mesa/st: release variants for active programs before unref

Programs can be shared among many contexts and each program holds a
variant list which has context specific variants. When context gets
destroyed it must make sure it relases all variants, otherwise remaining
context that utilizes same program will attempt to save a zombie shader
for already deleted context when releasing program and its variants.

Fixes:
   dEQP-EGL.functional.sharing.gles2.program.render

and other flaky multihread dEQP-EGL failures.

v2: pass program pointer via & (Marek)

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Cc: mesa-stable@lists.freedesktop.org
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4386>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4386>
(cherry picked from commit 84e845c969)
This commit is contained in:
Tapani Pälli 2020-04-01 12:08:41 +03:00 committed by Dylan Baker
parent 1fdf425560
commit de3d7dbed5
4 changed files with 23 additions and 7 deletions

View file

@ -1273,7 +1273,7 @@
"description": "mesa/st: release variants for active programs before unref", "description": "mesa/st: release variants for active programs before unref",
"nominated": true, "nominated": true,
"nomination_type": 0, "nomination_type": 0,
"resolution": 0, "resolution": 1,
"master_sha": null, "master_sha": null,
"because_sha": null "because_sha": null
}, },

View file

@ -1076,12 +1076,12 @@ st_destroy_context(struct st_context *st)
simple_mtx_destroy(&st->zombie_sampler_views.mutex); simple_mtx_destroy(&st->zombie_sampler_views.mutex);
simple_mtx_destroy(&st->zombie_shaders.mutex); simple_mtx_destroy(&st->zombie_shaders.mutex);
st_reference_prog(st, &st->fp, NULL); st_release_program(st, &st->fp);
st_reference_prog(st, &st->gp, NULL); st_release_program(st, &st->gp);
st_reference_prog(st, &st->vp, NULL); st_release_program(st, &st->vp);
st_reference_prog(st, &st->tcp, NULL); st_release_program(st, &st->tcp);
st_reference_prog(st, &st->tep, NULL); st_release_program(st, &st->tep);
st_reference_prog(st, &st->cp, NULL); st_release_program(st, &st->cp);
/* release framebuffer in the winsys buffers list */ /* release framebuffer in the winsys buffers list */
LIST_FOR_EACH_ENTRY_SAFE_REV(stfb, next, &st->winsys_buffers, head) { LIST_FOR_EACH_ENTRY_SAFE_REV(stfb, next, &st->winsys_buffers, head) {

View file

@ -333,6 +333,19 @@ st_release_variants(struct st_context *st, struct st_program *p)
*/ */
} }
/**
* Free all basic program variants and unref program.
*/
void
st_release_program(struct st_context *st, struct st_program **p)
{
if (!*p)
return;
st_release_variants(st, *p);
st_reference_prog(st, p, NULL);
}
void void
st_finalize_nir_before_variants(struct nir_shader *nir) st_finalize_nir_before_variants(struct nir_shader *nir)
{ {

View file

@ -314,6 +314,9 @@ st_get_common_variant(struct st_context *st,
extern void extern void
st_release_variants(struct st_context *st, struct st_program *p); st_release_variants(struct st_context *st, struct st_program *p);
extern void
st_release_program(struct st_context *st, struct st_program **p);
extern void extern void
st_destroy_program_variants(struct st_context *st); st_destroy_program_variants(struct st_context *st);