From dd71263c21ad6ea7ceb7b3cad807defdc0500040 Mon Sep 17 00:00:00 2001 From: Timothy Arceri Date: Fri, 25 Jul 2025 13:42:25 +1000 Subject: [PATCH] glsl: rename setup_uniform_remap_tables() MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Remove the preceeding nir as that is generally reserved for helpers used across files. Acked-by: Marek Olšák Reviewed-by: Alyssa Rosenzweig Part-of: --- src/compiler/glsl/gl_nir_link_uniforms.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/compiler/glsl/gl_nir_link_uniforms.c b/src/compiler/glsl/gl_nir_link_uniforms.c index db51c0fe3e3..93a048248d5 100644 --- a/src/compiler/glsl/gl_nir_link_uniforms.c +++ b/src/compiler/glsl/gl_nir_link_uniforms.c @@ -271,8 +271,8 @@ update_array_sizes(struct gl_shader_program *prog, nir_variable *var, } static void -nir_setup_uniform_remap_tables(const struct gl_constants *consts, - struct gl_shader_program *prog) +setup_uniform_remap_tables(const struct gl_constants *consts, + struct gl_shader_program *prog) { unsigned total_entries = prog->NumExplicitUniformLocations; @@ -2036,7 +2036,7 @@ gl_nir_link_uniforms(const struct gl_constants *consts, if (prog->data->spirv) prog->NumUniformRemapTable = state.max_uniform_location; - nir_setup_uniform_remap_tables(consts, prog); + setup_uniform_remap_tables(consts, prog); gl_nir_set_uniform_initializers(consts, prog); _mesa_hash_table_destroy(state.uniform_hash, hash_free_uniform_name);