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vbo: replace __FUNCTION__ with __func__
Consistently just use C99's __func__ everywhere. The patch was verified with Microsoft Visual studio 2013 redistributable package(RTM version number: 18.0.21005.1) Next MSVC versions intends to support __func__. No functional changes. Acked-by: Matt Turner <mattst88@gmail.com> Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com> Signed-off-by: Marius Predut <marius.predut@intel.com>
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4 changed files with 5 additions and 5 deletions
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@ -439,7 +439,7 @@ do { \
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} while (0)
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#define ERROR(err) _mesa_error( ctx, err, __FUNCTION__ )
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#define ERROR(err) _mesa_error( ctx, err, __func__ )
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#define TAG(x) vbo_##x
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#include "vbo_attrib_tmp.h"
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@ -45,7 +45,7 @@ vbo_exec_debug_verts( struct vbo_exec_context *exec )
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GLuint i;
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printf("%s: %u vertices %d primitives, %d vertsize\n",
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__FUNCTION__,
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__func__,
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count,
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exec->vtx.prim_count,
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exec->vtx.vertex_size);
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@ -402,7 +402,7 @@ vbo_exec_vtx_flush(struct vbo_exec_context *exec, GLboolean keepUnmapped)
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}
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if (0)
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printf("%s %d %d\n", __FUNCTION__, exec->vtx.prim_count,
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printf("%s %d %d\n", __func__, exec->vtx.prim_count,
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exec->vtx.vert_count);
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vbo_context(ctx)->draw_prims( ctx,
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@ -142,7 +142,7 @@ void vbo_rebase_prims( struct gl_context *ctx,
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assert(min_index != 0);
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if (0)
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printf("%s %d..%d\n", __FUNCTION__, min_index, max_index);
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printf("%s %d..%d\n", __func__, min_index, max_index);
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/* XXX this path is disabled for now.
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@ -763,7 +763,7 @@ _save_reset_vertex(struct gl_context *ctx)
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#define ERROR(err) _mesa_compile_error(ctx, err, __FUNCTION__);
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#define ERROR(err) _mesa_compile_error(ctx, err, __func__);
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/* Only one size for each attribute may be active at once. Eg. if
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