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radeonsi/gfx9: don't overallocate shader binaries
It's not needed. The hw doesn't fetch ahead over page boundaries. Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
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1 changed files with 0 additions and 6 deletions
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@ -4760,12 +4760,6 @@ int si_shader_binary_upload(struct si_screen *sscreen, struct si_shader *shader)
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!mainb->rodata_size);
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assert(!epilog || !epilog->rodata_size);
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/* GFX9 can fetch at most 128 bytes past the end of the shader.
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* Prevent VM faults.
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*/
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if (sscreen->b.chip_class >= GFX9)
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bo_size += 128;
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r600_resource_reference(&shader->bo, NULL);
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shader->bo = (struct r600_resource*)
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pipe_buffer_create(&sscreen->b.b, 0,
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