i965: create code path to handle primitive restart in hardware

For newer hardware we disable the VBO module's software handling
of primitive restart. We now handle primitive restarts in
brw_handle_primitive_restart.

The initial version of brw_handle_primitive_restart simply calls
vbo_sw_primitive_restart, and therefore still uses the VBO
module software primitive restart support.

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
This commit is contained in:
Jordan Justen 2012-05-12 21:01:19 -07:00
parent 9f6932cb83
commit df7d1323de
8 changed files with 113 additions and 1 deletions

View file

@ -46,7 +46,7 @@ GLSL 1.40 missing: UBOS, inverse(),
highp change
Instanced drawing (GL_ARB_draw_instanced) DONE (i965, gallium, swrast)
Buffer copying (GL_ARB_copy_buffer) DONE (i965, r300, r600, swrast)
Primitive restart (GL_NV_primitive_restart) DONE (r600)
Primitive restart (GL_NV_primitive_restart) DONE (i965, r600)
16 vertex texture image units DONE
Texture buffer objs (GL_ARB_texture_buffer_object) needs GL3.1 enabling (i965)
Rectangular textures (GL_ARB_texture_rectangle) DONE (i965, r300, r600, swrast)

View file

@ -55,6 +55,7 @@ i965_C_FILES = \
brw_misc_state.c \
brw_optimize.c \
brw_program.c \
brw_primitive_restart.c \
brw_queryobj.c \
brw_sf.c \
brw_sf_emit.c \

View file

@ -296,6 +296,8 @@ brwCreateContext(int api,
brw->has_negative_rhw_bug = true;
}
brw->prim_restart.in_progress = false;
brw_init_state( brw );
brw->curbe.last_buf = calloc(1, 4096);

View file

@ -1040,6 +1040,11 @@ struct brw_context
uint32_t render_target_format[MESA_FORMAT_COUNT];
bool format_supported_as_render_target[MESA_FORMAT_COUNT];
/* PrimitiveRestart */
struct {
bool in_progress;
} prim_restart;
};

View file

@ -545,6 +545,12 @@ void brw_draw_prims( struct gl_context *ctx,
if (!_mesa_check_conditional_render(ctx))
return;
/* Handle primitive restart if needed */
if (brw_handle_primitive_restart(ctx, prim, nr_prims, ib)) {
/* The draw was handled, so we can exit now */
return;
}
if (!vbo_all_varyings_in_vbos(arrays)) {
if (!index_bounds_valid)
vbo_get_minmax_indices(ctx, prim, ib, &min_index, &max_index, nr_prims);

View file

@ -51,4 +51,11 @@ void brw_draw_destroy( struct brw_context *brw );
void brw_init_current_values(struct gl_context *ctx,
struct gl_client_array *arrays);
/* brw_primitive_restart.c */
GLboolean
brw_handle_primitive_restart(struct gl_context *ctx,
const struct _mesa_prim *prim,
GLuint nr_prims,
const struct _mesa_index_buffer *ib);
#endif

View file

@ -0,0 +1,87 @@
/*
* Copyright © 2012 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*
* Authors:
* Jordan Justen <jordan.l.justen@intel.com>
*
*/
#include "main/imports.h"
#include "main/bufferobj.h"
#include "brw_context.h"
#include "brw_draw.h"
/**
* Check if primitive restart is enabled, and if so, handle it properly.
*
* In some cases the support will be handled in software. When available
* hardware will handle primitive restart.
*/
GLboolean
brw_handle_primitive_restart(struct gl_context *ctx,
const struct _mesa_prim *prim,
GLuint nr_prims,
const struct _mesa_index_buffer *ib)
{
struct brw_context *brw = brw_context(ctx);
/* We only need to handle cases where there is an index buffer. */
if (ib == NULL) {
return GL_FALSE;
}
/* If the driver has requested software handling of primitive restarts,
* then the VBO module has already taken care of things, and we can
* just draw as normal.
*/
if (ctx->Const.PrimitiveRestartInSoftware) {
return GL_FALSE;
}
/* If we have set the in_progress flag, then we are in the middle
* of handling the primitive restart draw.
*/
if (brw->prim_restart.in_progress) {
return GL_FALSE;
}
/* If PrimitiveRestart is not enabled, then we aren't concerned about
* handling this draw.
*/
if (!(ctx->Array.PrimitiveRestart)) {
return GL_FALSE;
}
/* Signal that we are in the process of handling the
* primitive restart draw
*/
brw->prim_restart.in_progress = true;
vbo_sw_primitive_restart(ctx, prim, nr_prims, ib);
brw->prim_restart.in_progress = false;
/* The primitive restart draw was completed, so return true. */
return GL_TRUE;
}

4
src/mesa/drivers/dri/intel/intel_extensions.c Normal file → Executable file
View file

@ -168,4 +168,8 @@ intelInitExtensions(struct gl_context *ctx)
else if (driQueryOptionb(&intel->optionCache, "force_s3tc_enable")) {
ctx->Extensions.EXT_texture_compression_s3tc = true;
}
if (intel->gen >= 4) {
ctx->Extensions.NV_primitive_restart = true;
}
}