mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2025-12-31 07:40:11 +01:00
mesa: updated comments about GLSL constants
This commit is contained in:
parent
e9b34885b8
commit
dfada459aa
1 changed files with 3 additions and 2 deletions
|
|
@ -27,8 +27,9 @@
|
|||
// From Shader Spec, ver. 1.10, rev. 59
|
||||
//
|
||||
|
||||
//bp: XXX these will probably go away since the value needs to be
|
||||
//determined at runtime and may vary from one GLcontext to another...
|
||||
// Note: the values assigned to these constants here aren't actually used.
|
||||
// They're set by the compiler according to the GL context limits.
|
||||
// See slang_simplify.c
|
||||
const int gl_MaxLights = 8;
|
||||
const int gl_MaxClipPlanes = 6;
|
||||
const int gl_MaxTextureUnits = 8;
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue