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use GLAPIENTRY when declaring a couple function pointers (Gerk Huisma)
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1 changed files with 3 additions and 3 deletions
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@ -1,4 +1,4 @@
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/* $Id: t_imm_dlist.c,v 1.24 2001/07/23 16:08:59 brianp Exp $ */
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/* $Id: t_imm_dlist.c,v 1.25 2001/07/26 16:04:10 brianp Exp $ */
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/*
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* Mesa 3-D graphics library
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@ -555,8 +555,8 @@ static void loopback_compiled_cassette( GLcontext *ctx, struct immediate *IM )
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GLuint *flags = IM->Flag;
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GLuint orflag = IM->OrFlag;
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GLuint j;
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void (*vertex)( const GLfloat * );
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void (*texcoordfv[MAX_TEXTURE_UNITS])( GLenum, const GLfloat * );
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void (GLAPIENTRY *vertex)( const GLfloat * );
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void (GLAPIENTRY *texcoordfv[MAX_TEXTURE_UNITS])( GLenum, const GLfloat * );
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GLuint maxtex = 0;
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GLuint p, length, prim = 0;
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