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mesa: pre-swizzle normal scale state value
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a2b1c46535
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2 changed files with 6 additions and 3 deletions
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@ -775,8 +775,7 @@ static struct ureg get_transformed_normal( struct tnl_program *p )
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struct ureg rescale = register_param2(p, STATE_INTERNAL,
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STATE_NORMAL_SCALE);
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emit_op2( p, OPCODE_MUL, transformed_normal, 0, normal,
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swizzle1(rescale, X));
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emit_op2( p, OPCODE_MUL, transformed_normal, 0, normal, rescale );
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normal = transformed_normal;
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}
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@ -397,7 +397,11 @@ _mesa_fetch_state(GLcontext *ctx, const gl_state_index state[],
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case STATE_INTERNAL:
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switch (state[1]) {
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case STATE_NORMAL_SCALE:
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ASSIGN_4V(value, ctx->_ModelViewInvScale, 0, 0, 1);
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ASSIGN_4V(value,
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ctx->_ModelViewInvScale,
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ctx->_ModelViewInvScale,
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ctx->_ModelViewInvScale,
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1);
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return;
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case STATE_TEXRECT_SCALE:
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{
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