st/mesa: correctly calculate the storage offset

When generating the storage offset for struct members we need
to skip opaque types as they no longer have backing storage.

Fixes: fcbb93e860 ("mesa: stop assigning unused storage for non-bindless opaque types")

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=101983
Reviewed-by: Dave Airlie <airlied@redhat.com>
This commit is contained in:
Timothy Arceri 2017-08-01 17:35:07 +10:00
parent 365d34540f
commit de0e62e106
4 changed files with 165 additions and 2 deletions

View file

@ -511,6 +511,8 @@ STATETRACKER_FILES = \
state_tracker/st_glsl_to_nir.cpp \
state_tracker/st_glsl_to_tgsi.cpp \
state_tracker/st_glsl_to_tgsi.h \
state_tracker/st_glsl_types.cpp \
state_tracker/st_glsl_types.h \
state_tracker/st_manager.c \
state_tracker/st_manager.h \
state_tracker/st_mesa_to_tgsi.c \

View file

@ -49,6 +49,7 @@
#include "tgsi/tgsi_info.h"
#include "util/u_math.h"
#include "util/u_memory.h"
#include "st_glsl_types.h"
#include "st_program.h"
#include "st_mesa_to_tgsi.h"
#include "st_format.h"
@ -2832,8 +2833,16 @@ glsl_to_tgsi_visitor::visit(ir_dereference_array *ir)
{
ir_constant *index;
st_src_reg src;
int element_size = type_size(ir->type);
bool is_2D = false;
ir_variable *var = ir->variable_referenced();
/* We only need the logic provided by st_glsl_storage_type_size()
* for arrays of structs. Indirect sampler and image indexing is handled
* elsewhere.
*/
int element_size = ir->type->without_array()->is_record() ?
st_glsl_storage_type_size(ir->type, var->data.bindless) :
type_size(ir->type);
index = ir->array_index->constant_expression_value(ralloc_parent(ir));
@ -2923,15 +2932,18 @@ glsl_to_tgsi_visitor::visit(ir_dereference_record *ir)
{
unsigned int i;
const glsl_type *struct_type = ir->record->type;
ir_variable *var = ir->record->variable_referenced();
int offset = 0;
ir->record->accept(this);
assert(ir->field_idx >= 0);
assert(var);
for (i = 0; i < struct_type->length; i++) {
if (i == (unsigned) ir->field_idx)
break;
offset += type_size(struct_type->fields.structure[i].type);
const glsl_type *member_type = struct_type->fields.structure[i].type;
offset += st_glsl_storage_type_size(member_type, var->data.bindless);
}
/* If the type is smaller than a vec4, replicate the last channel out. */

View file

@ -0,0 +1,105 @@
/*
* Copyright (C) 2005-2007 Brian Paul All Rights Reserved.
* Copyright (C) 2008 VMware, Inc. All Rights Reserved.
* Copyright © 2010 Intel Corporation
* Copyright © 2011 Bryan Cain
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#include "st_glsl_types.h"
/**
* Returns the number of places to offset the uniform index, given the type of
* a struct member. We use this because samplers and images have backing
* storeage only when they are bindless.
*/
int
st_glsl_storage_type_size(const struct glsl_type *type, bool is_bindless)
{
unsigned int i;
int size;
switch (type->base_type) {
case GLSL_TYPE_UINT:
case GLSL_TYPE_INT:
case GLSL_TYPE_FLOAT:
case GLSL_TYPE_BOOL:
if (type->is_matrix()) {
return type->matrix_columns;
} else {
/* Regardless of size of vector, it gets a vec4. This is bad
* packing for things like floats, but otherwise arrays become a
* mess. Hopefully a later pass over the code can pack scalars
* down if appropriate.
*/
return 1;
}
break;
case GLSL_TYPE_DOUBLE:
if (type->is_matrix()) {
if (type->vector_elements <= 2)
return type->matrix_columns;
else
return type->matrix_columns * 2;
} else {
/* For doubles if we have a double or dvec2 they fit in one
* vec4, else they need 2 vec4s.
*/
if (type->vector_elements <= 2)
return 1;
else
return 2;
}
break;
case GLSL_TYPE_UINT64:
case GLSL_TYPE_INT64:
if (type->vector_elements <= 2)
return 1;
else
return 2;
case GLSL_TYPE_ARRAY:
assert(type->length > 0);
return st_glsl_storage_type_size(type->fields.array, is_bindless) *
type->length;
case GLSL_TYPE_STRUCT:
size = 0;
for (i = 0; i < type->length; i++) {
size += st_glsl_storage_type_size(type->fields.structure[i].type,
is_bindless);
}
return size;
case GLSL_TYPE_SAMPLER:
case GLSL_TYPE_IMAGE:
if (!is_bindless)
return 0;
/* fall through */
case GLSL_TYPE_SUBROUTINE:
return 1;
case GLSL_TYPE_ATOMIC_UINT:
case GLSL_TYPE_INTERFACE:
case GLSL_TYPE_VOID:
case GLSL_TYPE_ERROR:
case GLSL_TYPE_FUNCTION:
assert(!"Invalid type in type_size");
break;
}
return 0;
}

View file

@ -0,0 +1,44 @@
/*
* Copyright (C) 2005-2007 Brian Paul All Rights Reserved.
* Copyright (C) 2008 VMware, Inc. All Rights Reserved.
* Copyright © 2010 Intel Corporation
* Copyright © 2011 Bryan Cain
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#ifndef __ST_GLSL_TYPES_H__
#define __ST_GLSL_TYPES_H__
#include "compiler/glsl_types.h"
#ifdef __cplusplus
extern "C" {
#endif
int st_glsl_storage_type_size(const struct glsl_type *type,
bool is_bindless);
#ifdef __cplusplus
}
#endif
#endif /* __ST_GLSL_TYPES_H__ */