r300: move to common texture_image object

This commit is contained in:
Dave Airlie 2009-01-21 02:15:28 +10:00
parent 33dc14c707
commit ddbd6ed326
4 changed files with 43 additions and 42 deletions

View file

@ -79,34 +79,6 @@ typedef struct r300_context *r300ContextPtr;
/************ DMA BUFFERS **************/
/* Texture related */
typedef struct _r300_texture_image r300_texture_image;
struct _r300_texture_image {
struct gl_texture_image base;
/**
* If mt != 0, the image is stored in hardware format in the
* given mipmap tree. In this case, base.Data may point into the
* mapping of the buffer object that contains the mipmap tree.
*
* If mt == 0, the image is stored in normal memory pointed to
* by base.Data.
*/
struct _radeon_mipmap_tree *mt;
struct radeon_bo *bo;
int mtlevel; /** if mt != 0, this is the image's level in the mipmap tree */
int mtface; /** if mt != 0, this is the image's face in the mipmap tree */
};
static INLINE r300_texture_image *get_r300_texture_image(struct gl_texture_image *image)
{
return (r300_texture_image*)image;
}
/* The blit width for texture uploads
*/
#define R300_BLIT_WIDTH_BYTES 1024

View file

@ -412,7 +412,7 @@ static const struct gl_texture_format *r300ChooseTextureFormat(GLcontext * ctx,
*/
static struct gl_texture_image *r300NewTextureImage(GLcontext *ctx)
{
return CALLOC(sizeof(r300_texture_image));
return CALLOC(sizeof(radeon_texture_image));
}
/**
@ -420,7 +420,7 @@ static struct gl_texture_image *r300NewTextureImage(GLcontext *ctx)
*/
static void r300FreeTexImageData(GLcontext *ctx, struct gl_texture_image *timage)
{
r300_texture_image* image = get_r300_texture_image(timage);
radeon_texture_image* image = get_radeon_texture_image(timage);
if (image->mt) {
radeon_miptree_unreference(image->mt);
@ -437,7 +437,7 @@ static void r300FreeTexImageData(GLcontext *ctx, struct gl_texture_image *timage
/* Set Data pointer and additional data for mapped texture image */
static void teximage_set_map_data(r300_texture_image *image)
static void teximage_set_map_data(radeon_texture_image *image)
{
radeon_mipmap_level *lvl = &image->mt->levels[image->mtlevel];
image->base.Data = image->mt->bo->ptr + lvl->faces[image->mtface].offset;
@ -448,7 +448,7 @@ static void teximage_set_map_data(r300_texture_image *image)
/**
* Map a single texture image for glTexImage and friends.
*/
static void r300_teximage_map(r300_texture_image *image, GLboolean write_enable)
static void r300_teximage_map(radeon_texture_image *image, GLboolean write_enable)
{
if (image->mt) {
assert(!image->base.Data);
@ -459,7 +459,7 @@ static void r300_teximage_map(r300_texture_image *image, GLboolean write_enable)
}
static void r300_teximage_unmap(r300_texture_image *image)
static void r300_teximage_unmap(radeon_texture_image *image)
{
if (image->mt) {
assert(image->base.Data);
@ -483,7 +483,7 @@ static void r300MapTexture(GLcontext *ctx, struct gl_texture_object *texObj)
radeon_bo_map(t->mt->bo, GL_FALSE);
for(face = 0; face < t->mt->faces; ++face) {
for(level = t->mt->firstLevel; level <= t->mt->lastLevel; ++level)
teximage_set_map_data(get_r300_texture_image(texObj->Image[face][level]));
teximage_set_map_data(get_radeon_texture_image(texObj->Image[face][level]));
}
}
@ -519,7 +519,7 @@ static void r300_teximage(
{
r300ContextPtr rmesa = R300_CONTEXT(ctx);
radeonTexObj* t = radeon_tex_obj(texObj);
r300_texture_image* image = get_r300_texture_image(texImage);
radeon_texture_image* image = get_radeon_texture_image(texImage);
R300_FIREVERTICES(rmesa);
@ -688,7 +688,7 @@ static void r300_texsubimage(GLcontext* ctx, int dims, int level,
int compressed)
{
r300ContextPtr rmesa = R300_CONTEXT(ctx);
r300_texture_image* image = get_r300_texture_image(texImage);
radeon_texture_image* image = get_radeon_texture_image(texImage);
R300_FIREVERTICES(rmesa);
@ -788,7 +788,7 @@ r300TexSubImage3D(GLcontext * ctx, GLenum target, GLint level,
static void r300_generate_mipmap(GLcontext* ctx, GLenum target, struct gl_texture_object *texObj)
{
GLuint face = face_for_target(target);
r300_texture_image *baseimage = get_r300_texture_image(texObj->Image[face][texObj->BaseLevel]);
radeon_texture_image *baseimage = get_radeon_texture_image(texObj->Image[face][texObj->BaseLevel]);
r300_teximage_map(baseimage, GL_FALSE);
_mesa_generate_mipmap(ctx, target, texObj);

View file

@ -265,7 +265,7 @@ static void copy_rows(void* dst, GLuint dststride, const void* src, GLuint srcst
/**
* Ensure that the given image is stored in the given miptree from now on.
*/
static void migrate_image_to_miptree(radeon_mipmap_tree *mt, r300_texture_image *image, int face, int level)
static void migrate_image_to_miptree(radeon_mipmap_tree *mt, radeon_texture_image *image, int face, int level)
{
radeon_mipmap_level *dstlvl = &mt->levels[level - mt->firstLevel];
unsigned char *dest;
@ -326,7 +326,7 @@ static GLboolean r300_validate_texture(GLcontext * ctx, struct gl_texture_object
{
r300ContextPtr rmesa = R300_CONTEXT(ctx);
radeonTexObj *t = radeon_tex_obj(texObj);
r300_texture_image *baseimage = get_r300_texture_image(texObj->Image[0][texObj->BaseLevel]);
radeon_texture_image *baseimage = get_radeon_texture_image(texObj->Image[0][texObj->BaseLevel]);
int face, level;
if (t->validated || t->image_override)
@ -372,7 +372,7 @@ static GLboolean r300_validate_texture(GLcontext * ctx, struct gl_texture_object
/* Ensure all images are stored in the single main miptree */
for(face = 0; face < t->mt->faces; ++face) {
for(level = t->mt->firstLevel; level <= t->mt->lastLevel; ++level) {
r300_texture_image *image = get_r300_texture_image(texObj->Image[face][level]);
radeon_texture_image *image = get_radeon_texture_image(texObj->Image[face][level]);
if (RADEON_DEBUG & DEBUG_TEXTURE)
fprintf(stderr, " face %i, level %i... ", face, level);
if (t->mt == image->mt) {
@ -465,7 +465,7 @@ void r300SetTexBuffer(__DRIcontext *pDRICtx, GLint target, __DRIdrawable *dPriv)
struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
struct radeon_renderbuffer *rb;
r300_texture_image *rImage;
radeon_texture_image *rImage;
radeonContextPtr radeon;
r300ContextPtr rmesa;
GLframebuffer *fb;
@ -482,7 +482,7 @@ void r300SetTexBuffer(__DRIcontext *pDRICtx, GLint target, __DRIdrawable *dPriv)
texObj = _mesa_select_tex_object(radeon->glCtx, texUnit, target);
texImage = _mesa_get_tex_image(radeon->glCtx, texObj, target, 0);
rImage = get_r300_texture_image(texImage);
rImage = get_radeon_texture_image(texImage);
t = radeon_tex_obj(texObj);
if (t == NULL) {
return;

View file

@ -110,6 +110,35 @@ struct radeon_state_atom {
void (*emit) (GLcontext *, struct radeon_state_atom *atom);
};
/* Texture related */
typedef struct _radeon_texture_image radeon_texture_image;
struct _radeon_texture_image {
struct gl_texture_image base;
/**
* If mt != 0, the image is stored in hardware format in the
* given mipmap tree. In this case, base.Data may point into the
* mapping of the buffer object that contains the mipmap tree.
*
* If mt == 0, the image is stored in normal memory pointed to
* by base.Data.
*/
struct _radeon_mipmap_tree *mt;
struct radeon_bo *bo;
int mtlevel; /** if mt != 0, this is the image's level in the mipmap tree */
int mtface; /** if mt != 0, this is the image's face in the mipmap tree */
};
static INLINE radeon_texture_image *get_radeon_texture_image(struct gl_texture_image *image)
{
return (radeon_texture_image*)image;
}
typedef struct radeon_tex_obj radeonTexObj, *radeonTexObjPtr;
#define RADEON_TXO_MICRO_TILE (1 << 3)