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i965: Use DSA functions for VBOs in brw_meta_fast_clear
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Abdiel Janulgue <abdiel.janulgue@linux.intel.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
(cherry picked from commit 1c5423d3a0)
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b7b4104a7f
commit
ded66b1451
1 changed files with 7 additions and 6 deletions
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@ -68,7 +68,6 @@ brw_fast_clear_init(struct brw_context *brw)
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if (brw->fast_clear_state) {
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clear = brw->fast_clear_state;
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_mesa_BindVertexArray(clear->vao);
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_mesa_BindBuffer(GL_ARRAY_BUFFER, clear->vbo);
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return true;
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}
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@ -79,9 +78,10 @@ brw_fast_clear_init(struct brw_context *brw)
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memset(clear, 0, sizeof *clear);
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_mesa_GenVertexArrays(1, &clear->vao);
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_mesa_BindVertexArray(clear->vao);
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_mesa_GenBuffers(1, &clear->vbo);
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_mesa_BindBuffer(GL_ARRAY_BUFFER, clear->vbo);
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_mesa_VertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, sizeof(float) * 2, 0);
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_mesa_CreateBuffers(1, &clear->vbo);
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_mesa_VertexArrayAttribFormat(clear->vao, 0, 2, GL_FLOAT, GL_FALSE, 0);
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_mesa_VertexArrayVertexBuffer(clear->vao, 0, clear->vbo, 0,
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sizeof(float) * 2);
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_mesa_EnableVertexAttribArray(0);
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return true;
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@ -168,6 +168,7 @@ static void
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brw_draw_rectlist(struct brw_context *brw, struct rect *rect, int num_instances)
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{
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struct gl_context *ctx = &brw->ctx;
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struct brw_fast_clear_state *clear = brw->fast_clear_state;
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int start = 0, count = 3;
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struct _mesa_prim prim;
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float verts[6];
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@ -180,8 +181,8 @@ brw_draw_rectlist(struct brw_context *brw, struct rect *rect, int num_instances)
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verts[5] = rect->y0;
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/* upload new vertex data */
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_mesa_BufferData(GL_ARRAY_BUFFER_ARB, sizeof(verts), verts,
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GL_DYNAMIC_DRAW_ARB);
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_mesa_NamedBufferData(clear->vbo, sizeof(verts), verts,
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GL_DYNAMIC_DRAW);
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if (ctx->NewState)
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_mesa_update_state(ctx);
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