r600g/llvm: Don't feed LLVM output through r600_bytecode_build()

The LLVM backend emits raw ISA now, so we can just its output
unmodified.
This commit is contained in:
Tom Stellard 2013-05-03 11:38:50 -07:00
parent e917ed96ae
commit df27320560
4 changed files with 21 additions and 395 deletions

View file

@ -579,8 +579,6 @@ LLVMModuleRef r600_tgsi_llvm(
unsigned r600_llvm_compile(
LLVMModuleRef mod,
unsigned char ** inst_bytes,
unsigned * inst_byte_count,
enum radeon_family family,
struct r600_bytecode *bc,
boolean *use_kill,
@ -589,9 +587,14 @@ unsigned r600_llvm_compile(
unsigned r;
struct radeon_llvm_binary binary;
const char * gpu_family = r600_llvm_gpu_string(family);
r = radeon_llvm_compile(mod, &binary, gpu_family, dump);
*inst_bytes = binary.code;
*inst_byte_count = binary.code_size;
assert(binary.code_size % 4 == 0);
bc->bytecode = CALLOC(1, binary.code_size);
memcpy(bc->bytecode, binary.code, binary.code_size);
bc->ndw = binary.code_size / 4;
bc->ngpr = util_le32_to_cpu(*(uint32_t*)binary.config);
bc->nstack = util_le32_to_cpu(*(uint32_t*)(binary.config + 4));
*use_kill = util_le32_to_cpu(*(uint32_t*)(binary.config + 8));

View file

@ -18,8 +18,6 @@ LLVMModuleRef r600_tgsi_llvm(
unsigned r600_llvm_compile(
LLVMModuleRef mod,
unsigned char ** inst_bytes,
unsigned * inst_byte_count,
enum radeon_family family,
struct r600_bytecode *bc,
boolean *use_kill,

View file

@ -158,10 +158,17 @@ int r600_pipe_shader_create(struct pipe_context *ctx,
R600_ERR("translation from TGSI failed !\n");
return r;
}
r = r600_bytecode_build(&shader->shader.bc);
if (r) {
R600_ERR("building bytecode failed !\n");
return r;
/* Check if the bytecode has already been built. When using the llvm
* backend, r600_shader_from_tgsi() will take care of building the
* bytecode.
*/
if (!shader->shader.bc.bytecode) {
r = r600_bytecode_build(&shader->shader.bc);
if (r) {
R600_ERR("building bytecode failed !\n");
return r;
}
}
if (dump && !sb_disasm) {
@ -284,23 +291,11 @@ static int tgsi_bgnloop(struct r600_shader_ctx *ctx);
static int tgsi_endloop(struct r600_shader_ctx *ctx);
static int tgsi_loop_brk_cont(struct r600_shader_ctx *ctx);
/*
* bytestream -> r600 shader
*
* These functions are used to transform the output of the LLVM backend into
* struct r600_bytecode.
*/
static void r600_bytecode_from_byte_stream(struct r600_shader_ctx *ctx,
unsigned char * bytes, unsigned num_bytes);
#ifdef HAVE_OPENCL
int r600_compute_shader_create(struct pipe_context * ctx,
LLVMModuleRef mod, struct r600_bytecode * bytecode)
{
struct r600_context *r600_ctx = (struct r600_context *)ctx;
unsigned char * bytes;
unsigned byte_count;
struct r600_shader_ctx shader_ctx;
boolean use_kill = false;
bool dump = (r600_ctx->screen->debug_flags & DBG_CS) != 0;
@ -313,13 +308,8 @@ int r600_compute_shader_create(struct pipe_context * ctx,
r600_ctx->screen->msaa_texture_support);
shader_ctx.bc->type = TGSI_PROCESSOR_COMPUTE;
shader_ctx.bc->isa = r600_ctx->isa;
r600_llvm_compile(mod, &bytes, &byte_count, r600_ctx->family,
r600_llvm_compile(mod, r600_ctx->family,
shader_ctx.bc, &use_kill, dump);
r600_bytecode_from_byte_stream(&shader_ctx, bytes, byte_count);
if (shader_ctx.bc->chip_class == CAYMAN) {
cm_bytecode_add_cf_end(shader_ctx.bc);
}
r600_bytecode_build(shader_ctx.bc);
if (dump && !sb_disasm) {
r600_bytecode_disasm(shader_ctx.bc);
@ -328,366 +318,11 @@ int r600_compute_shader_create(struct pipe_context * ctx,
R600_ERR("r600_sb_bytecode_process failed!\n");
}
free(bytes);
return 1;
}
#endif /* HAVE_OPENCL */
static uint32_t i32_from_byte_stream(unsigned char * bytes,
unsigned * bytes_read)
{
unsigned i;
uint32_t out = 0;
for (i = 0; i < 4; i++) {
out |= bytes[(*bytes_read)++] << (8 * i);
}
return out;
}
static unsigned r600_src_from_byte_stream(unsigned char * bytes,
unsigned bytes_read, struct r600_bytecode_alu * alu, unsigned src_idx)
{
unsigned i;
unsigned sel0, sel1;
sel0 = bytes[bytes_read++];
sel1 = bytes[bytes_read++];
alu->src[src_idx].sel = sel0 | (sel1 << 8);
alu->src[src_idx].chan = bytes[bytes_read++];
alu->src[src_idx].neg = bytes[bytes_read++];
alu->src[src_idx].abs = bytes[bytes_read++];
alu->src[src_idx].rel = bytes[bytes_read++];
alu->src[src_idx].kc_bank = bytes[bytes_read++];
for (i = 0; i < 4; i++) {
alu->src[src_idx].value |= bytes[bytes_read++] << (i * 8);
}
return bytes_read;
}
static unsigned r600_alu_from_byte_stream(struct r600_shader_ctx *ctx,
unsigned char * bytes, unsigned bytes_read)
{
unsigned src_idx, src_num;
struct r600_bytecode_alu alu;
unsigned src_use_sel[3];
const struct alu_op_info *alu_op;
unsigned src_sel[3] = {};
uint32_t word0, word1;
src_num = bytes[bytes_read++];
memset(&alu, 0, sizeof(alu));
for(src_idx = 0; src_idx < src_num; src_idx++) {
unsigned i;
src_use_sel[src_idx] = bytes[bytes_read++];
for (i = 0; i < 4; i++) {
src_sel[src_idx] |= bytes[bytes_read++] << (i * 8);
}
for (i = 0; i < 4; i++) {
alu.src[src_idx].value |= bytes[bytes_read++] << (i * 8);
}
}
word0 = i32_from_byte_stream(bytes, &bytes_read);
word1 = i32_from_byte_stream(bytes, &bytes_read);
switch(ctx->bc->chip_class) {
default:
case R600:
r600_bytecode_alu_read(ctx->bc, &alu, word0, word1);
break;
case R700:
case EVERGREEN:
case CAYMAN:
r700_bytecode_alu_read(ctx->bc, &alu, word0, word1);
break;
}
for(src_idx = 0; src_idx < src_num; src_idx++) {
if (src_use_sel[src_idx]) {
unsigned sel = src_sel[src_idx];
alu.src[src_idx].chan = sel & 3;
sel >>= 2;
if (sel>=512) { /* constant */
sel -= 512;
alu.src[src_idx].kc_bank = sel >> 12;
alu.src[src_idx].sel = (sel & 4095) + 512;
}
else {
alu.src[src_idx].sel = sel;
}
}
}
alu_op = r600_isa_alu(alu.op);
#if HAVE_LLVM < 0x0302
if ((alu_op->flags & AF_PRED) && alu_op->src_count == 2) {
alu.update_pred = 1;
alu.dst.write = 0;
alu.src[1].sel = V_SQ_ALU_SRC_0;
alu.src[1].chan = 0;
alu.last = 1;
}
#endif
if (alu_op->flags & AF_MOVA) {
ctx->bc->ar_reg = alu.src[0].sel;
ctx->bc->ar_chan = alu.src[0].chan;
ctx->bc->ar_loaded = 0;
return bytes_read;
}
r600_bytecode_add_alu_type(ctx->bc, &alu, ctx->bc->cf_last->op);
/* XXX: Handle other KILL instructions */
if (alu_op->flags & AF_KILL) {
ctx->shader->uses_kill = 1;
/* XXX: This should be enforced in the LLVM backend. */
ctx->bc->force_add_cf = 1;
}
return bytes_read;
}
static void llvm_if(struct r600_shader_ctx *ctx)
{
r600_bytecode_add_cfinst(ctx->bc, CF_OP_JUMP);
fc_pushlevel(ctx, FC_IF);
callstack_push(ctx, FC_PUSH_VPM);
}
static void r600_break_from_byte_stream(struct r600_shader_ctx *ctx)
{
unsigned opcode = TGSI_OPCODE_BRK;
if (ctx->bc->chip_class == CAYMAN)
ctx->inst_info = &cm_shader_tgsi_instruction[opcode];
else if (ctx->bc->chip_class >= EVERGREEN)
ctx->inst_info = &eg_shader_tgsi_instruction[opcode];
else
ctx->inst_info = &r600_shader_tgsi_instruction[opcode];
llvm_if(ctx);
tgsi_loop_brk_cont(ctx);
tgsi_endif(ctx);
}
static unsigned r600_fc_from_byte_stream(struct r600_shader_ctx *ctx,
unsigned char * bytes, unsigned bytes_read)
{
struct r600_bytecode_alu alu;
unsigned inst;
memset(&alu, 0, sizeof(alu));
bytes_read = r600_src_from_byte_stream(bytes, bytes_read, &alu, 0);
inst = bytes[bytes_read++];
switch (inst) {
case 0: /* IF_PREDICATED */
llvm_if(ctx);
break;
case 1: /* ELSE */
tgsi_else(ctx);
break;
case 2: /* ENDIF */
tgsi_endif(ctx);
break;
case 3: /* BGNLOOP */
tgsi_bgnloop(ctx);
break;
case 4: /* ENDLOOP */
tgsi_endloop(ctx);
break;
case 5: /* PREDICATED_BREAK */
r600_break_from_byte_stream(ctx);
break;
case 6: /* CONTINUE */
{
unsigned opcode = TGSI_OPCODE_CONT;
if (ctx->bc->chip_class == CAYMAN) {
ctx->inst_info =
&cm_shader_tgsi_instruction[opcode];
} else if (ctx->bc->chip_class >= EVERGREEN) {
ctx->inst_info =
&eg_shader_tgsi_instruction[opcode];
} else {
ctx->inst_info =
&r600_shader_tgsi_instruction[opcode];
}
tgsi_loop_brk_cont(ctx);
}
break;
}
return bytes_read;
}
static unsigned r600_tex_from_byte_stream(struct r600_shader_ctx *ctx,
unsigned char * bytes, unsigned bytes_read)
{
struct r600_bytecode_tex tex;
uint32_t word0 = i32_from_byte_stream(bytes, &bytes_read);
uint32_t word1 = i32_from_byte_stream(bytes, &bytes_read);
uint32_t word2 = i32_from_byte_stream(bytes, &bytes_read);
tex.op = r600_isa_fetch_by_opcode(ctx->bc->isa, G_SQ_TEX_WORD0_TEX_INST(word0));
tex.resource_id = G_SQ_TEX_WORD0_RESOURCE_ID(word0);
tex.src_gpr = G_SQ_TEX_WORD0_SRC_GPR(word0);
tex.src_rel = G_SQ_TEX_WORD0_SRC_REL(word0);
tex.dst_gpr = G_SQ_TEX_WORD1_DST_GPR(word1);
tex.dst_rel = G_SQ_TEX_WORD1_DST_REL(word1);
tex.dst_sel_x = G_SQ_TEX_WORD1_DST_SEL_X(word1);
tex.dst_sel_y = G_SQ_TEX_WORD1_DST_SEL_Y(word1);
tex.dst_sel_z = G_SQ_TEX_WORD1_DST_SEL_Z(word1);
tex.dst_sel_w = G_SQ_TEX_WORD1_DST_SEL_W(word1);
tex.lod_bias = G_SQ_TEX_WORD1_LOD_BIAS(word1);
tex.coord_type_x = G_SQ_TEX_WORD1_COORD_TYPE_X(word1);
tex.coord_type_y = G_SQ_TEX_WORD1_COORD_TYPE_Y(word1);
tex.coord_type_z = G_SQ_TEX_WORD1_COORD_TYPE_Z(word1);
tex.coord_type_w = G_SQ_TEX_WORD1_COORD_TYPE_W(word1);
tex.offset_x = G_SQ_TEX_WORD2_OFFSET_X(word2);
tex.offset_y = G_SQ_TEX_WORD2_OFFSET_Y(word2);
tex.offset_z = G_SQ_TEX_WORD2_OFFSET_Z(word2);
tex.sampler_id = G_SQ_TEX_WORD2_SAMPLER_ID(word2);
tex.src_sel_x = G_SQ_TEX_WORD2_SRC_SEL_X(word2);
tex.src_sel_y = G_SQ_TEX_WORD2_SRC_SEL_Y(word2);
tex.src_sel_z = G_SQ_TEX_WORD2_SRC_SEL_Z(word2);
tex.src_sel_w = G_SQ_TEX_WORD2_SRC_SEL_W(word2);
tex.offset_x <<= 1;
tex.offset_y <<= 1;
tex.offset_z <<= 1;
tex.inst_mod = 0;
r600_bytecode_add_tex(ctx->bc, &tex);
return bytes_read;
}
static int r600_vtx_from_byte_stream(struct r600_shader_ctx *ctx,
unsigned char * bytes, unsigned bytes_read)
{
struct r600_bytecode_vtx vtx;
uint32_t word0 = i32_from_byte_stream(bytes, &bytes_read);
uint32_t word1 = i32_from_byte_stream(bytes, &bytes_read);
uint32_t word2 = i32_from_byte_stream(bytes, &bytes_read);
memset(&vtx, 0, sizeof(vtx));
/* WORD0 */
vtx.op = r600_isa_fetch_by_opcode(ctx->bc->isa,
G_SQ_VTX_WORD0_VTX_INST(word0));
vtx.fetch_type = G_SQ_VTX_WORD0_FETCH_TYPE(word0);
vtx.buffer_id = G_SQ_VTX_WORD0_BUFFER_ID(word0);
vtx.src_gpr = G_SQ_VTX_WORD0_SRC_GPR(word0);
vtx.src_sel_x = G_SQ_VTX_WORD0_SRC_SEL_X(word0);
vtx.mega_fetch_count = G_SQ_VTX_WORD0_MEGA_FETCH_COUNT(word0);
/* WORD1 */
vtx.dst_gpr = G_SQ_VTX_WORD1_GPR_DST_GPR(word1);
vtx.dst_sel_x = G_SQ_VTX_WORD1_DST_SEL_X(word1);
vtx.dst_sel_y = G_SQ_VTX_WORD1_DST_SEL_Y(word1);
vtx.dst_sel_z = G_SQ_VTX_WORD1_DST_SEL_Z(word1);
vtx.dst_sel_w = G_SQ_VTX_WORD1_DST_SEL_W(word1);
vtx.use_const_fields = G_SQ_VTX_WORD1_USE_CONST_FIELDS(word1);
vtx.data_format = G_SQ_VTX_WORD1_DATA_FORMAT(word1);
vtx.num_format_all = G_SQ_VTX_WORD1_NUM_FORMAT_ALL(word1);
vtx.format_comp_all = G_SQ_VTX_WORD1_FORMAT_COMP_ALL(word1);
vtx.srf_mode_all = G_SQ_VTX_WORD1_SRF_MODE_ALL(word1);
/* WORD 2*/
vtx.offset = G_SQ_VTX_WORD2_OFFSET(word2);
vtx.endian = G_SQ_VTX_WORD2_ENDIAN_SWAP(word2);
if (r600_bytecode_add_vtx(ctx->bc, &vtx)) {
fprintf(stderr, "Error adding vtx\n");
}
/* Use the Texture Cache for compute shaders*/
if (ctx->bc->chip_class >= EVERGREEN &&
ctx->bc->type == TGSI_PROCESSOR_COMPUTE) {
ctx->bc->cf_last->op = CF_OP_TEX;
}
return bytes_read;
}
static int r600_export_from_byte_stream(struct r600_shader_ctx *ctx,
unsigned char * bytes, unsigned bytes_read)
{
uint32_t word0 = 0, word1 = 0;
struct r600_bytecode_output output;
memset(&output, 0, sizeof(struct r600_bytecode_output));
word0 = i32_from_byte_stream(bytes, &bytes_read);
word1 = i32_from_byte_stream(bytes, &bytes_read);
if (ctx->bc->chip_class >= EVERGREEN)
eg_bytecode_export_read(ctx->bc, &output, word0,word1);
else
r600_bytecode_export_read(ctx->bc, &output, word0,word1);
r600_bytecode_add_output(ctx->bc, &output);
return bytes_read;
}
static void r600_bytecode_from_byte_stream(struct r600_shader_ctx *ctx,
unsigned char * bytes, unsigned num_bytes)
{
unsigned bytes_read = 0;
unsigned i, byte;
while (bytes_read < num_bytes) {
char inst_type = bytes[bytes_read++];
switch (inst_type) {
case 0:
bytes_read = r600_alu_from_byte_stream(ctx, bytes,
bytes_read);
break;
case 1:
bytes_read = r600_tex_from_byte_stream(ctx, bytes,
bytes_read);
break;
case 2:
bytes_read = r600_fc_from_byte_stream(ctx, bytes,
bytes_read);
break;
case 3:
r600_bytecode_add_cfinst(ctx->bc, CF_NATIVE);
for (i = 0; i < 2; i++) {
for (byte = 0 ; byte < 4; byte++) {
ctx->bc->cf_last->isa[i] |=
(bytes[bytes_read++] << (byte * 8));
}
}
break;
case 4:
bytes_read = r600_vtx_from_byte_stream(ctx, bytes,
bytes_read);
break;
case 5:
bytes_read = r600_export_from_byte_stream(ctx, bytes,
bytes_read);
break;
case 6: {
int32_t word0 = i32_from_byte_stream(bytes, &bytes_read);
int32_t word1 = i32_from_byte_stream(bytes, &bytes_read);
r600_bytecode_add_cf(ctx->bc);
ctx->bc->cf_last->op = r600_isa_cf_by_opcode(ctx->bc->isa, G_SQ_CF_ALU_WORD1_CF_INST(word1), 1);
ctx->bc->cf_last->kcache[0].bank = G_SQ_CF_ALU_WORD0_KCACHE_BANK0(word0);
ctx->bc->cf_last->kcache[0].addr = G_SQ_CF_ALU_WORD1_KCACHE_ADDR0(word1);
ctx->bc->cf_last->kcache[0].mode = G_SQ_CF_ALU_WORD0_KCACHE_MODE0(word0);
ctx->bc->cf_last->kcache[1].bank = G_SQ_CF_ALU_WORD0_KCACHE_BANK1(word0);
ctx->bc->cf_last->kcache[1].addr = G_SQ_CF_ALU_WORD1_KCACHE_ADDR1(word1);
ctx->bc->cf_last->kcache[1].mode = G_SQ_CF_ALU_WORD1_KCACHE_MODE1(word1);
break;
}
default:
/* XXX: Error here */
break;
}
}
}
/* End bytestream -> r600 shader functions*/
static int tgsi_is_supported(struct r600_shader_ctx *ctx)
{
struct tgsi_full_instruction *i = &ctx->parse.FullToken.FullInstruction;
@ -1315,8 +950,6 @@ static int r600_shader_from_tgsi(struct r600_screen *rscreen,
int next_pixel_base = 0, next_pos_base = 60, next_param_base = 0;
/* Declarations used by llvm code */
bool use_llvm = false;
unsigned char * inst_bytes = NULL;
unsigned inst_byte_count = 0;
bool indirect_gprs;
#ifdef R600_USE_LLVM
@ -1535,9 +1168,7 @@ static int r600_shader_from_tgsi(struct r600_screen *rscreen,
radeon_llvm_ctx.alpha_to_one = key.alpha_to_one;
mod = r600_tgsi_llvm(&radeon_llvm_ctx, tokens);
if (r600_llvm_compile(mod, &inst_bytes, &inst_byte_count,
rscreen->family, ctx.bc, &use_kill, dump)) {
FREE(inst_bytes);
if (r600_llvm_compile(mod, rscreen->family, ctx.bc, &use_kill, dump)) {
radeon_llvm_dispose(&radeon_llvm_ctx);
use_llvm = 0;
fprintf(stderr, "R600 LLVM backend failed to compile "
@ -1630,12 +1261,6 @@ static int r600_shader_from_tgsi(struct r600_screen *rscreen,
/* Reset the temporary register counter. */
ctx.max_driver_temp_used = 0;
/* Get instructions if we are using the LLVM backend. */
if (use_llvm) {
r600_bytecode_from_byte_stream(&ctx, inst_bytes, inst_byte_count);
FREE(inst_bytes);
}
noutput = shader->noutput;
if (ctx.clip_vertex_write) {

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@ -1 +1 @@
@181223
@181225