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freedreno: don't advertise texture arrays for now
I think a3xx and later should support (it is part of GLES3), but this isn't needed for the time being and still needs to be reversed. Signed-off-by: Rob Clark <robclark@freedesktop.org>
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@ -231,7 +231,7 @@ fd_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
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case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
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return MAX_MIP_LEVELS;
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case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
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return 9192;
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return 0; /* TODO: a3xx+ should support (required in gles3) */
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/* Render targets. */
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case PIPE_CAP_MAX_RENDER_TARGETS:
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