util: Use OpenGL rasterization rules in blits and mipmap generation.

This commit is contained in:
José Fonseca 2008-09-19 23:25:29 +09:00
parent 984a7c4e9c
commit dda5c0c611
2 changed files with 2 additions and 0 deletions

View file

@ -104,6 +104,7 @@ util_create_blit(struct pipe_context *pipe, struct cso_context *cso)
ctx->rasterizer.cull_mode = PIPE_WINDING_NONE;
ctx->rasterizer.bypass_clipping = 1;
/*ctx->rasterizer.bypass_vs = 1;*/
ctx->rasterizer.gl_rasterization_rules = 1;
/* samplers */
memset(&ctx->sampler, 0, sizeof(ctx->sampler));

View file

@ -725,6 +725,7 @@ util_create_gen_mipmap(struct pipe_context *pipe,
ctx->rasterizer.cull_mode = PIPE_WINDING_NONE;
ctx->rasterizer.bypass_clipping = 1;
/*ctx->rasterizer.bypass_vs = 1;*/
ctx->rasterizer.gl_rasterization_rules = 1;
/* sampler state */
memset(&ctx->sampler, 0, sizeof(ctx->sampler));