i915g: Rename texture state to map state

This commit is contained in:
Jakob Bornecrantz 2010-07-04 10:24:59 +01:00
parent 8b122bdf6c
commit ded664b1ac

View file

@ -58,11 +58,11 @@
* changes.
*/
static void update_texture(struct i915_context *i915,
uint unit,
const struct i915_texture *tex,
const struct i915_sampler_state *sampler,
uint state[6]);
static void update_map(struct i915_context *i915,
uint unit,
const struct i915_texture *tex,
const struct i915_sampler_state *sampler,
uint state[2]);
@ -159,11 +159,11 @@ static void update_samplers(struct i915_context *i915)
i915->sampler[unit], /* sampler state */
texture, /* texture */
i915->current.sampler[unit]); /* the result */
update_texture(i915,
unit,
texture, /* texture */
i915->sampler[unit], /* sampler state */
i915->current.texbuffer[unit]); /* the result */
update_map(i915,
unit,
texture, /* texture */
i915->sampler[unit], /* sampler state */
i915->current.texbuffer[unit]); /* the result */
i915->current.sampler_enable_nr++;
i915->current.sampler_enable_flags |= (1 << unit);
@ -174,7 +174,7 @@ static void update_samplers(struct i915_context *i915)
}
struct i915_tracked_state i915_hw_samplers = {
"sampler_views",
"samplers",
update_samplers,
I915_NEW_SAMPLER | I915_NEW_SAMPLER_VIEW
};
@ -243,11 +243,11 @@ static uint translate_texture_format(enum pipe_format pipeFormat)
}
}
static void update_texture(struct i915_context *i915,
uint unit,
const struct i915_texture *tex,
const struct i915_sampler_state *sampler,
uint state[6])
static void update_map(struct i915_context *i915,
uint unit,
const struct i915_texture *tex,
const struct i915_sampler_state *sampler,
uint state[2])
{
const struct pipe_resource *pt = &tex->b.b;
uint format, pitch;
@ -296,7 +296,7 @@ static void update_texture(struct i915_context *i915,
| ((depth - 1) << MS4_VOLUME_DEPTH_SHIFT));
}
static void update_textures(struct i915_context *i915)
static void update_maps(struct i915_context *i915)
{
uint unit;
@ -307,11 +307,11 @@ static void update_textures(struct i915_context *i915)
if (i915->fragment_sampler_views[unit]) {
struct i915_texture *texture = i915_texture(i915->fragment_sampler_views[unit]->texture);
update_texture(i915,
unit,
texture, /* texture */
i915->sampler[unit], /* sampler state */
i915->current.texbuffer[unit]);
update_map(i915,
unit,
texture, /* texture */
i915->sampler[unit], /* sampler state */
i915->current.texbuffer[unit]);
}
}
@ -320,6 +320,6 @@ static void update_textures(struct i915_context *i915)
struct i915_tracked_state i915_hw_sampler_views = {
"sampler_views",
update_textures,
update_maps,
I915_NEW_SAMPLER_VIEW
};