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zink: don't destroy any simple_mtx_t objects during screen destroy
these don't allocate anything on init, but they assert if destroy is called without an init, which is annoying for error handling cc: mesa-stable Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25663>
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1 changed files with 0 additions and 9 deletions
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@ -1470,9 +1470,7 @@ zink_destroy_screen(struct pipe_screen *pscreen)
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hash_table_foreach(&screen->dts, entry)
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zink_kopper_deinit_displaytarget(screen, entry->data);
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simple_mtx_destroy(&screen->dt_lock);
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simple_mtx_destroy(&screen->copy_context_lock);
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if (screen->copy_context)
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screen->copy_context->base.destroy(&screen->copy_context->base);
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@ -1500,8 +1498,6 @@ zink_destroy_screen(struct pipe_screen *pscreen)
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for (unsigned i = 0; i < ARRAY_SIZE(screen->pipeline_libs); i++)
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_mesa_set_clear(&screen->pipeline_libs[i], NULL);
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for (unsigned i = 0; i < ARRAY_SIZE(screen->pipeline_libs_lock); i++)
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simple_mtx_destroy(&screen->pipeline_libs_lock[i]);
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zink_bo_deinit(screen);
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util_live_shader_cache_deinit(&screen->shaders);
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@ -1517,7 +1513,6 @@ zink_destroy_screen(struct pipe_screen *pscreen)
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if (util_queue_is_initialized(&screen->flush_queue))
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util_queue_destroy(&screen->flush_queue);
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simple_mtx_destroy(&screen->semaphores_lock);
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while (util_dynarray_contains(&screen->semaphores, VkSemaphore))
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VKSCR(DestroySemaphore)(screen->dev, util_dynarray_pop(&screen->semaphores, VkSemaphore), NULL);
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while (util_dynarray_contains(&screen->fd_semaphores, VkSemaphore))
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@ -1525,10 +1520,6 @@ zink_destroy_screen(struct pipe_screen *pscreen)
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if (screen->bindless_layout)
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VKSCR(DestroyDescriptorSetLayout)(screen->dev, screen->bindless_layout, NULL);
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if (zink_debug & ZINK_DEBUG_MEM)
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simple_mtx_destroy(&screen->debug_mem_lock);
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simple_mtx_destroy(&screen->queue_lock);
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VKSCR(DestroyDevice)(screen->dev, NULL);
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VKSCR(DestroyInstance)(screen->instance, NULL);
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util_idalloc_mt_fini(&screen->buffer_ids);
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