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panfrost: Free NIR of blit shaders
After we compile from NIR to a native binary, we can throw away the NIR.
17.47KB leaked over 104 calls from:
0xffff87dcafc3
in ??
_mesa_hash_table_init
at ../src/util/hash_table.c:163
in /home/alyssa/rockchip_dri.so
_mesa_hash_table_create
at ../src/util/hash_table.c:186
nir_lower_vars_to_ssa_impl
at ../src/compiler/nir/nir_lower_vars_to_ssa.c:717
in /home/alyssa/rockchip_dri.so
nir_lower_vars_to_ssa
at ../src/compiler/nir/nir_lower_vars_to_ssa.c:817
optimise_nir
at ../src/panfrost/midgard/midgard_compile.c:504
in /home/alyssa/rockchip_dri.so
midgard_compile_shader_nir
at ../src/panfrost/midgard/midgard_compile.c:2895
in /home/alyssa/rockchip_dri.so
panfrost_build_blit_shader
at ../src/panfrost/lib/pan_blit.c:103
in /home/alyssa/rockchip_dri.so
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Cc: mesa-stable
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6373>
(cherry picked from commit da6d0e3fac)
This commit is contained in:
parent
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commit
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2 changed files with 2 additions and 1 deletions
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@ -571,7 +571,7 @@
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"description": "panfrost: Free NIR of blit shaders",
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"nominated": true,
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"nomination_type": 0,
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"resolution": 0,
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"resolution": 1,
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"master_sha": null,
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"because_sha": null
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},
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@ -101,6 +101,7 @@ panfrost_build_blit_shader(panfrost_program *program, unsigned gpu_id, gl_frag_r
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nir_store_var(b, c_out, nir_channel(b, &tex->dest.ssa, 0), 0xFF);
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midgard_compile_shader_nir(shader, program, false, 0, gpu_id, false, true);
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ralloc_free(shader);
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}
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/* Compile and upload all possible blit shaders ahead-of-time to reduce draw
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