mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
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vulkan/runtime: split rt shaders hashing from compile
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36647>
This commit is contained in:
parent
08ed1c3da2
commit
e05a9b77b6
1 changed files with 416 additions and 211 deletions
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@ -840,6 +840,9 @@ static const struct vk_pipeline_cache_object_ops pipeline_precomp_shader_cache_o
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struct vk_pipeline_stage {
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mesa_shader_stage stage;
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/* Whether the shader was linked with others (RT pipelines only) */
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bool linked;
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/* Hash used to lookup the precomp */
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uint8_t precomp_key[SHA1_DIGEST_LENGTH];
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@ -2591,18 +2594,12 @@ hash_rt_parameters(struct mesa_blake3 *blake3_ctx,
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_mesa_blake3_update(blake3_ctx, push_range, sizeof(*push_range));
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}
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static VkResult
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vk_pipeline_compile_rt_shader(struct vk_device *device,
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struct vk_pipeline_cache *cache,
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static void
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vk_pipeline_hash_rt_shader(struct vk_device *device,
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VkPipelineCreateFlags2KHR pipeline_flags,
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struct vk_pipeline_layout *pipeline_layout,
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struct vk_pipeline_stage *stage,
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VkPipelineCreationFeedback *stage_feedback)
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struct vk_pipeline_stage *stage)
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{
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const struct vk_device_shader_ops *ops = device->shader_ops;
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int64_t stage_start = os_time_get_nano();
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const VkPushConstantRange *push_range =
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get_push_range_for_stage(pipeline_layout, stage->stage);
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@ -2616,19 +2613,311 @@ vk_pipeline_compile_rt_shader(struct vk_device *device,
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pipeline_flags,
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push_range, pipeline_layout);
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_mesa_blake3_update(&blake3_ctx, stage->precomp->cache_key,
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sizeof(stage->precomp->cache_key));
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_mesa_blake3_update(&blake3_ctx, stage->precomp_key,
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sizeof(stage->precomp_key));
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struct vk_shader_pipeline_cache_key shader_key = {
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stage->shader_key = (struct vk_shader_pipeline_cache_key) {
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.stage = stage->stage,
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};
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_mesa_blake3_final(&blake3_ctx, shader_key.blake3);
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_mesa_blake3_final(&blake3_ctx, stage->shader_key.blake3);
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}
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static void
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vk_pipeline_rehash_rt_linked_shaders(struct vk_device *device,
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VkPipelineCreateFlags2KHR pipeline_flags,
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struct vk_pipeline_layout *pipeline_layout,
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struct vk_pipeline_stage *stages,
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uint32_t stage_count,
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VkShaderStageFlags linked_stages)
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{
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/* Either there is no linking going on, or we must at least have 2 stages
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* linked together.
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*/
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assert(linked_stages == 0 || util_bitcount(linked_stages) >= 2);
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for (uint32_t i = 0; i < stage_count; i++) {
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/* If this isn't a linked shader stage, there's nothing to do. The
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* hash we got from vk_pipeline_hash_rt_shader() is fine.
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*/
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if (!(mesa_to_vk_shader_stage(stages[i].stage) & linked_stages))
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continue;
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struct mesa_blake3 blake3_ctx;
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_mesa_blake3_init(&blake3_ctx);
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const VkPushConstantRange *push_range =
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get_push_range_for_stage(pipeline_layout, stages[i].stage);
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VkShaderCreateFlagsEXT shader_flags =
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vk_pipeline_to_shader_flags(pipeline_flags, stages[i].stage);
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hash_rt_parameters(&blake3_ctx, shader_flags, pipeline_flags,
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push_range, pipeline_layout);
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/* Tie the shader to all the other shaders we're linking with */
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for (uint32_t j = 0; j < stage_count; j++) {
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if (mesa_to_vk_shader_stage(stages[j].stage) & linked_stages) {
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_mesa_blake3_update(&blake3_ctx, stages[j].precomp_key,
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sizeof(stages[j].precomp_key));
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}
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}
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assert(mesa_shader_stage_is_rt(stages[i].shader_key.stage));
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_mesa_blake3_final(&blake3_ctx, stages[i].shader_key.blake3);
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}
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}
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struct vk_rt_group_compile_info {
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VkRayTracingShaderGroupTypeKHR type;
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/* Indice of the stages in vk_rt_pipeline_compile_info::stages[] */
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uint32_t stage_indices[3];
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struct vk_pipeline_stage stages[3];
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uint32_t stage_count;
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};
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struct vk_rt_pipeline_compile_info {
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struct vk_pipeline_stage *stages;
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uint32_t stage_count;
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struct vk_rt_group_compile_info *groups;
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uint32_t group_count;
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void *data;
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};
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static void
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vk_rt_group_compile_info_finish(struct vk_device *device,
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struct vk_rt_group_compile_info *group)
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{
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for (uint32_t i = 0; i < group->stage_count; i++)
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vk_pipeline_stage_finish(device, &group->stages[i]);
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}
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static struct vk_rt_stage
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vk_rt_stage_from_pipeline_stage(struct vk_pipeline_stage *stage)
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{
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return (struct vk_rt_stage) {
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.shader = vk_shader_ref(stage->shader),
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.linked = stage->linked,
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};
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}
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static struct vk_pipeline_stage
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vk_pipeline_stage_from_rt_stage(struct vk_rt_stage *stage)
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{
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return (struct vk_pipeline_stage) {
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.stage = stage->shader->stage,
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.shader_key = stage->shader->pipeline.cache_key,
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.shader = vk_shader_ref(stage->shader),
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.linked = stage->linked,
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/* precomp & precomp_key left empty on purpose */
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};
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}
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static struct vk_rt_shader_group
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vk_rt_shader_group_from_compile_info(struct vk_rt_group_compile_info *group_info)
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{
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assert(group_info->stage_count > 0);
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struct vk_rt_shader_group group = (struct vk_rt_shader_group) {
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.type = group_info->type,
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.stage_count = group_info->stage_count,
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};
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for (uint32_t i = 0; i < group_info->stage_count; i++) {
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assert(group_info->stages[i].shader != NULL);
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group.stages[i] = (struct vk_rt_stage) {
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.linked = group_info->stages[i].linked,
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.shader = vk_shader_ref(group_info->stages[i].shader),
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};
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}
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return group;
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}
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static VkResult
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vk_get_rt_pipeline_compile_info(struct vk_rt_pipeline_compile_info *info,
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struct vk_device *device,
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const VkRayTracingPipelineCreateInfoKHR *pCreateInfo,
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const VkAllocationCallbacks *pAllocator)
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{
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VK_FROM_HANDLE(vk_pipeline_layout, pipeline_layout, pCreateInfo->layout);
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const struct vk_device_shader_ops *ops = device->shader_ops;
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memset(info, 0, sizeof(*info));
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uint32_t libraries_stage_count = 0;
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uint32_t libraries_group_count = 0;
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const VkPipelineLibraryCreateInfoKHR *libs_info = pCreateInfo->pLibraryInfo;
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if (libs_info != NULL) {
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for (uint32_t i = 0; i < libs_info->libraryCount; i++) {
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VK_FROM_HANDLE(vk_pipeline, lib_pipeline, libs_info->pLibraries[i]);
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assert(lib_pipeline->bind_point == VK_PIPELINE_BIND_POINT_RAY_TRACING_KHR);
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assert(lib_pipeline->flags & VK_PIPELINE_CREATE_2_LIBRARY_BIT_KHR);
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struct vk_rt_pipeline *lib_rt_pipeline =
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container_of(lib_pipeline, struct vk_rt_pipeline, base);
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libraries_stage_count += lib_rt_pipeline->stage_count;
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libraries_group_count += lib_rt_pipeline->group_count;
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}
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}
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info->stage_count = libraries_stage_count + pCreateInfo->stageCount;
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info->group_count = libraries_group_count + pCreateInfo->groupCount;
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VK_MULTIALLOC(ma);
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VK_MULTIALLOC_DECL(&ma, struct vk_pipeline_stage, stages, info->stage_count);
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VK_MULTIALLOC_DECL(&ma, struct vk_rt_group_compile_info, groups, info->group_count);
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info->data = vk_multialloc_zalloc2(&ma, &device->alloc, pAllocator,
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VK_SYSTEM_ALLOCATION_SCOPE_COMMAND);
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if (info->data == NULL)
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return vk_error(device, VK_ERROR_OUT_OF_HOST_MEMORY);
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info->stages = stages;
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info->groups = groups;
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const VkPipelineCreateFlags2KHR pipeline_flags =
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vk_rt_pipeline_create_flags(pCreateInfo);
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for (uint32_t i = 0; i < pCreateInfo->stageCount; i++) {
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const VkPipelineShaderStageCreateInfo *stage_info =
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&pCreateInfo->pStages[i];
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info->stages[i] = (struct vk_pipeline_stage) {
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.stage = vk_to_mesa_shader_stage(stage_info->stage),
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};
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vk_pipeline_hash_precomp_shader_stage(device, pipeline_flags,
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pCreateInfo->pNext, stage_info,
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&info->stages[i]);
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vk_pipeline_hash_rt_shader(device, pipeline_flags, pipeline_layout,
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&info->stages[i]);
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}
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for (uint32_t i = 0; i < pCreateInfo->groupCount; i++) {
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const VkRayTracingShaderGroupCreateInfoKHR *group_info =
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&pCreateInfo->pGroups[i];
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struct vk_rt_group_compile_info *group = &info->groups[i];
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group->stage_count = 0;
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switch (group_info->type) {
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case VK_RAY_TRACING_SHADER_GROUP_TYPE_GENERAL_KHR:
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assert(group_info->generalShader < pCreateInfo->stageCount);
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group->stage_indices[group->stage_count++] = group_info->generalShader;
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break;
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case VK_RAY_TRACING_SHADER_GROUP_TYPE_TRIANGLES_HIT_GROUP_KHR:
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if (group_info->anyHitShader < pCreateInfo->stageCount)
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group->stage_indices[group->stage_count++] = group_info->anyHitShader;
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if (group_info->closestHitShader < pCreateInfo->stageCount)
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group->stage_indices[group->stage_count++] = group_info->closestHitShader;
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break;
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case VK_RAY_TRACING_SHADER_GROUP_TYPE_PROCEDURAL_HIT_GROUP_KHR:
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if (group_info->closestHitShader < pCreateInfo->stageCount)
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group->stage_indices[group->stage_count++] = group_info->closestHitShader;
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if (group_info->anyHitShader < pCreateInfo->stageCount)
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group->stage_indices[group->stage_count++] = group_info->anyHitShader;
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assert(group_info->intersectionShader < pCreateInfo->stageCount);
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group->stage_indices[group->stage_count++] = group_info->intersectionShader;
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break;
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default:
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UNREACHABLE("Invalid shader group");
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}
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VkShaderStageFlags group_all_stages = 0;
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for (uint32_t s = 0; s < group->stage_count; s++) {
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group->stages[s] =
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vk_pipeline_stage_clone(&info->stages[group->stage_indices[s]]);
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group_all_stages |= mesa_to_vk_shader_stage(group->stages[s].stage);
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}
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VkShaderStageFlags group_linked_stages =
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ops->get_rt_group_linking != NULL ?
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ops->get_rt_group_linking(device->physical, group_all_stages) : 0;
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/* Compute shader hashes for the linked stages */
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vk_pipeline_rehash_rt_linked_shaders(device, pipeline_flags,
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pipeline_layout,
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group->stages, group->stage_count,
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group_linked_stages);
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assert(group->stage_count > 0 && group->stage_count <= 3);
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}
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if (libs_info != NULL) {
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uint32_t stage_index = pCreateInfo->stageCount;
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uint32_t group_index = pCreateInfo->groupCount;
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for (uint32_t i = 0; i < libs_info->libraryCount; i++) {
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VK_FROM_HANDLE(vk_pipeline, lib_pipeline, libs_info->pLibraries[i]);
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struct vk_rt_pipeline *lib_rt_pipeline =
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container_of(lib_pipeline, struct vk_rt_pipeline, base);
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for (uint32_t s = 0; s < lib_rt_pipeline->stage_count; s++) {
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info->stages[stage_index++] =
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vk_pipeline_stage_from_rt_stage(&lib_rt_pipeline->stages[s]);
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assert(stage_index <= info->stage_count);
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}
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for (uint32_t g = 0; g < lib_rt_pipeline->group_count; g++) {
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struct vk_rt_shader_group *lib_rt_group = &lib_rt_pipeline->groups[g];
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struct vk_rt_group_compile_info *group = &info->groups[group_index++];
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assert(lib_rt_group->stage_count > 0);
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*group = (struct vk_rt_group_compile_info) {
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.type = lib_rt_group->type,
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.stage_count = lib_rt_group->stage_count,
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};
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for (uint32_t s = 0; s < group->stage_count; s++) {
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group->stages[s] =
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vk_pipeline_stage_from_rt_stage(&lib_rt_group->stages[s]);
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}
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assert(group->stage_count > 0);
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}
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assert(group_index <= info->group_count);
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}
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}
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return VK_SUCCESS;
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}
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static void
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vk_release_rt_pipeline_compile_info(struct vk_rt_pipeline_compile_info *info,
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struct vk_device *device,
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const VkAllocationCallbacks *pAllocator)
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{
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for (uint32_t i = 0; i < info->group_count; i++)
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vk_rt_group_compile_info_finish(device, &info->groups[i]);
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for (uint32_t i = 0; i < info->stage_count; i++)
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vk_pipeline_stage_finish(device, &info->stages[i]);
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vk_free2(&device->alloc, pAllocator, info->data);
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}
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static VkResult
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vk_pipeline_compile_rt_shader(struct vk_device *device,
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struct vk_pipeline_cache *cache,
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VkPipelineCreateFlags2KHR pipeline_flags,
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struct vk_pipeline_layout *pipeline_layout,
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struct vk_pipeline_stage *stage,
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VkPipelineCreationFeedback *stage_feedback)
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{
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const struct vk_device_shader_ops *ops = device->shader_ops;
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int64_t stage_start = os_time_get_nano();
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if (cache != NULL) {
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bool cache_hit = false;
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struct vk_pipeline_cache_object *cache_obj =
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vk_pipeline_cache_lookup_object(cache, &shader_key,
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sizeof(shader_key),
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vk_pipeline_cache_lookup_object(cache, &stage->shader_key,
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sizeof(stage->shader_key),
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&pipeline_shader_cache_ops,
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&cache_hit);
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if (cache_obj != NULL) {
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@ -2659,6 +2948,12 @@ vk_pipeline_compile_rt_shader(struct vk_device *device,
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if (nir == NULL)
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return vk_error(device, VK_ERROR_OUT_OF_HOST_MEMORY);
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const VkPushConstantRange *push_range =
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get_push_range_for_stage(pipeline_layout, stage->stage);
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VkShaderCreateFlagsEXT shader_flags =
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vk_pipeline_to_shader_flags(pipeline_flags, stage->stage);
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/* vk_device_shader_ops::compile() consumes the NIR regardless of
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* whether or not it succeeds and only generates shaders on success.
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* Once compile() returns, we own the shaders but not the NIR in
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@ -2684,7 +2979,9 @@ vk_pipeline_compile_rt_shader(struct vk_device *device,
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if (result != VK_SUCCESS)
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return result;
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vk_shader_init_cache_obj(device, shader, &shader_key, sizeof(shader_key));
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vk_shader_init_cache_obj(device, shader,
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&stage->shader_key,
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sizeof(stage->shader_key));
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struct vk_pipeline_cache_object *cache_obj = &shader->pipeline.cache_obj;
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if (cache != NULL)
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@ -2714,51 +3011,45 @@ vk_pipeline_compile_rt_shader_group(struct vk_device *device,
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assert(stage_count > 1 && stage_count <= 3);
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if (cache != NULL) {
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*all_cache_hit = true;
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struct vk_shader_pipeline_cache_key shader_keys[3];
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bool found_all_shaders = true;
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bool all_shaders_found = true;
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for (uint32_t i = 0; i < stage_count; i++) {
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struct mesa_blake3 blake3_ctx;
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_mesa_blake3_init(&blake3_ctx);
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const VkPushConstantRange *push_range =
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get_push_range_for_stage(pipeline_layout, stages[i].stage);
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VkShaderCreateFlagsEXT shader_flags =
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vk_pipeline_to_shader_flags(pipeline_flags, stages[i].stage);
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hash_rt_parameters(&blake3_ctx, shader_flags, pipeline_flags,
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push_range, pipeline_layout);
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for (uint32_t j = 0; j < stage_count; j++) {
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_mesa_blake3_update(&blake3_ctx, stages[j].precomp->cache_key,
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sizeof(stages[j].precomp->cache_key));
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}
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shader_keys[i] = (struct vk_shader_pipeline_cache_key) {
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.stage = stages[i].stage,
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};
|
||||
_mesa_blake3_final(&blake3_ctx, shader_keys[i].blake3);
|
||||
|
||||
bool cache_hit = false;
|
||||
if (cache != NULL) {
|
||||
struct vk_pipeline_cache_object *cache_obj =
|
||||
vk_pipeline_cache_lookup_object(cache, &shader_keys[i],
|
||||
sizeof(shader_keys[i]),
|
||||
vk_pipeline_cache_lookup_object(cache,
|
||||
&stages[i].shader_key,
|
||||
sizeof(stages[i].shader_key),
|
||||
&pipeline_shader_cache_ops,
|
||||
&cache_hit);
|
||||
|
||||
if (cache_obj != NULL) {
|
||||
assert(stages[i].shader == NULL);
|
||||
stages[i].shader = vk_shader_from_cache_obj(cache_obj);
|
||||
continue;
|
||||
}
|
||||
}
|
||||
found_all_shaders = false;
|
||||
*all_cache_hit &= cache_hit;
|
||||
} else {
|
||||
all_shaders_found = false;
|
||||
}
|
||||
|
||||
if (found_all_shaders)
|
||||
if (cache_obj == NULL && !cache_hit)
|
||||
*all_cache_hit = false;
|
||||
}
|
||||
|
||||
if (all_shaders_found)
|
||||
return VK_SUCCESS;
|
||||
} else {
|
||||
*all_cache_hit = false;
|
||||
}
|
||||
|
||||
/* Unref all the shaders found in the cache, we're going to do a compile
|
||||
* anyway.
|
||||
*/
|
||||
for (uint32_t i = 0; i < stage_count; i++) {
|
||||
if (stages[i].shader) {
|
||||
vk_shader_unref(device, stages[i].shader);
|
||||
stages[i].shader = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
if (pipeline_flags &
|
||||
VK_PIPELINE_CREATE_2_FAIL_ON_PIPELINE_COMPILE_REQUIRED_BIT_KHR)
|
||||
|
|
@ -2766,17 +3057,15 @@ vk_pipeline_compile_rt_shader_group(struct vk_device *device,
|
|||
|
||||
struct vk_shader_compile_info compile_info[3] = { 0 };
|
||||
for (uint32_t i = 0; i < stage_count; i++) {
|
||||
if (stages[i].shader) {
|
||||
vk_shader_unref(device, stages[i].shader);
|
||||
stages[i].shader = NULL;
|
||||
}
|
||||
mesa_shader_stage stage = stages[i].stage;
|
||||
struct vk_pipeline_precomp_shader *precomp = stages[i].precomp;
|
||||
assert(precomp != NULL);
|
||||
|
||||
const VkPushConstantRange *push_range =
|
||||
get_push_range_for_stage(pipeline_layout, stages[i].stage);
|
||||
|
||||
const struct nir_shader_compiler_options *nir_options =
|
||||
ops->get_nir_options(device->physical, stages[i].stage,
|
||||
&stages[i].precomp->rs);
|
||||
ops->get_nir_options(device->physical, stage, &precomp->rs);
|
||||
|
||||
compile_info[i] = (struct vk_shader_compile_info) {
|
||||
.stage = stages[i].stage,
|
||||
|
|
@ -2784,9 +3073,8 @@ vk_pipeline_compile_rt_shader_group(struct vk_device *device,
|
|||
stages[i].stage),
|
||||
.rt_flags = pipeline_flags & MESA_VK_PIPELINE_RAY_TRACING_FLAGS,
|
||||
.next_stage_mask = 0,
|
||||
.nir = vk_pipeline_precomp_shader_get_nir(stages[i].precomp,
|
||||
nir_options),
|
||||
.robustness = &stages[i].precomp->rs,
|
||||
.nir = vk_pipeline_precomp_shader_get_nir(precomp, nir_options),
|
||||
.robustness = &precomp->rs,
|
||||
.set_layout_count = pipeline_layout->set_count,
|
||||
.set_layouts = pipeline_layout->set_layouts,
|
||||
.push_constant_range_count = push_range != NULL,
|
||||
|
|
@ -2810,7 +3098,8 @@ vk_pipeline_compile_rt_shader_group(struct vk_device *device,
|
|||
|
||||
for (uint32_t i = 0; i < stage_count; i++) {
|
||||
vk_shader_init_cache_obj(device, shaders[i],
|
||||
&shader_keys[i], sizeof(shader_keys[i]));
|
||||
&stages[i].shader_key,
|
||||
sizeof(stages[i].shader_key));
|
||||
|
||||
struct vk_pipeline_cache_object *cache_obj =
|
||||
&shaders[i]->pipeline.cache_obj;
|
||||
|
|
@ -2949,12 +3238,16 @@ vk_create_rt_pipeline(struct vk_device *device,
|
|||
const VkAllocationCallbacks *pAllocator,
|
||||
VkPipeline *pPipeline)
|
||||
{
|
||||
const struct vk_device_shader_ops *ops = device->shader_ops;
|
||||
|
||||
VK_FROM_HANDLE(vk_pipeline_layout, pipeline_layout, pCreateInfo->layout);
|
||||
int64_t pipeline_start = os_time_get_nano();
|
||||
VkResult result;
|
||||
|
||||
struct vk_rt_pipeline_compile_info compile_info;
|
||||
result = vk_get_rt_pipeline_compile_info(&compile_info, device,
|
||||
pCreateInfo, pAllocator);
|
||||
if (result != VK_SUCCESS)
|
||||
return result;
|
||||
|
||||
const VkPipelineCreateFlags2KHR pipeline_flags =
|
||||
vk_rt_pipeline_create_flags(pCreateInfo);
|
||||
|
||||
|
|
@ -2962,37 +3255,12 @@ vk_create_rt_pipeline(struct vk_device *device,
|
|||
vk_find_struct_const(pCreateInfo->pNext,
|
||||
PIPELINE_CREATION_FEEDBACK_CREATE_INFO);
|
||||
|
||||
struct vk_pipeline_stage *stages = NULL;
|
||||
if (pCreateInfo->stageCount > 0) {
|
||||
stages = vk_zalloc2(&device->alloc, pAllocator,
|
||||
pCreateInfo->stageCount * sizeof(*stages), 8,
|
||||
VK_SYSTEM_ALLOCATION_SCOPE_COMMAND);
|
||||
if (stages == NULL)
|
||||
return vk_error(device, VK_ERROR_OUT_OF_HOST_MEMORY);
|
||||
}
|
||||
|
||||
uint32_t libraries_stage_count = 0;
|
||||
uint32_t libraries_group_count = 0;
|
||||
const VkPipelineLibraryCreateInfoKHR *libs_info = pCreateInfo->pLibraryInfo;
|
||||
if (libs_info != NULL) {
|
||||
for (uint32_t i = 0; i < libs_info->libraryCount; i++) {
|
||||
VK_FROM_HANDLE(vk_pipeline, lib_pipeline, libs_info->pLibraries[i]);
|
||||
assert(lib_pipeline->bind_point == VK_PIPELINE_BIND_POINT_RAY_TRACING_KHR);
|
||||
assert(lib_pipeline->flags & VK_PIPELINE_CREATE_2_LIBRARY_BIT_KHR);
|
||||
struct vk_rt_pipeline *lib_rt_pipeline =
|
||||
container_of(lib_pipeline, struct vk_rt_pipeline, base);
|
||||
|
||||
libraries_stage_count += lib_rt_pipeline->stage_count;
|
||||
libraries_group_count += lib_rt_pipeline->group_count;
|
||||
}
|
||||
}
|
||||
|
||||
VK_MULTIALLOC(ma);
|
||||
VK_MULTIALLOC_DECL(&ma, struct vk_rt_pipeline, _pipeline, 1);
|
||||
VK_MULTIALLOC_DECL(&ma, struct vk_rt_stage, pipeline_stages,
|
||||
libraries_stage_count + pCreateInfo->stageCount);
|
||||
compile_info.stage_count);
|
||||
VK_MULTIALLOC_DECL(&ma, struct vk_rt_shader_group, pipeline_groups,
|
||||
libraries_group_count + pCreateInfo->groupCount);
|
||||
compile_info.group_count);
|
||||
|
||||
struct vk_rt_pipeline *pipeline =
|
||||
vk_pipeline_multizalloc(device, &ma, &vk_rt_pipeline_ops,
|
||||
|
|
@ -3000,7 +3268,7 @@ vk_create_rt_pipeline(struct vk_device *device,
|
|||
pipeline_flags, pAllocator);
|
||||
if (pipeline == NULL) {
|
||||
result = vk_error(device, VK_ERROR_OUT_OF_HOST_MEMORY);
|
||||
goto fail_stages;
|
||||
goto fail_pipeline;
|
||||
}
|
||||
|
||||
pipeline->stages = pipeline_stages;
|
||||
|
|
@ -3016,17 +3284,10 @@ vk_create_rt_pipeline(struct vk_device *device,
|
|||
&pCreateInfo->pStages[i];
|
||||
|
||||
pipeline->base.stages |= pCreateInfo->pStages[i].stage;
|
||||
stages[i] = (struct vk_pipeline_stage) {
|
||||
.stage = vk_to_mesa_shader_stage(stage_info->stage),
|
||||
};
|
||||
|
||||
vk_pipeline_hash_precomp_shader_stage(device, pipeline_flags,
|
||||
pCreateInfo->pNext, stage_info,
|
||||
&stages[i]);
|
||||
|
||||
result = vk_pipeline_precompile_shader(device, cache, pipeline_flags,
|
||||
pCreateInfo->pNext,
|
||||
stage_info, &stages[i]);
|
||||
stage_info, &compile_info.stages[i]);
|
||||
if (result != VK_SUCCESS)
|
||||
goto fail_stages_compile;
|
||||
|
||||
|
|
@ -3034,7 +3295,7 @@ vk_create_rt_pipeline(struct vk_device *device,
|
|||
result = vk_pipeline_compile_rt_shader(device, cache,
|
||||
pipeline_flags,
|
||||
pipeline_layout,
|
||||
&stages[i],
|
||||
&compile_info.stages[i],
|
||||
&feedback);
|
||||
|
||||
if ((feedback.flags &
|
||||
|
|
@ -3048,22 +3309,16 @@ vk_create_rt_pipeline(struct vk_device *device,
|
|||
if (result != VK_SUCCESS)
|
||||
goto fail_stages_compile;
|
||||
|
||||
assert(compile_info.stages[i].shader);
|
||||
|
||||
/* No need to take a reference, either the pipeline creation succeeds
|
||||
* and the ownership is transfered from from stages[] to the pipeline or
|
||||
* it fails and all stages[] elements are unref.
|
||||
*/
|
||||
pipeline->stages[pipeline->stage_count++] = (struct vk_rt_stage) {
|
||||
.shader = stages[i].shader,
|
||||
.shader = vk_shader_ref(compile_info.stages[i].shader),
|
||||
};
|
||||
|
||||
stack_max[stages[i].stage] = MAX2(stages[i].shader->stack_size,
|
||||
stack_max[stages[i].stage]);
|
||||
pipeline->scratch_size = MAX2(stages[i].shader->scratch_size,
|
||||
pipeline->scratch_size);
|
||||
pipeline->ray_queries = MAX2(stages[i].shader->ray_queries,
|
||||
pipeline->ray_queries);
|
||||
|
||||
if (feedback_info &&
|
||||
feedback_info->pipelineStageCreationFeedbackCount > 0) {
|
||||
feedback_info->pPipelineStageCreationFeedbacks[i] = feedback;
|
||||
|
|
@ -3080,55 +3335,18 @@ vk_create_rt_pipeline(struct vk_device *device,
|
|||
|
||||
group->type = group_info->type;
|
||||
|
||||
struct vk_pipeline_stage group_stages[3];
|
||||
uint32_t group_stage_count = 0;
|
||||
switch (group_info->type) {
|
||||
case VK_RAY_TRACING_SHADER_GROUP_TYPE_GENERAL_KHR:
|
||||
assert(group_info->generalShader < pCreateInfo->stageCount);
|
||||
group_stages[group_stage_count++] = stages[group_info->generalShader];
|
||||
break;
|
||||
|
||||
case VK_RAY_TRACING_SHADER_GROUP_TYPE_TRIANGLES_HIT_GROUP_KHR:
|
||||
if (group_info->anyHitShader < pCreateInfo->stageCount)
|
||||
group_stages[group_stage_count++] = stages[group_info->anyHitShader];
|
||||
if (group_info->closestHitShader < pCreateInfo->stageCount)
|
||||
group_stages[group_stage_count++] = stages[group_info->closestHitShader];
|
||||
break;
|
||||
|
||||
case VK_RAY_TRACING_SHADER_GROUP_TYPE_PROCEDURAL_HIT_GROUP_KHR:
|
||||
if (group_info->closestHitShader < pCreateInfo->stageCount)
|
||||
group_stages[group_stage_count++] = stages[group_info->closestHitShader];
|
||||
if (group_info->anyHitShader < pCreateInfo->stageCount)
|
||||
group_stages[group_stage_count++] = stages[group_info->anyHitShader];
|
||||
assert(group_info->intersectionShader < pCreateInfo->stageCount);
|
||||
group_stages[group_stage_count++] = stages[group_info->intersectionShader];
|
||||
break;
|
||||
|
||||
default:
|
||||
UNREACHABLE("Invalid shader group");
|
||||
}
|
||||
assert(group_stage_count <= ARRAY_SIZE(group_stages));
|
||||
|
||||
VkShaderStageFlags group_stages_flags = 0;
|
||||
for (uint32_t s = 0; s < group_stage_count; s++)
|
||||
group_stages_flags |= mesa_to_vk_shader_stage(group_stages[s].stage);
|
||||
|
||||
VkShaderStageFlags group_linked_stages = ops->get_rt_group_linking != NULL ?
|
||||
ops->get_rt_group_linking(device->physical, group_stages_flags) : 0;
|
||||
|
||||
struct vk_pipeline_stage linked_stages[3];
|
||||
uint32_t linked_stage_count = 0;
|
||||
if (group_linked_stages) {
|
||||
assert(util_bitcount(group_linked_stages) > 1);
|
||||
|
||||
/* Build of list of shader to link */
|
||||
for (uint32_t s = 0; s < group_stage_count; s++) {
|
||||
if (mesa_to_vk_shader_stage(group_stages[s].stage) &
|
||||
group_linked_stages) {
|
||||
linked_stages[linked_stage_count] = group_stages[s];
|
||||
linked_stages[linked_stage_count].shader = NULL;
|
||||
for (uint32_t s = 0; s < compile_info.groups[i].stage_count; s++) {
|
||||
if (compile_info.groups[i].stages[s].linked) {
|
||||
linked_stages[linked_stage_count] =
|
||||
compile_info.groups[i].stages[s];
|
||||
linked_stages[linked_stage_count].precomp =
|
||||
compile_info.stages[compile_info.groups[i].stage_indices[s]].precomp;
|
||||
linked_stage_count++;
|
||||
}
|
||||
} else {
|
||||
compile_info.groups[i].stages[s] = vk_pipeline_stage_clone(
|
||||
&compile_info.stages[compile_info.groups[i].stage_indices[s]]);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -3136,7 +3354,8 @@ vk_create_rt_pipeline(struct vk_device *device,
|
|||
assert(linked_stage_count > 1);
|
||||
|
||||
bool cache_hit;
|
||||
result = vk_pipeline_compile_rt_shader_group(device, cache, pipeline_flags,
|
||||
result = vk_pipeline_compile_rt_shader_group(device, cache,
|
||||
pipeline_flags,
|
||||
pipeline_layout,
|
||||
linked_stage_count,
|
||||
linked_stages,
|
||||
|
|
@ -3145,62 +3364,48 @@ vk_create_rt_pipeline(struct vk_device *device,
|
|||
goto fail_stages_compile;
|
||||
|
||||
all_cache_hit &= cache_hit;
|
||||
|
||||
/* Discard the precomps */
|
||||
for (uint32_t s = 0; s < linked_stage_count; s++) {
|
||||
linked_stages[s].precomp = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
for (uint32_t s = 0; s < linked_stage_count; s++) {
|
||||
group->stages[group->stage_count++] = (struct vk_rt_stage) {
|
||||
.shader = linked_stages[s].shader,
|
||||
/* Build the final group with either linked stages or standaline stages.
|
||||
*/
|
||||
for (uint32_t s = 0; s < compile_info.groups[i].stage_count; s++) {
|
||||
if (!compile_info.groups[i].stages[s].linked) {
|
||||
assert(compile_info.groups[i].stages[s].shader != NULL);
|
||||
group->stages[s] = (struct vk_rt_stage) {
|
||||
.shader = vk_shader_ref(compile_info.groups[i].stages[s].shader),
|
||||
};
|
||||
} else {
|
||||
for (uint32_t j = 0; j < linked_stage_count; j++) {
|
||||
if (linked_stages[j].stage == compile_info.groups[i].stages[s].stage) {
|
||||
group->stages[s] = (struct vk_rt_stage) {
|
||||
.shader = linked_stages[j].shader,
|
||||
.linked = true,
|
||||
};
|
||||
break;
|
||||
}
|
||||
for (uint32_t s = 0; s < group_stage_count; s++) {
|
||||
if (mesa_to_vk_shader_stage(
|
||||
group_stages[s].stage) & group_linked_stages)
|
||||
continue;
|
||||
|
||||
group->stages[group->stage_count++] = (struct vk_rt_stage) {
|
||||
.shader = vk_shader_ref(group_stages[s].shader),
|
||||
};
|
||||
}
|
||||
|
||||
qsort(group->stages, group->stage_count, sizeof(*group->stages),
|
||||
cmp_vk_rt_pipeline_stages);
|
||||
|
||||
for (uint32_t s = 0; s < group->stage_count; s++) {
|
||||
pipeline->ray_queries =
|
||||
MAX2(group->stages[s].shader->ray_queries, pipeline->ray_queries);
|
||||
pipeline->scratch_size =
|
||||
MAX2(group->stages[s].shader->scratch_size, pipeline->scratch_size);
|
||||
}
|
||||
group->stage_count++;
|
||||
assert(group->stages[s].shader != NULL);
|
||||
}
|
||||
|
||||
pipeline->group_count++;
|
||||
}
|
||||
|
||||
/* Throw away precompiled shaders, unlike GPL, we never do linking with
|
||||
* shaders coming from libraries.
|
||||
*/
|
||||
for (uint32_t i = 0; i < pCreateInfo->stageCount; i++)
|
||||
vk_pipeline_precomp_shader_unref(device, stages[i].precomp);
|
||||
|
||||
/* Import libraries */
|
||||
if (libs_info) {
|
||||
for (uint32_t i = 0; i < libs_info->libraryCount; i++) {
|
||||
VK_FROM_HANDLE(vk_pipeline, lib_pipeline, libs_info->pLibraries[i]);
|
||||
struct vk_rt_pipeline *lib_rt_pipeline =
|
||||
container_of(lib_pipeline, struct vk_rt_pipeline, base);
|
||||
|
||||
/* Import library shaders */
|
||||
for (uint32_t s = 0; s < lib_rt_pipeline->stage_count; s++) {
|
||||
for (uint32_t i = pCreateInfo->stageCount; i < compile_info.stage_count; i++) {
|
||||
pipeline->stages[pipeline->stage_count++] =
|
||||
vk_rt_stage_ref(&lib_rt_pipeline->stages[s]);
|
||||
vk_rt_stage_from_pipeline_stage(&compile_info.stages[i]);
|
||||
}
|
||||
|
||||
/* Import library groups */
|
||||
for (uint32_t g = 0; g < lib_rt_pipeline->group_count; g++) {
|
||||
for (uint32_t i = pCreateInfo->groupCount; i < compile_info.group_count; i++) {
|
||||
pipeline->groups[pipeline->group_count++] =
|
||||
vk_rt_shader_group_clone(&lib_rt_pipeline->groups[g]);
|
||||
}
|
||||
}
|
||||
vk_rt_shader_group_from_compile_info(&compile_info.groups[i]);
|
||||
}
|
||||
|
||||
/* Compute final stats */
|
||||
|
|
@ -3268,6 +3473,8 @@ vk_create_rt_pipeline(struct vk_device *device,
|
|||
pipeline->stack_size = 1;
|
||||
}
|
||||
|
||||
vk_release_rt_pipeline_compile_info(&compile_info, device, pAllocator);
|
||||
|
||||
const int64_t pipeline_end = os_time_get_nano();
|
||||
if (feedback_info != NULL) {
|
||||
VkPipelineCreationFeedback pipeline_feedback = {
|
||||
|
|
@ -3291,11 +3498,9 @@ vk_create_rt_pipeline(struct vk_device *device,
|
|||
vk_rt_shader_group_destroy(device, &pipeline->groups[i]);
|
||||
for (uint32_t i = 0; i < pipeline->stage_count; i++)
|
||||
vk_shader_unref(device, pipeline->stages[i].shader);
|
||||
for (uint32_t i = 0; i < pCreateInfo->stageCount && stages[i].precomp != NULL; i++)
|
||||
vk_pipeline_precomp_shader_unref(device, stages[i].precomp);
|
||||
vk_pipeline_free(device, pAllocator, &pipeline->base);
|
||||
fail_stages:
|
||||
vk_free(&device->alloc, stages);
|
||||
fail_pipeline:
|
||||
vk_release_rt_pipeline_compile_info(&compile_info, device, pAllocator);
|
||||
|
||||
return result;
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue