size <= threshold && !info->is_small) || !info->found_read) {
/* Don't bother lowering small stuff or data that's never read */
info->is_constant = false;
continue;
@ -372,23 +477,27 @@ nir_opt_large_constants(nir_shader *shader,
info->var->data.location = ALIGN_POT(shader->constant_data_size, var_align);
shader->constant_data_size = info->var->data.location + var_size;
}
has_constant |= info->is_constant;
}
if (shader->constant_data_size == old_constant_data_size) {
if (!has_constant) {
nir_shader_preserve_all_metadata(shader);
ralloc_free(var_infos);
return false;
}
assert(shader->constant_data_size > old_constant_data_size);
shader->constant_data = rerzalloc_size(shader, shader->constant_data,
old_constant_data_size,
shader->constant_data_size);
for (int i = 0; i < num_locals; i++) {
struct var_info *info = &var_infos[i];
if (!info->duplicate && info->is_constant) {
memcpy((char *)shader->constant_data + info->var->data.location,
info->constant_data, info->constant_data_size);
if (shader->constant_data_size != old_constant_data_size) {
assert(shader->constant_data_size > old_constant_data_size);
shader->constant_data = rerzalloc_size(shader, shader->constant_data,
old_constant_data_size,
shader->constant_data_size);
for (int i = 0; i < num_locals; i++) {
struct var_info *info = &var_infos[i];
if (!info->duplicate && info->is_constant) {
memcpy((char *)shader->constant_data + info->var->data.location,
info->constant_data, info->constant_data_size);
}
}
}
@ -412,7 +521,13 @@ nir_opt_large_constants(nir_shader *shader,
continue;
struct var_info *info = &var_infos[var->index];
if (info->is_constant) {
if (info->is_small) {
b.cursor = nir_after_instr(&intrin->instr);
nir_def *val = build_small_constant_load(&b, deref, info, size_align);
nir_def_rewrite_uses(&intrin->def, val);
nir_instr_remove(&intrin->instr);
nir_deref_instr_remove_if_unused(deref);
} else if (info->is_constant) {
b.cursor = nir_after_instr(&intrin->instr);
nir_def *val = build_constant_load(&b, deref, size_align);
nir_def_rewrite_uses(&intrin->def,