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freedreno/ir3: legalize cleanups
We can clear the "needs" flags once we emit a flag. And also, don't open-code the opcode name. Signed-off-by: Rob Clark <robdclark@chromium.org> Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com> Reviewed-by: Eric Anholt <eric@anholt.net>
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1 changed files with 7 additions and 1 deletions
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@ -134,10 +134,16 @@ legalize_block(struct ir3_legalize_ctx *ctx, struct ir3_block *block)
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if (last_n && is_barrier(last_n)) {
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n->flags |= IR3_INSTR_SS | IR3_INSTR_SY;
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last_input_needs_ss = false;
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regmask_init(&state->needs_ss_war);
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regmask_init(&state->needs_ss);
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regmask_init(&state->needs_sy);
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}
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if (last_n && opc_cat(last_n->opc) == 0 && opc_op(last_n->opc) == 13)
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if (last_n && (last_n->opc == OPC_CONDEND)) {
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n->flags |= IR3_INSTR_SS;
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regmask_init(&state->needs_ss_war);
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regmask_init(&state->needs_ss);
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}
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/* NOTE: consider dst register too.. it could happen that
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* texture sample instruction (for example) writes some
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