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zink: fix cubemap lowering bit size
this isn't always 32 Fixes:2d745904ca("zink: add a gently mangled version of the d3d12 cubemap -> array compiler pass") fixes: dEQP-GL45-ES31.functional.program_uniform.by_pointer.render.struct_in_array.sampler2D_samplerCube_* Reviewed-by: Adam Jackson <ajax@redhat.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17008> (cherry picked from commit87c7e75721)
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dfd2cd3ebc
2 changed files with 2 additions and 2 deletions
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@ -1102,7 +1102,7 @@
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"description": "zink: fix cubemap lowering bit size",
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"nominated": true,
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"nomination_type": 1,
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"resolution": 0,
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"resolution": 1,
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"main_sha": null,
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"because_sha": "2d745904ca7022afdc86cb66e294cedfafa0fcb1"
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},
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@ -176,7 +176,7 @@ create_array_tex_from_cube_tex(nir_builder *b, nir_tex_instr *tex, nir_ssa_def *
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}
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nir_ssa_dest_init(&array_tex->instr, &array_tex->dest,
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nir_tex_instr_dest_size(array_tex), 32, NULL);
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nir_tex_instr_dest_size(array_tex), nir_dest_bit_size(tex->dest), NULL);
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nir_builder_instr_insert(b, &array_tex->instr);
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return &array_tex->dest.ssa;
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}
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