remove some more really old ifdefed out code...

This commit is contained in:
Roland Scheidegger 2007-07-19 18:11:48 +02:00
parent 79ddb7f9a2
commit e0850e52ee

View file

@ -904,44 +904,9 @@ i915_init_packets(struct i915_context *i915)
{
I915_STATECHANGE(i915, I915_UPLOAD_BUFFERS);
#if 0
/* color buffer offset/stride */
i915->state.Buffer[I915_DESTREG_CBUFADDR0] = _3DSTATE_BUF_INFO_CMD;
/* XXX FBO: remove this? Also get set in i915_set_draw_region() */
i915->state.Buffer[I915_DESTREG_CBUFADDR1] = (BUF_3D_ID_COLOR_BACK | BUF_3D_PITCH(screen->front.pitch) | /* pitch in bytes */
BUF_3D_USE_FENCE);
i915->state.Buffer[I915_DESTREG_DBUFADDR0] = _3DSTATE_BUF_INFO_CMD;
/* XXX FBO: remove this? Also get set in i915_set_draw_region() */
i915->state.Buffer[I915_DESTREG_DBUFADDR1] = (BUF_3D_ID_DEPTH | BUF_3D_PITCH(screen->depth.pitch) | /* pitch in bytes */
BUF_3D_USE_FENCE);
#endif
i915->state.Buffer[I915_DESTREG_DV0] = _3DSTATE_DST_BUF_VARS_CMD;
/* XXX FBO: remove this? Also get set in i915_set_draw_region() */
#if 0 /* seems we don't need this */
switch (screen->fbFormat) {
case DV_PF_565:
i915->state.Buffer[I915_DESTREG_DV1] = (DSTORG_HORT_BIAS(0x8) | /* .5 */
DSTORG_VERT_BIAS(0x8) | /* .5 */
LOD_PRECLAMP_OGL |
TEX_DEFAULT_COLOR_OGL |
DITHER_FULL_ALWAYS |
screen->fbFormat |
DEPTH_FRMT_16_FIXED);
break;
case DV_PF_8888:
i915->state.Buffer[I915_DESTREG_DV1] = (DSTORG_HORT_BIAS(0x8) | /* .5 */
DSTORG_VERT_BIAS(0x8) | /* .5 */
LOD_PRECLAMP_OGL |
TEX_DEFAULT_COLOR_OGL |
screen->fbFormat |
DEPTH_FRMT_24_FIXED_8_OTHER);
break;
}
#endif
/* scissor */
i915->state.Buffer[I915_DESTREG_SENABLE] =
@ -952,19 +917,6 @@ i915_init_packets(struct i915_context *i915)
}
#if 0
{
I915_STATECHANGE(i915, I915_UPLOAD_DEFAULTS);
i915->state.Default[I915_DEFREG_C0] = _3DSTATE_DEFAULT_DIFFUSE;
i915->state.Default[I915_DEFREG_C1] = 0;
i915->state.Default[I915_DEFREG_S0] = _3DSTATE_DEFAULT_SPECULAR;
i915->state.Default[I915_DEFREG_S1] = 0;
i915->state.Default[I915_DEFREG_Z0] = _3DSTATE_DEFAULT_Z;
i915->state.Default[I915_DEFREG_Z1] = 0;
}
#endif
/* These will be emitted every at the head of every buffer, unless
* we get hardware contexts working.
*/