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radv: Don't call nir_opt_combine_stores anymore
Also no need for nir_lower_tess_level_array_vars_to_vec. These should be now handled by nir_opt_vectorize_io. Fossil DB stats on Strix Halo (GFX11.5): Totals from 373 (0.47% of 79825) affected shaders: Instrs: 381930 -> 380786 (-0.30%); split: -0.30%, +0.00% CodeSize: 1888160 -> 1883644 (-0.24%); split: -0.24%, +0.01% Latency: 1008755 -> 1008053 (-0.07%); split: -0.08%, +0.01% InvThroughput: 156523 -> 155275 (-0.80%); split: -0.81%, +0.01% Copies: 22357 -> 20812 (-6.91%); split: -6.93%, +0.02% VALU: 240904 -> 239359 (-0.64%); split: -0.64%, +0.00% Signed-off-by: Timur Kristóf <timur.kristof@gmail.com> Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Georg Lehmann <dadschoorse@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33979>
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@ -1374,11 +1374,6 @@ radv_link_shaders(const struct radv_device *device, struct radv_shader_stage *pr
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(producer->info.stage == MESA_SHADER_VERTEX && has_geom_or_tess) ||
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(producer->info.stage == MESA_SHADER_TESS_EVAL && merged_gs)) {
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NIR_PASS(_, producer, nir_opt_vectorize_io_vars, nir_var_shader_out);
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if (producer->info.stage == MESA_SHADER_TESS_CTRL)
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NIR_PASS(_, producer, nir_lower_tess_level_array_vars_to_vec);
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NIR_PASS(_, producer, nir_opt_combine_stores, nir_var_shader_out);
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}
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if (consumer->info.stage == MESA_SHADER_GEOMETRY || consumer->info.stage == MESA_SHADER_TESS_CTRL ||
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