r300: Clean up the vertex program maximum length check.

This commit is contained in:
Oliver McFadden 2007-07-16 06:33:53 +00:00
parent d0b3f3ce81
commit ddb74cb443

View file

@ -1126,13 +1126,11 @@ static void r300TranslateVertexShader(struct r300_vertex_program *vp,
}
}
/* Will most likely segfault before we get here... fix later. */
if (o_inst - vp->program.body.i >= VSF_MAX_FRAGMENT_LENGTH / 4) {
vp->program.length = (o_inst - vp->program.body.i) * 4;
if (vp->program.length >= VSF_MAX_FRAGMENT_LENGTH) {
vp->program.length = 0;
vp->native = GL_FALSE;
return;
}
vp->program.length = (o_inst - vp->program.body.i) * 4;
#if 0
fprintf(stderr, "hw program:\n");