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svga: Disable surface cache for textures
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
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1 changed files with 2 additions and 1 deletions
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@ -521,7 +521,8 @@ svga_texture_create(struct pipe_screen *screen,
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tex->key.numFaces = 1;
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}
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tex->key.cachable = 1;
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/* XXX: Disabled for now */
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tex->key.cachable = 0;
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if (template->bind & PIPE_BIND_SAMPLER_VIEW)
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tex->key.flags |= SVGA3D_SURFACE_HINT_TEXTURE;
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