agx: enable indirect temps

we support scratch now.

total spills in shared programs: 32764 -> 990 (-96.98%)
spills in affected programs: 32764 -> 990 (-96.98%)

total fills in shared programs: 38694 -> 639 (-98.35%)
fills in affected programs: 38694 -> 639 (-98.35%)

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28483>
This commit is contained in:
Alyssa Rosenzweig 2024-02-28 14:44:52 -04:00 committed by Marge Bot
parent e80d451e55
commit e2ce64d013

View file

@ -1876,11 +1876,11 @@ agx_get_shader_param(struct pipe_screen *pscreen, enum pipe_shader_type shader,
case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
return shader == PIPE_SHADER_TESS_CTRL;
case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
case PIPE_SHADER_CAP_SUBROUTINES:
case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
return 0;
case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
case PIPE_SHADER_CAP_INTEGERS:
return true;