mesa: fix stand-alone glslcompiler

This commit is contained in:
Brian Paul 2009-02-02 12:24:58 -07:00
parent d2eff33ab7
commit e33edafb2c

View file

@ -227,7 +227,7 @@ PrintShaderInstructions(GLuint shader, FILE *f)
GET_CURRENT_CONTEXT(ctx);
struct gl_shader *sh = _mesa_lookup_shader(ctx, shader);
struct gl_program *prog = sh->Program;
_mesa_print_program_opt(prog, Options.Mode, Options.LineNumbers);
_mesa_fprint_program_opt(stdout, prog, Options.Mode, Options.LineNumbers);
}