freedreno: don't advertise texture arrays for now

I think a3xx and later should support (it is part of GLES3), but this
isn't needed for the time being and still needs to be reversed.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
This commit is contained in:
Rob Clark 2014-05-20 10:52:56 -04:00
parent cdd328639f
commit e084f71548

View file

@ -231,7 +231,7 @@ fd_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
return MAX_MIP_LEVELS;
case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
return 9192;
return 0; /* TODO: a3xx+ should support (required in gles3) */
/* Render targets. */
case PIPE_CAP_MAX_RENDER_TARGETS: