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st/glsl_to_tgsi: make sure resource file for samplers is PROGRAM_SAMPLER
Similar to how image resources are handled. That way we are sure that inst->resource.file is PROGRAM_SAMPLER for "bound" samplers. Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
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1 changed files with 9 additions and 9 deletions
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@ -4154,7 +4154,6 @@ glsl_to_tgsi_visitor::visit(ir_texture *ir)
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unsigned opcode = TGSI_OPCODE_NOP;
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const glsl_type *sampler_type = ir->sampler->type;
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unsigned sampler_array_size = 1, sampler_base = 0;
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uint16_t sampler_index = 0;
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bool is_cube_array = false, is_cube_shadow = false;
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unsigned i;
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@ -4385,10 +4384,16 @@ glsl_to_tgsi_visitor::visit(ir_texture *ir)
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coord_dst.writemask = WRITEMASK_XYZW;
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}
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st_src_reg sampler(PROGRAM_SAMPLER, 0, GLSL_TYPE_UINT);
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get_deref_offsets(ir->sampler, &sampler_array_size, &sampler_base,
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&sampler_index, &reladdr, true);
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if (reladdr.file != PROGRAM_UNDEFINED)
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(uint16_t *)&sampler.index, &reladdr, true);
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if (reladdr.file != PROGRAM_UNDEFINED) {
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sampler.reladdr = ralloc(mem_ctx, st_src_reg);
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*sampler.reladdr = reladdr;
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emit_arl(ir, sampler_reladdr, reladdr);
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}
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if (opcode == TGSI_OPCODE_TXD)
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inst = emit_asm(ir, opcode, result_dst, coord, dx, dy);
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@ -4419,15 +4424,10 @@ glsl_to_tgsi_visitor::visit(ir_texture *ir)
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if (ir->shadow_comparator)
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inst->tex_shadow = GL_TRUE;
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inst->resource.index = sampler_index;
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inst->resource = sampler;
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inst->sampler_array_size = sampler_array_size;
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inst->sampler_base = sampler_base;
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if (reladdr.file != PROGRAM_UNDEFINED) {
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inst->resource.reladdr = ralloc(mem_ctx, st_src_reg);
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memcpy(inst->resource.reladdr, &reladdr, sizeof(reladdr));
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}
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if (ir->offset) {
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if (!inst->tex_offsets)
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inst->tex_offsets = rzalloc_array(inst, st_src_reg, MAX_GLSL_TEXTURE_OFFSET);
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