microsoft/spirv_to_dxil: Lower push constant loads to UBO loads

Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14765>
This commit is contained in:
Louis-Francis Ratté-Boulianne 2022-01-24 11:59:07 +01:00 committed by Marge Bot
parent d11a417ded
commit de1e941c59
2 changed files with 122 additions and 0 deletions

View file

@ -152,6 +152,108 @@ dxil_spirv_nir_lower_shader_system_values(nir_shader *shader,
&data);
}
static nir_variable *
add_push_constant_var(nir_shader *nir, unsigned size, unsigned desc_set, unsigned binding)
{
/* Size must be a multiple of 16 as buffer load is loading 16 bytes at a time */
size = ALIGN_POT(size, 16) / 16;
const struct glsl_type *array_type = glsl_array_type(glsl_uint_type(), size, 4);
const struct glsl_struct_field field = {array_type, "arr"};
nir_variable *var = nir_variable_create(
nir, nir_var_mem_ubo,
glsl_struct_type(&field, 1, "block", false), "push_constants");
var->data.descriptor_set = desc_set;
var->data.binding = binding;
var->data.how_declared = nir_var_hidden;
return var;
}
struct lower_load_push_constant_data {
nir_address_format ubo_format;
unsigned desc_set;
unsigned binding;
uint32_t min;
uint32_t max;
};
static bool
lower_load_push_constant(struct nir_builder *builder, nir_instr *instr,
void *cb_data)
{
struct lower_load_push_constant_data *data =
(struct lower_load_push_constant_data *)cb_data;
if (instr->type != nir_instr_type_intrinsic)
return false;
nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr);
/* All the intrinsics we care about are loads */
if (intrin->intrinsic != nir_intrinsic_load_push_constant)
return false;
uint32_t base = nir_intrinsic_base(intrin);
uint32_t range = nir_intrinsic_range(intrin);
data->min = MIN2(data->min, base);
data->max = MAX2(data->max, base + range);
builder->cursor = nir_after_instr(instr);
nir_address_format ubo_format = data->ubo_format;
nir_ssa_def *index = nir_vulkan_resource_index(
builder, nir_address_format_num_components(ubo_format),
nir_address_format_bit_size(ubo_format),
nir_imm_int(builder, 0),
.desc_set = data->desc_set, .binding = data->binding,
.desc_type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER);
nir_ssa_def *load_desc = nir_load_vulkan_descriptor(
builder, nir_address_format_num_components(ubo_format),
nir_address_format_bit_size(ubo_format),
index, .desc_type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER);
nir_ssa_def *offset = nir_ssa_for_src(builder, intrin->src[0], 1);
nir_ssa_def *load_data = build_load_ubo_dxil(
builder, nir_channel(builder, load_desc, 0),
nir_iadd_imm(builder, offset, base),
nir_dest_num_components(intrin->dest), nir_dest_bit_size(intrin->dest));
nir_ssa_def_rewrite_uses(&intrin->dest.ssa, load_data);
nir_instr_remove(instr);
return true;
}
static bool
dxil_spirv_nir_lower_load_push_constant(nir_shader *shader,
nir_address_format ubo_format,
unsigned desc_set, unsigned binding,
uint32_t *size)
{
bool ret;
struct lower_load_push_constant_data data = {
.ubo_format = ubo_format,
.desc_set = desc_set,
.binding = binding,
.min = UINT32_MAX,
.max = 0,
};
ret = nir_shader_instructions_pass(shader, lower_load_push_constant,
nir_metadata_block_index |
nir_metadata_dominance |
nir_metadata_loop_analysis,
&data);
if (data.min >= data.max)
*size = 0;
else
*size = (data.max - data.min);
assert(ret == (*size > 0));
return ret;
}
struct lower_yz_flip_data {
bool *reads_sysval_ubo;
const struct dxil_spirv_runtime_conf *rt_conf;
@ -361,6 +463,15 @@ spirv_to_dxil(const uint32_t *words, size_t word_count,
nir_var_system_value | nir_var_mem_shared,
NULL);
uint32_t push_constant_size = 0;
NIR_PASS_V(nir, nir_lower_explicit_io, nir_var_mem_push_const,
nir_address_format_32bit_offset);
NIR_PASS_V(nir, dxil_spirv_nir_lower_load_push_constant,
spirv_opts.ubo_addr_format,
conf->push_constant_cbv.register_space,
conf->push_constant_cbv.base_shader_register,
&push_constant_size);
NIR_PASS_V(nir, nir_lower_explicit_io, nir_var_mem_ubo | nir_var_mem_ssbo,
nir_address_format_32bit_index_offset);
@ -411,6 +522,12 @@ spirv_to_dxil(const uint32_t *words, size_t word_count,
conf->runtime_data_cbv.base_shader_register);
}
if (push_constant_size > 0) {
add_push_constant_var(nir, push_constant_size,
conf->push_constant_cbv.register_space,
conf->push_constant_cbv.base_shader_register);
}
NIR_PASS_V(nir, nir_lower_alu_to_scalar, NULL, NULL);
NIR_PASS_V(nir, nir_opt_dce);
NIR_PASS_V(nir, dxil_nir_lower_double_math);

View file

@ -132,6 +132,11 @@ struct dxil_spirv_runtime_conf {
uint32_t base_shader_register;
} runtime_data_cbv;
struct {
uint32_t register_space;
uint32_t base_shader_register;
} push_constant_cbv;
// Set true if vertex and instance ids have already been converted to
// zero-based. Otherwise, runtime_data will be required to lower them.
bool zero_based_vertex_instance_id;