mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
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llvmpipe: Texture sampling code generation primitives.
Only supports single level 2d textures, with neareast and bilinear filtering for now.
This commit is contained in:
parent
0c2ea24338
commit
de8376e2f2
4 changed files with 478 additions and 0 deletions
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@ -19,6 +19,7 @@ C_SOURCES = \
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lp_bld_interp.c \
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lp_bld_intr.c \
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lp_bld_logic.c \
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lp_bld_sample_soa.c \
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lp_bld_swizzle.c \
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lp_bld_struct.c \
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lp_bld_tgsi_soa.c \
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@ -26,6 +26,7 @@ llvmpipe = env.ConvenienceLibrary(
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'lp_bld_format_soa.c',
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'lp_bld_interp.c',
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'lp_bld_intr.c',
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'lp_bld_sample_soa.c',
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'lp_bld_struct.c',
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'lp_bld_logic.c',
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'lp_bld_swizzle.c',
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134
src/gallium/drivers/llvmpipe/lp_bld_sample.h
Normal file
134
src/gallium/drivers/llvmpipe/lp_bld_sample.h
Normal file
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@ -0,0 +1,134 @@
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/**************************************************************************
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*
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* Copyright 2009 VMware, Inc.
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sub license, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial portions
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* of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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* IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
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* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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**************************************************************************/
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/**
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* @file
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* Texture sampling.
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*
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* @author Jose Fonseca <jfonseca@vmware.com>
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*/
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#ifndef LP_BLD_SAMPLE_H
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#define LP_BLD_SAMPLE_H
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#include <llvm-c/Core.h>
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struct pipe_texture;
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struct pipe_sampler_state;
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union lp_type;
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/**
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* Sampler static state.
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*
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* These are the bits of state from pipe_texture and pipe_sampler_state that
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* are embedded in the generated code.
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*/
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struct lp_sampler_static_state
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{
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/* pipe_texture's state */
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enum pipe_format format;
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unsigned pot_width:1;
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unsigned pot_height:1;
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unsigned pot_depth:1;
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/* pipe_sampler_state's state */
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unsigned wrap_s:3;
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unsigned wrap_t:3;
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unsigned wrap_r:3;
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unsigned min_img_filter:2;
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unsigned min_mip_filter:2;
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unsigned mag_img_filter:2;
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unsigned compare_mode:1;
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unsigned compare_func:3;
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unsigned normalized_coords:1;
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unsigned prefilter:4;
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};
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/**
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* Sampler dynamic state.
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*
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* These are the bits of state from pipe_texture and pipe_sampler_state that
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* are computed in runtime.
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*
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* There are obtained through callbacks, as we don't want to tie the texture
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* sampling code generation logic to any particular texture layout or pipe
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* driver.
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*/
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struct lp_sampler_dynamic_state
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{
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/** Obtain the base texture width. */
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LLVMValueRef
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(*width)( struct lp_sampler_dynamic_state *state,
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LLVMBuilderRef builder,
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unsigned unit);
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/** Obtain the base texture height. */
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LLVMValueRef
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(*height)( struct lp_sampler_dynamic_state *state,
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LLVMBuilderRef builder,
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unsigned unit);
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LLVMValueRef
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(*stride)( struct lp_sampler_dynamic_state *state,
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LLVMBuilderRef builder,
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unsigned unit);
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LLVMValueRef
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(*data_ptr)( struct lp_sampler_dynamic_state *state,
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LLVMBuilderRef builder,
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unsigned unit);
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};
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/**
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* Derive the sampler static state.
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*/
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void
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lp_sampler_static_state(struct lp_sampler_static_state *state,
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const struct pipe_texture *texture,
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const struct pipe_sampler_state *sampler);
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void
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lp_build_sample_soa(LLVMBuilderRef builder,
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const struct lp_sampler_static_state *static_state,
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struct lp_sampler_dynamic_state *dynamic_state,
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union lp_type fp_type,
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unsigned unit,
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unsigned num_coords,
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const LLVMValueRef *coords,
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LLVMValueRef lodbias,
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LLVMValueRef *texel);
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#endif /* LP_BLD_SAMPLE_H */
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342
src/gallium/drivers/llvmpipe/lp_bld_sample_soa.c
Normal file
342
src/gallium/drivers/llvmpipe/lp_bld_sample_soa.c
Normal file
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@ -0,0 +1,342 @@
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/**************************************************************************
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*
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* Copyright 2009 VMware, Inc.
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sub license, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial portions
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* of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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* IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
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* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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**************************************************************************/
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/**
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* @file
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* Texture sampling.
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*
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* @author Jose Fonseca <jfonseca@vmware.com>
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*/
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#include "pipe/p_defines.h"
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#include "pipe/p_state.h"
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#include "util/u_debug.h"
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#include "util/u_memory.h"
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#include "util/u_math.h"
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#include "util/u_format.h"
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#include "lp_bld_debug.h"
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#include "lp_bld_type.h"
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#include "lp_bld_const.h"
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#include "lp_bld_arit.h"
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#include "lp_bld_swizzle.h"
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#include "lp_bld_format.h"
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#include "lp_bld_sample.h"
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void
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lp_sampler_static_state(struct lp_sampler_static_state *state,
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const struct pipe_texture *texture,
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const struct pipe_sampler_state *sampler)
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{
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memset(state, 0, sizeof *state);
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if(!texture)
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return;
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if(!sampler)
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return;
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state->format = texture->format;
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state->pot_width = util_is_pot(texture->width[0]);
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state->pot_height = util_is_pot(texture->height[0]);
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state->pot_depth = util_is_pot(texture->depth[0]);
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state->wrap_s = sampler->wrap_s;
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state->wrap_t = sampler->wrap_t;
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state->wrap_r = sampler->wrap_r;
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state->min_img_filter = sampler->min_img_filter;
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state->min_mip_filter = sampler->min_mip_filter;
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state->mag_img_filter = sampler->mag_img_filter;
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state->compare_mode = sampler->compare_mode;
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state->compare_func = sampler->compare_func;
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state->normalized_coords = sampler->normalized_coords;
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state->prefilter = sampler->prefilter;
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}
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/**
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* Keep all information for sampling code generation in a single place.
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*/
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struct lp_build_sample_context
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{
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LLVMBuilderRef builder;
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const struct lp_sampler_static_state *static_state;
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struct lp_sampler_dynamic_state *dynamic_state;
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const struct util_format_description *format_desc;
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/** Incoming coordinates type and build context */
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union lp_type coord_type;
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struct lp_build_context coord_bld;
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/** Integer coordinates */
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union lp_type int_coord_type;
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struct lp_build_context int_coord_bld;
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/** Output texels type and build context */
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union lp_type texel_type;
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struct lp_build_context texel_bld;
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};
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static void
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lp_build_sample_texel(struct lp_build_sample_context *bld,
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LLVMValueRef x,
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LLVMValueRef y,
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LLVMValueRef y_stride,
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LLVMValueRef data_ptr,
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LLVMValueRef *texel)
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{
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LLVMValueRef x_stride;
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LLVMValueRef x_offset;
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LLVMValueRef y_offset;
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LLVMValueRef offset;
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x_stride = lp_build_const_scalar(bld->int_coord_type, bld->format_desc->block.bits/8);
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x_offset = lp_build_mul(&bld->int_coord_bld, x, x_stride);
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y_offset = lp_build_mul(&bld->int_coord_bld, y, y_stride);
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offset = lp_build_add(&bld->int_coord_bld, x_offset, y_offset);
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lp_build_load_rgba_soa(bld->builder,
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bld->format_desc,
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bld->texel_type,
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data_ptr,
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offset,
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texel);
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}
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static LLVMValueRef
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lp_build_sample_wrap(struct lp_build_sample_context *bld,
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LLVMValueRef coord,
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LLVMValueRef length,
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boolean is_pot,
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unsigned wrap_mode)
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{
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struct lp_build_context *int_coord_bld = &bld->int_coord_bld;
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LLVMValueRef length_minus_one;
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length_minus_one = lp_build_sub(int_coord_bld, length, int_coord_bld->one);
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switch(wrap_mode) {
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case PIPE_TEX_WRAP_REPEAT:
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if(is_pot)
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coord = LLVMBuildAnd(bld->builder, coord, length_minus_one, "");
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else
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/* Signed remainder won't give the right results for negative
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* dividends but unsigned remainder does.*/
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coord = LLVMBuildURem(bld->builder, coord, length, "");
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break;
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case PIPE_TEX_WRAP_CLAMP:
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coord = lp_build_max(int_coord_bld, coord, int_coord_bld->zero);
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coord = lp_build_min(int_coord_bld, coord, length_minus_one);
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break;
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case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
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case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
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case PIPE_TEX_WRAP_MIRROR_REPEAT:
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case PIPE_TEX_WRAP_MIRROR_CLAMP:
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case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
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case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
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default:
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assert(0);
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}
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return coord;
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}
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static void
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lp_build_sample_2d_nearest_soa(struct lp_build_sample_context *bld,
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LLVMValueRef s,
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LLVMValueRef t,
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LLVMValueRef width,
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LLVMValueRef height,
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LLVMValueRef stride,
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LLVMValueRef data_ptr,
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LLVMValueRef *texel)
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{
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LLVMValueRef x;
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LLVMValueRef y;
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x = lp_build_ifloor(&bld->coord_bld, s);
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y = lp_build_ifloor(&bld->coord_bld, t);
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x = lp_build_sample_wrap(bld, x, width, bld->static_state->pot_width, bld->static_state->wrap_s);
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y = lp_build_sample_wrap(bld, y, height, bld->static_state->pot_height, bld->static_state->wrap_t);
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lp_build_sample_texel(bld, x, y, stride, data_ptr, texel);
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}
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static void
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lp_build_sample_2d_linear_soa(struct lp_build_sample_context *bld,
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LLVMValueRef s,
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LLVMValueRef t,
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LLVMValueRef width,
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LLVMValueRef height,
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LLVMValueRef stride,
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LLVMValueRef data_ptr,
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LLVMValueRef *texel)
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{
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LLVMValueRef half;
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LLVMValueRef s_ipart;
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LLVMValueRef t_ipart;
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LLVMValueRef s_fpart;
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LLVMValueRef t_fpart;
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LLVMValueRef x0, x1;
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LLVMValueRef y0, y1;
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LLVMValueRef neighbors[2][2][4];
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unsigned chan;
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half = lp_build_const_scalar(bld->coord_type, 0.5);
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s = lp_build_sub(&bld->coord_bld, s, half);
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t = lp_build_sub(&bld->coord_bld, t, half);
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s_ipart = lp_build_floor(&bld->coord_bld, s);
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t_ipart = lp_build_floor(&bld->coord_bld, t);
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s_fpart = lp_build_sub(&bld->coord_bld, s, s_ipart);
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t_fpart = lp_build_sub(&bld->coord_bld, t, t_ipart);
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x0 = lp_build_int(&bld->coord_bld, s_ipart);
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y0 = lp_build_int(&bld->coord_bld, t_ipart);
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x0 = lp_build_sample_wrap(bld, x0, width, bld->static_state->pot_width, bld->static_state->wrap_s);
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y0 = lp_build_sample_wrap(bld, y0, height, bld->static_state->pot_height, bld->static_state->wrap_t);
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x1 = lp_build_add(&bld->int_coord_bld, x0, bld->int_coord_bld.one);
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y1 = lp_build_add(&bld->int_coord_bld, y0, bld->int_coord_bld.one);
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x1 = lp_build_sample_wrap(bld, x1, width, bld->static_state->pot_width, bld->static_state->wrap_s);
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y1 = lp_build_sample_wrap(bld, y1, height, bld->static_state->pot_height, bld->static_state->wrap_t);
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lp_build_sample_texel(bld, x0, y0, stride, data_ptr, neighbors[0][0]);
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lp_build_sample_texel(bld, x1, y0, stride, data_ptr, neighbors[0][1]);
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lp_build_sample_texel(bld, x0, y1, stride, data_ptr, neighbors[1][0]);
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lp_build_sample_texel(bld, x1, y1, stride, data_ptr, neighbors[1][1]);
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/* TODO: Don't interpolate missing channels */
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for(chan = 0; chan < 4; ++chan) {
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switch(bld->format_desc->swizzle[chan]) {
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case UTIL_FORMAT_SWIZZLE_X:
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case UTIL_FORMAT_SWIZZLE_Y:
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case UTIL_FORMAT_SWIZZLE_Z:
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case UTIL_FORMAT_SWIZZLE_W:
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texel[chan] = lp_build_lerp_2d(&bld->texel_bld,
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s_fpart, t_fpart,
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neighbors[0][0][chan],
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neighbors[0][1][chan],
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neighbors[1][0][chan],
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neighbors[1][1][chan]);
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break;
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case UTIL_FORMAT_SWIZZLE_0:
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texel[chan] = bld->texel_bld.zero;
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break;
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case UTIL_FORMAT_SWIZZLE_1:
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texel[chan] = bld->texel_bld.one;
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break;
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default:
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assert(0);
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texel[chan] = bld->texel_bld.undef;
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break;
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}
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}
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}
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void
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lp_build_sample_soa(LLVMBuilderRef builder,
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const struct lp_sampler_static_state *static_state,
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struct lp_sampler_dynamic_state *dynamic_state,
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union lp_type type,
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unsigned unit,
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unsigned num_coords,
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const LLVMValueRef *coords,
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LLVMValueRef lodbias,
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LLVMValueRef *texel)
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{
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struct lp_build_sample_context bld;
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LLVMValueRef width;
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LLVMValueRef height;
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LLVMValueRef stride;
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LLVMValueRef data_ptr;
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LLVMValueRef s;
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LLVMValueRef t;
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LLVMValueRef p;
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/* Setup our build context */
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memset(&bld, 0, sizeof bld);
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bld.builder = builder;
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||||
bld.static_state = static_state;
|
||||
bld.dynamic_state = dynamic_state;
|
||||
bld.format_desc = util_format_description(static_state->format);
|
||||
bld.coord_type = type;
|
||||
bld.int_coord_type = lp_int_type(type);
|
||||
bld.texel_type = type;
|
||||
lp_build_context_init(&bld.coord_bld, builder, bld.coord_type);
|
||||
lp_build_context_init(&bld.int_coord_bld, builder, bld.int_coord_type);
|
||||
lp_build_context_init(&bld.texel_bld, builder, bld.texel_type);
|
||||
|
||||
/* Get the dynamic state */
|
||||
width = dynamic_state->width(dynamic_state, builder, unit);
|
||||
height = dynamic_state->height(dynamic_state, builder, unit);
|
||||
stride = dynamic_state->stride(dynamic_state, builder, unit);
|
||||
data_ptr = dynamic_state->data_ptr(dynamic_state, builder, unit);
|
||||
|
||||
s = coords[0];
|
||||
t = coords[1];
|
||||
p = coords[2];
|
||||
|
||||
width = lp_build_broadcast_scalar(&bld.int_coord_bld, width);
|
||||
height = lp_build_broadcast_scalar(&bld.int_coord_bld, height);
|
||||
stride = lp_build_broadcast_scalar(&bld.int_coord_bld, stride);
|
||||
|
||||
if(static_state->normalized_coords) {
|
||||
LLVMTypeRef coord_vec_type = lp_build_vec_type(bld.coord_type);
|
||||
LLVMValueRef fp_width = LLVMBuildSIToFP(builder, width, coord_vec_type, "");
|
||||
LLVMValueRef fp_height = LLVMBuildSIToFP(builder, height, coord_vec_type, "");
|
||||
s = lp_build_mul(&bld.coord_bld, s, fp_width);
|
||||
t = lp_build_mul(&bld.coord_bld, t, fp_height);
|
||||
}
|
||||
|
||||
switch (static_state->min_img_filter) {
|
||||
case PIPE_TEX_FILTER_NEAREST:
|
||||
lp_build_sample_2d_nearest_soa(&bld, s, t, width, height, stride, data_ptr, texel);
|
||||
break;
|
||||
case PIPE_TEX_FILTER_LINEAR:
|
||||
case PIPE_TEX_FILTER_ANISO:
|
||||
lp_build_sample_2d_linear_soa(&bld, s, t, width, height, stride, data_ptr, texel);
|
||||
break;
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Reference in a new issue