r300: swtcl rewrite and cleanup

- remove unused variables
- silence compiler warnings
- fix twosided lighting
- fix point attenuation
- unify indentation
This commit is contained in:
Maciej Cencora 2009-04-07 21:08:40 +10:00 committed by Dave Airlie
parent 86556f8bda
commit e2ce1d80d1
3 changed files with 249 additions and 227 deletions

View file

@ -656,6 +656,16 @@ struct r300_swtcl_info {
* Offset of the 3UB specular color data within a hardware (swtcl) vertex.
*/
GLuint specoffset;
struct vertex_attribute{
GLuint attr;
GLubyte format;
GLubyte dst_loc;
GLuint swizzle;
GLubyte write_mask;
} vert_attrs[VERT_ATTRIB_MAX];
GLubyte vertex_attr_count;
};
@ -678,17 +688,10 @@ struct r300_context {
GLboolean disable_lowimpact_fallback;
DECLARE_RENDERINPUTS(tnl_index_bitset); /* index of bits for last tnl_install_attrs */
struct r300_swtcl_info swtcl;
GLboolean vap_flush_needed;
};
struct r300_buffer_object {
struct gl_buffer_object mesa_obj;
int id;
};
#define R300_CONTEXT(ctx) ((r300ContextPtr)(ctx->DriverCtx))
extern void r300DestroyContext(__DRIcontextPrivate * driContextPriv);

View file

@ -28,38 +28,16 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
/*
* Authors:
* Dave Airlie <airlied@linux.ie>
* Maciej Cencora <m.cencora@gmail.com>
*/
/* derived from r200 swtcl path */
#include "main/glheader.h"
#include "main/mtypes.h"
#include "main/colormac.h"
#include "main/enums.h"
#include "main/image.h"
#include "main/imports.h"
#include "main/light.h"
#include "main/macros.h"
#include "swrast/s_context.h"
#include "swrast/s_fog.h"
#include "swrast_setup/swrast_setup.h"
#include "math/m_translate.h"
#include "tnl/tnl.h"
#include "tnl/t_context.h"
#include "tnl/t_pipeline.h"
#include "r300_context.h"
#include "r300_swtcl.h"
#include "r300_state.h"
#include "r300_ioctl.h"
#include "r300_emit.h"
#include "r300_tex.h"
void r300EmitVertexAOS(r300ContextPtr rmesa, GLuint vertex_size, struct radeon_bo *bo, GLuint offset);
void r300EmitVbufPrim(r300ContextPtr rmesa, GLuint primitive, GLuint vertex_nr);
#define EMIT_ATTR( ATTR, STYLE ) \
do { \
rmesa->radeon.swtcl.vertex_attrs[rmesa->radeon.swtcl.vertex_attr_count].attrib = (ATTR); \
@ -75,27 +53,93 @@ do { \
rmesa->radeon.swtcl.vertex_attr_count++; \
} while (0)
static void r300SetVertexFormat( GLcontext *ctx )
#define ADD_ATTR(_attr, _format, _dst_loc, _swizzle, _write_mask) \
do { \
attrs[num_attrs].attr = (_attr); \
attrs[num_attrs].format = (_format); \
attrs[num_attrs].dst_loc = (_dst_loc); \
attrs[num_attrs].swizzle = (_swizzle); \
attrs[num_attrs].write_mask = (_write_mask); \
++num_attrs; \
} while (0)
static void r300SwtclVAPSetup(GLcontext *ctx, GLuint InputsRead, GLuint OutputsWritten)
{
r300ContextPtr rmesa = R300_CONTEXT( ctx );
TNLcontext *tnl = TNL_CONTEXT(ctx);
struct vertex_buffer *VB = &tnl->vb;
DECLARE_RENDERINPUTS(index_bitset);
GLuint InputsRead = 0, OutputsWritten = 0;
int vap_fmt_1 = 0;
int offset = 0;
struct vertex_attribute *attrs = rmesa->swtcl.vert_attrs;
int vte = 0;
int fog_id;
GLint inputs[VERT_ATTRIB_MAX];
GLint tab[VERT_ATTRIB_MAX];
int swizzle[VERT_ATTRIB_MAX][4];
GLuint i, nr;
GLuint sz;
int i, j, reg_count;
uint32_t *vir0 = &rmesa->hw.vir[0].cmd[1];
uint32_t *vir1 = &rmesa->hw.vir[1].cmd[1];
DECLARE_RENDERINPUTS(render_inputs_bitset);
RENDERINPUTS_COPY(render_inputs_bitset, tnl->render_inputs_bitset);
RENDERINPUTS_COPY( index_bitset, tnl->render_inputs_bitset );
RENDERINPUTS_COPY(rmesa->state.render_inputs_bitset, render_inputs_bitset);
for (i = 0; i < R300_VIR_CMDSIZE-1; ++i)
vir0[i] = vir1[i] = 0;
for (i = 0, j = 0; i < rmesa->radeon.swtcl.vertex_attr_count; ++i) {
int tmp, data_format;
switch (attrs[i].format) {
case EMIT_1F:
data_format = R300_DATA_TYPE_FLOAT_1;
break;
case EMIT_2F:
data_format = R300_DATA_TYPE_FLOAT_2;
break;
case EMIT_3F:
data_format = R300_DATA_TYPE_FLOAT_3;
break;
case EMIT_4F:
data_format = R300_DATA_TYPE_FLOAT_4;
break;
case EMIT_4UB_4F_RGBA:
case EMIT_4UB_4F_ABGR:
data_format = R300_DATA_TYPE_BYTE | R300_NORMALIZE;
break;
default:
fprintf(stderr, "%s: Invalid data format type", __FUNCTION__);
_mesa_exit(-1);
break;
}
tmp = data_format | (attrs[i].dst_loc << R300_DST_VEC_LOC_SHIFT);
if (i % 2 == 0) {
vir0[j] = tmp << R300_DATA_TYPE_0_SHIFT;
vir1[j] = attrs[i].swizzle | (attrs[i].write_mask << R300_WRITE_ENA_SHIFT);
} else {
vir0[j] |= tmp << R300_DATA_TYPE_1_SHIFT;
vir1[j] |= (attrs[i].swizzle | (attrs[i].write_mask << R300_WRITE_ENA_SHIFT)) << R300_SWIZZLE1_SHIFT;
++j;
}
}
reg_count = (rmesa->radeon.swtcl.vertex_attr_count + 1) >> 1;
if (rmesa->radeon.swtcl.vertex_attr_count % 2 != 0) {
vir0[reg_count-1] |= R300_LAST_VEC << R300_DATA_TYPE_0_SHIFT;
} else {
vir0[reg_count-1] |= R300_LAST_VEC << R300_DATA_TYPE_1_SHIFT;
}
R300_STATECHANGE(rmesa, vir[0]);
R300_STATECHANGE(rmesa, vir[1]);
R300_STATECHANGE(rmesa, vof);
R300_STATECHANGE(rmesa, vte);
R300_STATECHANGE(rmesa, vic);
if (rmesa->radeon.radeonScreen->kernel_mm) {
rmesa->hw.vir[0].cmd[0] &= 0xC000FFFF;
rmesa->hw.vir[1].cmd[0] &= 0xC000FFFF;
rmesa->hw.vir[0].cmd[0] |= (reg_count & 0x3FFF) << 16;
rmesa->hw.vir[1].cmd[0] |= (reg_count & 0x3FFF) << 16;
} else {
((drm_r300_cmd_header_t *) rmesa->hw.vir[0].cmd)->packet0.count = reg_count;
((drm_r300_cmd_header_t *) rmesa->hw.vir[1].cmd)->packet0.count = reg_count;
}
rmesa->hw.vic.cmd[R300_VIC_CNTL_0] = r300VAPInputCntl0(ctx, InputsRead);
rmesa->hw.vic.cmd[R300_VIC_CNTL_1] = r300VAPInputCntl1(ctx, InputsRead);
rmesa->hw.vof.cmd[R300_VOF_CNTL_0] = r300VAPOutputCntl0(ctx, OutputsWritten);
rmesa->hw.vof.cmd[R300_VOF_CNTL_1] = r300VAPOutputCntl1(ctx, OutputsWritten);
vte = rmesa->hw.vte.cmd[1];
vte &= ~(R300_VTX_XY_FMT | R300_VTX_Z_FMT | R300_VTX_W0_FMT);
@ -111,52 +155,74 @@ static void r300SetVertexFormat( GLcontext *ctx )
}
assert( VB->AttribPtr[VERT_ATTRIB_POS] != NULL );
rmesa->hw.vte.cmd[1] = vte;
rmesa->hw.vte.cmd[2] = rmesa->radeon.swtcl.vertex_size;
}
static void r300SetVertexFormat( GLcontext *ctx )
{
r300ContextPtr rmesa = R300_CONTEXT( ctx );
TNLcontext *tnl = TNL_CONTEXT(ctx);
struct vertex_buffer *VB = &tnl->vb;
int fog_id = -1;
GLuint InputsRead = 0;
GLuint OutputsWritten = 0;
int num_attrs = 0;
struct vertex_attribute *attrs = rmesa->swtcl.vert_attrs;
rmesa->swtcl.coloroffset = rmesa->swtcl.specoffset = 0;
rmesa->radeon.swtcl.vertex_attr_count = 0;
/* EMIT_ATTR's must be in order as they tell t_vertex.c how to
* build up a hardware vertex.
*/
if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_POS)) {
sz = VB->AttribPtr[VERT_ATTRIB_POS]->size;
if (RENDERINPUTS_TEST(tnl->render_inputs_bitset, _TNL_ATTRIB_POS)) {
InputsRead |= 1 << VERT_ATTRIB_POS;
OutputsWritten |= 1 << VERT_RESULT_HPOS;
EMIT_ATTR( _TNL_ATTRIB_POS, EMIT_1F + sz - 1 );
offset = sz;
} else {
offset = 4;
EMIT_PAD(4 * sizeof(float));
EMIT_ATTR( _TNL_ATTRIB_POS, EMIT_4F );
ADD_ATTR(VERT_ATTRIB_POS, EMIT_4F, SWTCL_OVM_POS, SWIZZLE_XYZW, MASK_XYZW);
rmesa->swtcl.coloroffset = 4;
}
/*
if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_POINTSIZE )) {
EMIT_ATTR( _TNL_ATTRIB_POINTSIZE, EMIT_1F );
offset += 1;
}
*/
if (RENDERINPUTS_TEST(index_bitset, _TNL_ATTRIB_COLOR0)) {
sz = VB->AttribPtr[VERT_ATTRIB_COLOR0]->size;
rmesa->swtcl.coloroffset = offset;
if (RENDERINPUTS_TEST(tnl->render_inputs_bitset, _TNL_ATTRIB_COLOR0)) {
InputsRead |= 1 << VERT_ATTRIB_COLOR0;
OutputsWritten |= 1 << VERT_RESULT_COL0;
EMIT_ATTR( _TNL_ATTRIB_COLOR0, EMIT_1F + sz - 1 );
offset += sz;
#if MESA_LITTLE_ENDIAN
EMIT_ATTR( _TNL_ATTRIB_COLOR0, EMIT_4UB_4F_RGBA );
ADD_ATTR(VERT_ATTRIB_COLOR0, EMIT_4UB_4F_RGBA, SWTCL_OVM_COLOR0, SWIZZLE_XYZW, MASK_XYZW);
#else
EMIT_ATTR( _TNL_ATTRIB_COLOR0, EMIT_4UB_4F_ABGR );
ADD_ATTR(VERT_ATTRIB_COLOR0, EMIT_4UB_4F_ABGR, SWTCL_OVM_COLOR0, SWIZZLE_XYZW, MASK_XYZW);
#endif
}
rmesa->swtcl.specoffset = 0;
if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_COLOR1 )) {
sz = VB->AttribPtr[VERT_ATTRIB_COLOR1]->size;
rmesa->swtcl.specoffset = offset;
EMIT_ATTR( _TNL_ATTRIB_COLOR1, EMIT_1F + sz - 1 );
if (RENDERINPUTS_TEST(tnl->render_inputs_bitset, _TNL_ATTRIB_COLOR1 )) {
GLuint swiz = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ONE);
InputsRead |= 1 << VERT_ATTRIB_COLOR1;
OutputsWritten |= 1 << VERT_RESULT_COL1;
#if MESA_LITTLE_ENDIAN
EMIT_ATTR( _TNL_ATTRIB_COLOR1, EMIT_4UB_4F_RGBA );
ADD_ATTR(VERT_ATTRIB_COLOR1, EMIT_4UB_4F_RGBA, SWTCL_OVM_COLOR1, swiz, MASK_XYZW);
#else
EMIT_ATTR( _TNL_ATTRIB_COLOR1, EMIT_4UB_4F_ABGR );
ADD_ATTR(VERT_ATTRIB_COLOR1, EMIT_4UB_4F_ABGR, SWTCL_OVM_COLOR1, swiz, MASK_XYZW);
#endif
rmesa->swtcl.specoffset = rmesa->swtcl.coloroffset + 1;
}
fog_id = -1;
if (RENDERINPUTS_TEST(index_bitset, _TNL_ATTRIB_FOG)) {
if (RENDERINPUTS_TEST(tnl->render_inputs_bitset, _TNL_ATTRIB_POINTSIZE )) {
GLuint swiz = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_ZERO, SWIZZLE_ZERO, SWIZZLE_ZERO);
InputsRead |= 1 << VERT_ATTRIB_POINT_SIZE;
OutputsWritten |= 1 << VERT_RESULT_PSIZ;
EMIT_ATTR( _TNL_ATTRIB_POINTSIZE, EMIT_1F );
ADD_ATTR(VERT_ATTRIB_POINT_SIZE, EMIT_1F, SWTCL_OVM_POINT_SIZE, swiz, MASK_X);
}
if (RENDERINPUTS_TEST(tnl->render_inputs_bitset, _TNL_ATTRIB_FOG)) {
/* find first free tex coord slot */
if (RENDERINPUTS_TEST_RANGE( index_bitset, _TNL_FIRST_TEX, _TNL_LAST_TEX )) {
if (RENDERINPUTS_TEST_RANGE(tnl->render_inputs_bitset, _TNL_FIRST_TEX, _TNL_LAST_TEX )) {
int i;
for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
if (!RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX(i) )) {
if (!RENDERINPUTS_TEST(tnl->render_inputs_bitset, _TNL_ATTRIB_TEX(i) )) {
fog_id = i;
break;
}
@ -170,37 +236,56 @@ static void r300SetVertexFormat( GLcontext *ctx )
_mesa_exit(-1);
}
sz = VB->AttribPtr[VERT_ATTRIB_FOG]->size;
EMIT_ATTR( _TNL_ATTRIB_FOG, EMIT_1F + sz - 1);
InputsRead |= 1 << VERT_ATTRIB_FOG;
OutputsWritten |= 1 << VERT_RESULT_FOGC;
vap_fmt_1 |= sz << (3 * fog_id);
GLuint swiz = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_ZERO, SWIZZLE_ZERO, SWIZZLE_ZERO);
EMIT_ATTR( _TNL_ATTRIB_FOG, EMIT_1F );
ADD_ATTR(VERT_ATTRIB_FOG, EMIT_1F, SWTCL_OVM_TEX(fog_id), swiz, MASK_X);
}
if (RENDERINPUTS_TEST_RANGE( index_bitset, _TNL_FIRST_TEX, _TNL_LAST_TEX )) {
if (RENDERINPUTS_TEST_RANGE(tnl->render_inputs_bitset, _TNL_FIRST_TEX, _TNL_LAST_TEX )) {
int i;
GLuint swiz, mask, format;
for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX(i) )) {
sz = VB->TexCoordPtr[i]->size;
if (RENDERINPUTS_TEST(tnl->render_inputs_bitset, _TNL_ATTRIB_TEX(i) )) {
switch (VB->TexCoordPtr[i]->size) {
case 1:
case 2:
format = EMIT_2F;
swiz = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_ZERO, SWIZZLE_ZERO);
mask = MASK_X | MASK_Y;
break;
case 3:
format = EMIT_3F;
swiz = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ZERO);
mask = MASK_X | MASK_Y | MASK_Z;
break;
case 4:
format = EMIT_4F;
swiz = SWIZZLE_XYZW;
mask = MASK_XYZW;
break;
default:
continue;
}
InputsRead |= 1 << (VERT_ATTRIB_TEX0 + i);
OutputsWritten |= 1 << (VERT_RESULT_TEX0 + i);
EMIT_ATTR( _TNL_ATTRIB_TEX0+i, EMIT_1F + sz - 1 );
vap_fmt_1 |= sz << (3 * i);
EMIT_ATTR(_TNL_ATTRIB_TEX(i), format);
ADD_ATTR(VERT_ATTRIB_TEX0 + i, format, SWTCL_OVM_TEX(i), swiz, mask);
}
}
}
/* RS can't put fragment position on the pixel stack, so stuff it in texcoord if needed */
if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_POS) && (ctx->FragmentProgram._Current->Base.InputsRead & FRAG_BIT_WPOS)) {
if (RENDERINPUTS_TEST(tnl->render_inputs_bitset, _TNL_ATTRIB_POS) && (ctx->FragmentProgram._Current->Base.InputsRead & FRAG_BIT_WPOS)) {
int first_free_tex = -1;
if (fog_id >= 0) {
first_free_tex = fog_id+1;
} else {
if (RENDERINPUTS_TEST_RANGE( index_bitset, _TNL_FIRST_TEX, _TNL_LAST_TEX )) {
if (RENDERINPUTS_TEST_RANGE(tnl->render_inputs_bitset, _TNL_FIRST_TEX, _TNL_LAST_TEX )) {
int i;
for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
if (!RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX(i) )) {
if (!RENDERINPUTS_TEST(tnl->render_inputs_bitset, _TNL_ATTRIB_TEX(i) )) {
first_free_tex = i;
break;
}
@ -215,83 +300,14 @@ static void r300SetVertexFormat( GLcontext *ctx )
_mesa_exit(-1);
}
sz = VB->AttribPtr[VERT_ATTRIB_POS]->size;
InputsRead |= 1 << (VERT_ATTRIB_TEX0 + first_free_tex);
OutputsWritten |= 1 << (VERT_RESULT_TEX0 + first_free_tex);
EMIT_ATTR( _TNL_ATTRIB_POS, EMIT_1F + sz - 1 );
vap_fmt_1 |= sz << (3 * first_free_tex);
}
for (i = 0, nr = 0; i < VERT_ATTRIB_MAX; i++) {
if (InputsRead & (1 << i)) {
inputs[i] = nr++;
} else {
inputs[i] = -1;
}
}
/* Fixed, apply to vir0 only */
if (InputsRead & (1 << VERT_ATTRIB_POS))
inputs[VERT_ATTRIB_POS] = 0;
if (InputsRead & (1 << VERT_ATTRIB_COLOR0))
inputs[VERT_ATTRIB_COLOR0] = 2;
if (InputsRead & (1 << VERT_ATTRIB_COLOR1))
inputs[VERT_ATTRIB_COLOR1] = 3;
if (InputsRead & (1 << VERT_ATTRIB_FOG))
inputs[VERT_ATTRIB_FOG] = 6 + fog_id;
for (i = VERT_ATTRIB_TEX0; i <= VERT_ATTRIB_TEX7; i++)
if (InputsRead & (1 << i))
inputs[i] = 6 + (i - VERT_ATTRIB_TEX0);
for (i = 0, nr = 0; i < VERT_ATTRIB_MAX; i++) {
if (InputsRead & (1 << i)) {
tab[nr++] = i;
}
}
for (i = 0; i < nr; i++) {
int ci;
swizzle[i][0] = SWIZZLE_ZERO;
swizzle[i][1] = SWIZZLE_ZERO;
swizzle[i][2] = SWIZZLE_ZERO;
swizzle[i][3] = SWIZZLE_ONE;
for (ci = 0; ci < VB->AttribPtr[tab[i]]->size; ci++) {
swizzle[i][ci] = ci;
}
EMIT_ATTR( _TNL_ATTRIB_TEX(first_free_tex), EMIT_4F );
ADD_ATTR(VERT_ATTRIB_TEX0 + first_free_tex, EMIT_4F, SWTCL_OVM_TEX(first_free_tex), SWIZZLE_XYZW, MASK_XYZW);
}
R300_NEWPRIM(rmesa);
if (rmesa->radeon.radeonScreen->kernel_mm) {
R300_STATECHANGE(rmesa, vir[0]);
rmesa->hw.vir[0].cmd[0] &= 0xC000FFFF;
rmesa->hw.vir[1].cmd[0] &= 0xC000FFFF;
rmesa->hw.vir[0].cmd[0] |=
(r300VAPInputRoute0(&rmesa->hw.vir[0].cmd[R300_VIR_CNTL_0],
VB->AttribPtr, inputs, tab, nr) & 0x3FFF) << 16;
R300_STATECHANGE(rmesa, vir[1]);
rmesa->hw.vir[1].cmd[0] |=
(r300VAPInputRoute1(&rmesa->hw.vir[1].cmd[R300_VIR_CNTL_0], swizzle,
nr) & 0x3FFF) << 16;
} else {
R300_STATECHANGE(rmesa, vir[0]);
((drm_r300_cmd_header_t *) rmesa->hw.vir[0].cmd)->packet0.count =
r300VAPInputRoute0(&rmesa->hw.vir[0].cmd[R300_VIR_CNTL_0],
VB->AttribPtr, inputs, tab, nr);
R300_STATECHANGE(rmesa, vir[1]);
((drm_r300_cmd_header_t *) rmesa->hw.vir[1].cmd)->packet0.count =
r300VAPInputRoute1(&rmesa->hw.vir[1].cmd[R300_VIR_CNTL_0], swizzle,
nr);
}
R300_STATECHANGE(rmesa, vic);
rmesa->hw.vic.cmd[R300_VIC_CNTL_0] = r300VAPInputCntl0(ctx, InputsRead);
rmesa->hw.vic.cmd[R300_VIC_CNTL_1] = r300VAPInputCntl1(ctx, InputsRead);
R300_STATECHANGE(rmesa, vof);
rmesa->hw.vof.cmd[R300_VOF_CNTL_0] = r300VAPOutputCntl0(ctx, OutputsWritten);
rmesa->hw.vof.cmd[R300_VOF_CNTL_1] = vap_fmt_1;
r300SwtclVAPSetup(ctx, InputsRead, OutputsWritten);
rmesa->radeon.swtcl.vertex_size =
_tnl_install_attrs( ctx,
@ -301,30 +317,25 @@ static void r300SetVertexFormat( GLcontext *ctx )
rmesa->radeon.swtcl.vertex_size /= 4;
RENDERINPUTS_COPY( rmesa->tnl_index_bitset, index_bitset );
R300_STATECHANGE(rmesa, vte);
rmesa->hw.vte.cmd[1] = vte;
rmesa->hw.vte.cmd[2] = rmesa->radeon.swtcl.vertex_size;
RENDERINPUTS_COPY(rmesa->state.render_inputs_bitset, tnl->render_inputs_bitset);
}
static GLuint reduced_prim[] = {
GL_POINTS,
GL_LINES,
GL_LINES,
GL_LINES,
GL_TRIANGLES,
GL_TRIANGLES,
GL_TRIANGLES,
GL_TRIANGLES,
GL_TRIANGLES,
GL_TRIANGLES,
GL_POINTS,
GL_LINES,
GL_LINES,
GL_LINES,
GL_TRIANGLES,
GL_TRIANGLES,
GL_TRIANGLES,
GL_TRIANGLES,
GL_TRIANGLES,
GL_TRIANGLES,
};
static void r300RasterPrimitive( GLcontext *ctx, GLuint prim );
static void r300RenderPrimitive( GLcontext *ctx, GLenum prim );
//static void r300ResetLineStipple( GLcontext *ctx );
/***********************************************************************
* Emit primitives as inline vertices *
@ -353,8 +364,6 @@ static void r300RenderPrimitive( GLcontext *ctx, GLenum prim );
const char *r300verts = (char *)rmesa->radeon.swtcl.verts;
#define VERT(x) (r300Vertex *)(r300verts + ((x) * vertsize * sizeof(int)))
#define VERTEX r300Vertex
#define DO_DEBUG_VERTS (1 && (RADEON_DEBUG & DEBUG_VERTS))
#define PRINT_VERTEX(x)
#undef TAG
#define TAG(x) r300_##x
#include "tnl_dd/t_dd_triemit.h"
@ -411,31 +420,37 @@ static struct {
#define AREA_IS_CCW( a ) (a < 0)
#define GET_VERTEX(e) (rmesa->radeon.swtcl.verts + (e*rmesa->radeon.swtcl.vertex_size*sizeof(int)))
/* Only used to pull back colors into vertices (ie, we know color is
* floating point).
*/
#define R300_COLOR( dst, src ) \
do { \
UNCLAMPED_FLOAT_TO_UBYTE((dst)[0], (src)[2]); \
UNCLAMPED_FLOAT_TO_UBYTE((dst)[1], (src)[1]); \
UNCLAMPED_FLOAT_TO_UBYTE((dst)[2], (src)[0]); \
UNCLAMPED_FLOAT_TO_UBYTE((dst)[3], (src)[3]); \
#define VERT_SET_RGBA( v, c ) \
do { \
r300_color_t *color = (r300_color_t *)&((v)->ui[coloroffset]); \
UNCLAMPED_FLOAT_TO_UBYTE(color->red, (c)[0]); \
UNCLAMPED_FLOAT_TO_UBYTE(color->green, (c)[1]); \
UNCLAMPED_FLOAT_TO_UBYTE(color->blue, (c)[2]); \
UNCLAMPED_FLOAT_TO_UBYTE(color->alpha, (c)[3]); \
} while (0)
#define VERT_SET_RGBA( v, c ) if (coloroffset) R300_COLOR( v->ub4[coloroffset], c )
#define VERT_COPY_RGBA( v0, v1 ) if (coloroffset) v0->ui[coloroffset] = v1->ui[coloroffset]
#define VERT_SAVE_RGBA( idx ) if (coloroffset) color[idx] = v[idx]->ui[coloroffset]
#define VERT_RESTORE_RGBA( idx ) if (coloroffset) v[idx]->ui[coloroffset] = color[idx]
#define VERT_COPY_RGBA( v0, v1 ) v0->ui[coloroffset] = v1->ui[coloroffset]
#define R300_SPEC( dst, src ) \
do { \
UNCLAMPED_FLOAT_TO_UBYTE((dst)[0], (src)[2]); \
UNCLAMPED_FLOAT_TO_UBYTE((dst)[1], (src)[1]); \
UNCLAMPED_FLOAT_TO_UBYTE((dst)[2], (src)[0]); \
#define VERT_SET_SPEC( v0, c ) \
do { \
if (specoffset) { \
UNCLAMPED_FLOAT_TO_UBYTE(v0->v.specular.red, (c)[0]); \
UNCLAMPED_FLOAT_TO_UBYTE(v0->v.specular.green, (c)[1]); \
UNCLAMPED_FLOAT_TO_UBYTE(v0->v.specular.blue, (c)[2]); \
} \
} while (0)
#define VERT_SET_SPEC( v, c ) if (specoffset) R300_SPEC( v->ub4[specoffset], c )
#define VERT_COPY_SPEC( v0, v1 ) if (specoffset) COPY_3V(v0->ub4[specoffset], v1->ub4[specoffset])
#define VERT_COPY_SPEC( v0, v1 ) \
do { \
if (specoffset) { \
v0->v.specular.red = v1->v.specular.red; \
v0->v.specular.green = v1->v.specular.green; \
v0->v.specular.blue = v1->v.specular.blue; \
} \
} while (0)
#define VERT_SAVE_RGBA( idx ) color[idx] = v[idx]->ui[coloroffset]
#define VERT_RESTORE_RGBA( idx ) v[idx]->ui[coloroffset] = color[idx]
#define VERT_SAVE_SPEC( idx ) if (specoffset) spec[idx] = v[idx]->ui[specoffset]
#define VERT_RESTORE_SPEC( idx ) if (specoffset) v[idx]->ui[specoffset] = spec[idx]
@ -445,7 +460,7 @@ do { \
#define LOCAL_VARS(n) \
r300ContextPtr rmesa = R300_CONTEXT(ctx); \
GLuint color[n], spec[n]; \
GLuint color[n] = { 0, }, spec[n] = { 0, }; \
GLuint coloroffset = rmesa->swtcl.coloroffset; \
GLuint specoffset = rmesa->swtcl.specoffset; \
(void) color; (void) spec; (void) coloroffset; (void) specoffset;
@ -569,8 +584,7 @@ static void r300ChooseRenderState( GLcontext *ctx )
static void r300RenderStart(GLcontext *ctx)
{
r300ContextPtr rmesa = R300_CONTEXT( ctx );
// fprintf(stderr, "%s\n", __FUNCTION__);
r300ContextPtr rmesa = R300_CONTEXT( ctx );
r300ChooseRenderState(ctx);
r300SetVertexFormat(ctx);
@ -586,7 +600,6 @@ static void r300RenderStart(GLcontext *ctx)
if (rmesa->radeon.dma.flush != NULL) {
rmesa->radeon.dma.flush(ctx);
}
}
static void r300RenderFinish(GLcontext *ctx)
@ -598,7 +611,7 @@ static void r300RasterPrimitive( GLcontext *ctx, GLuint hwprim )
r300ContextPtr rmesa = R300_CONTEXT(ctx);
if (rmesa->radeon.swtcl.hw_primitive != hwprim) {
R300_NEWPRIM( rmesa );
R300_NEWPRIM( rmesa );
rmesa->radeon.swtcl.hw_primitive = hwprim;
}
}
@ -610,17 +623,13 @@ static void r300RenderPrimitive(GLcontext *ctx, GLenum prim)
rmesa->radeon.swtcl.render_primitive = prim;
if ((prim == GL_TRIANGLES) && (ctx->_TriangleCaps & DD_TRI_UNFILLED))
return;
return;
r300RasterPrimitive( ctx, reduced_prim[prim] );
// fprintf(stderr, "%s\n", __FUNCTION__);
}
static void r300ResetLineStipple(GLcontext *ctx)
{
}
void r300InitSwtcl(GLcontext *ctx)
@ -653,22 +662,16 @@ void r300InitSwtcl(GLcontext *ctx)
_tnl_invalidate_vertex_state( ctx, ~0 );
_tnl_invalidate_vertices( ctx, ~0 );
RENDERINPUTS_ZERO( rmesa->tnl_index_bitset );
_tnl_need_projected_coords( ctx, GL_FALSE );
r300ChooseRenderState(ctx);
_mesa_validate_all_lighting_tables( ctx );
tnl->Driver.NotifyMaterialChange =
_mesa_validate_all_lighting_tables;
}
void r300DestroySwtcl(GLcontext *ctx)
{
}
void r300EmitVertexAOS(r300ContextPtr rmesa, GLuint vertex_size, struct radeon_bo *bo, GLuint offset)
static void r300EmitVertexAOS(r300ContextPtr rmesa, GLuint vertex_size, struct radeon_bo *bo, GLuint offset)
{
BATCH_LOCALS(&rmesa->radeon);
@ -684,7 +687,7 @@ void r300EmitVertexAOS(r300ContextPtr rmesa, GLuint vertex_size, struct radeon_b
END_BATCH();
}
void r300EmitVbufPrim(r300ContextPtr rmesa, GLuint primitive, GLuint vertex_nr)
static void r300EmitVbufPrim(r300ContextPtr rmesa, GLuint primitive, GLuint vertex_nr)
{
BATCH_LOCALS(&rmesa->radeon);
int type, num_verts;
@ -700,20 +703,20 @@ void r300EmitVbufPrim(r300ContextPtr rmesa, GLuint primitive, GLuint vertex_nr)
void r300_swtcl_flush(GLcontext *ctx, uint32_t current_offset)
{
r300ContextPtr rmesa = R300_CONTEXT(ctx);
r300ContextPtr rmesa = R300_CONTEXT(ctx);
rcommonEnsureCmdBufSpace(&rmesa->radeon,
rcommonEnsureCmdBufSpace(&rmesa->radeon,
rmesa->radeon.hw.max_state_size + (12*sizeof(int)),
__FUNCTION__);
radeonEmitState(&rmesa->radeon);
r300EmitVertexAOS(rmesa,
rmesa->radeon.swtcl.vertex_size,
rmesa->radeon.dma.current,
current_offset);
r300EmitVbufPrim(rmesa,
radeonEmitState(&rmesa->radeon);
r300EmitVertexAOS(rmesa,
rmesa->radeon.swtcl.vertex_size,
rmesa->radeon.dma.current,
current_offset);
r300EmitVbufPrim(rmesa,
rmesa->radeon.swtcl.hw_primitive,
rmesa->radeon.swtcl.numverts);
r300EmitCacheFlush(rmesa);
COMMIT_BATCH();
r300EmitCacheFlush(rmesa);
COMMIT_BATCH();
}

View file

@ -39,6 +39,22 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "swrast/swrast.h"
#include "r300_context.h"
#define MASK_XYZW (R300_WRITE_ENA_X | R300_WRITE_ENA_Y | R300_WRITE_ENA_Z | R300_WRITE_ENA_W)
#define MASK_X R300_WRITE_ENA_X
#define MASK_Y R300_WRITE_ENA_Y
#define MASK_Z R300_WRITE_ENA_Z
#define MASK_W R300_WRITE_ENA_W
/*
* Here are definitions of OVM locations of vertex attributes for non TCL hw
*/
#define SWTCL_OVM_POS 0
#define SWTCL_OVM_COLOR0 2
#define SWTCL_OVM_COLOR1 3
#define SWTCL_OVM_TEX(n) ((n) + 6)
#define SWTCL_OVM_POINT_SIZE 15
extern void r300InitSwtcl( GLcontext *ctx );
extern void r300DestroySwtcl( GLcontext *ctx );