panfrost: Rename pan_cs.{c,h} into pan_desc.{c,h}

Pre v10 Mali GPU were describing GPU jobs as a chain of job descriptors,
but new generations moved to a command stream based approach. The
pan_cs.{h,c} name was chosen based on the assumption this job chain
would replace the command stream we have on other GPUs, things will
become a lot more confusing now that we have a real command stream.

Let's rename these files before it happens. Given all the helpers in
there are either emitting descriptors, and calculating values to be
put in such descriptors, pan_desc.{c,h} sounds like an acceptable
name.

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26356>
This commit is contained in:
Boris Brezillon 2023-11-17 11:32:52 +01:00 committed by Marge Bot
parent dc087a3184
commit e144347140
11 changed files with 12 additions and 12 deletions

View file

@ -28,7 +28,7 @@
#include "pipe/p_state.h"
#include "util/u_dynarray.h"
#include "pan_cs.h"
#include "pan_desc.h"
#include "pan_jm.h"
#include "pan_mempool.h"
#include "pan_resource.h"

View file

@ -45,7 +45,7 @@ foreach ver : ['4', '5', '6', '7', '9']
[
'pan_blend.c',
'pan_blitter.c',
'pan_cs.c',
'pan_desc.c',
'pan_shader.c',
'pan_texture.c',
],

View file

@ -31,7 +31,7 @@
#include "compiler/nir/nir_builder.h"
#include "util/u_math.h"
#include "pan_blend.h"
#include "pan_cs.h"
#include "pan_desc.h"
#include "pan_encoder.h"
#include "pan_jc.h"
#include "pan_pool.h"

View file

@ -28,7 +28,7 @@
#include "genxml/gen_macros.h"
#include "util/format/u_format.h"
#include "pan_cs.h"
#include "pan_desc.h"
#include "pan_pool.h"
#include "pan_texture.h"
#include "pan_util.h"

View file

@ -29,7 +29,7 @@
#include "genxml/gen_macros.h"
#include "pan_cs.h"
#include "pan_desc.h"
#include "pan_encoder.h"
#include "pan_texture.h"

View file

@ -25,8 +25,8 @@
* Boris Brezillon <boris.brezillon@collabora.com>
*/
#ifndef __PAN_CS_H
#define __PAN_CS_H
#ifndef __PAN_DESC_H
#define __PAN_DESC_H
#include "genxml/gen_macros.h"

View file

@ -24,7 +24,7 @@
#include "compiler/shader_enums.h"
#include "util/macros.h"
#include "pan_cs.h"
#include "pan_desc.h"
#include "pan_pool.h"
#include "panvk_cs.h"

View file

@ -29,7 +29,7 @@
#include <vulkan/vulkan.h>
#include "compiler/shader_enums.h"
#include "pan_cs.h"
#include "pan_desc.h"
#include "panfrost-job.h"
#include "vk_util.h"

View file

@ -67,7 +67,7 @@
#include "drm-uapi/panfrost_drm.h"
#include "pan_blend.h"
#include "pan_cs.h"
#include "pan_desc.h"
#include "pan_device.h"
#include "pan_jc.h"
#include "pan_texture.h"

View file

@ -32,7 +32,7 @@
#include "panvk_private.h"
#include "pan_blitter.h"
#include "pan_cs.h"
#include "pan_desc.h"
#include "pan_encoder.h"
#include "util/rounding.h"

View file

@ -28,7 +28,7 @@
#include "vk_util.h"
#include "pan_cs.h"
#include "pan_desc.h"
#include "pan_earlyzs.h"
#include "pan_encoder.h"
#include "pan_pool.h"