main: remove extern C around #includes in ff_fragment_shader.cpp

Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
This commit is contained in:
Brian Paul 2014-12-15 16:45:57 -07:00
parent 7b0aefaf74
commit de42431a9d

View file

@ -27,13 +27,15 @@
*
**************************************************************************/
extern "C" {
#include "glheader.h"
#include "imports.h"
#include "mtypes.h"
#include "main/context.h"
#include "main/macros.h"
#include "main/samplerobj.h"
#include "main/texenvprogram.h"
#include "main/texobj.h"
#include "main/uniforms.h"
#include "program/program.h"
#include "program/prog_parameter.h"
#include "program/prog_cache.h"
@ -41,10 +43,6 @@ extern "C" {
#include "program/prog_print.h"
#include "program/prog_statevars.h"
#include "program/programopt.h"
#include "texenvprogram.h"
#include "texobj.h"
}
#include "main/uniforms.h"
#include "../glsl/glsl_types.h"
#include "../glsl/ir.h"
#include "../glsl/ir_builder.h"