vbo: replace __FUNCTION__ with __func__

Consistently just use C99's __func__ everywhere.
The patch was verified with Microsoft Visual studio 2013
redistributable package(RTM version number: 18.0.21005.1)
Next MSVC versions intends to support __func__.
No functional changes.

Acked-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Signed-off-by: Marius Predut <marius.predut@intel.com>
This commit is contained in:
Marius Predut 2015-04-03 15:02:33 +03:00 committed by Matt Turner
parent f0e693efb3
commit e1231159bc
4 changed files with 5 additions and 5 deletions

View file

@ -439,7 +439,7 @@ do { \
} while (0)
#define ERROR(err) _mesa_error( ctx, err, __FUNCTION__ )
#define ERROR(err) _mesa_error( ctx, err, __func__ )
#define TAG(x) vbo_##x
#include "vbo_attrib_tmp.h"

View file

@ -45,7 +45,7 @@ vbo_exec_debug_verts( struct vbo_exec_context *exec )
GLuint i;
printf("%s: %u vertices %d primitives, %d vertsize\n",
__FUNCTION__,
__func__,
count,
exec->vtx.prim_count,
exec->vtx.vertex_size);
@ -402,7 +402,7 @@ vbo_exec_vtx_flush(struct vbo_exec_context *exec, GLboolean keepUnmapped)
}
if (0)
printf("%s %d %d\n", __FUNCTION__, exec->vtx.prim_count,
printf("%s %d %d\n", __func__, exec->vtx.prim_count,
exec->vtx.vert_count);
vbo_context(ctx)->draw_prims( ctx,

View file

@ -142,7 +142,7 @@ void vbo_rebase_prims( struct gl_context *ctx,
assert(min_index != 0);
if (0)
printf("%s %d..%d\n", __FUNCTION__, min_index, max_index);
printf("%s %d..%d\n", __func__, min_index, max_index);
/* XXX this path is disabled for now.

View file

@ -763,7 +763,7 @@ _save_reset_vertex(struct gl_context *ctx)
#define ERROR(err) _mesa_compile_error(ctx, err, __FUNCTION__);
#define ERROR(err) _mesa_compile_error(ctx, err, __func__);
/* Only one size for each attribute may be active at once. Eg. if