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r600g: Remove a redundant flush in r600_texture_transfer_map().
radeon_ws_bo_map() will already take care of that if needed.
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@ -325,7 +325,6 @@ void* r600_texture_transfer_map(struct pipe_context *ctx,
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char *map;
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int r;
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ctx->flush(ctx, 0, NULL);
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if (rtransfer->linear_texture) {
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bo = ((struct r600_resource *)rtransfer->linear_texture)->bo;
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} else {
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