use GLAPIENTRY when declaring a couple function pointers (Gerk Huisma)

This commit is contained in:
Brian Paul 2001-07-26 16:04:10 +00:00
parent d4cff4f2fa
commit e2df5de01c

View file

@ -1,4 +1,4 @@
/* $Id: t_imm_dlist.c,v 1.24 2001/07/23 16:08:59 brianp Exp $ */
/* $Id: t_imm_dlist.c,v 1.25 2001/07/26 16:04:10 brianp Exp $ */
/*
* Mesa 3-D graphics library
@ -555,8 +555,8 @@ static void loopback_compiled_cassette( GLcontext *ctx, struct immediate *IM )
GLuint *flags = IM->Flag;
GLuint orflag = IM->OrFlag;
GLuint j;
void (*vertex)( const GLfloat * );
void (*texcoordfv[MAX_TEXTURE_UNITS])( GLenum, const GLfloat * );
void (GLAPIENTRY *vertex)( const GLfloat * );
void (GLAPIENTRY *texcoordfv[MAX_TEXTURE_UNITS])( GLenum, const GLfloat * );
GLuint maxtex = 0;
GLuint p, length, prim = 0;