st/mesa: whitespace fixes in st_texture.c

Trivial.
This commit is contained in:
Brian Paul 2017-07-03 11:48:30 -06:00
parent 8950fac6ab
commit dd50663e7b

View file

@ -1,8 +1,8 @@
/**************************************************************************
*
*
* Copyright 2007 VMware, Inc.
* All Rights Reserved.
*
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
@ -10,11 +10,11 @@
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
@ -22,7 +22,7 @@
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
*
**************************************************************************/
#include <stdio.h>
@ -55,14 +55,14 @@
struct pipe_resource *
st_texture_create(struct st_context *st,
enum pipe_texture_target target,
enum pipe_format format,
GLuint last_level,
GLuint width0,
GLuint height0,
GLuint depth0,
enum pipe_format format,
GLuint last_level,
GLuint width0,
GLuint height0,
GLuint depth0,
GLuint layers,
GLuint nr_samples,
GLuint bind )
GLuint bind)
{
struct pipe_resource pt, *newtex;
struct pipe_screen *screen = st->pipe->screen;
@ -205,9 +205,9 @@ st_texture_match_image(struct st_context *st,
unsigned ptWidth;
uint16_t ptHeight, ptDepth, ptLayers;
/* Images with borders are never pulled into mipmap textures.
/* Images with borders are never pulled into mipmap textures.
*/
if (image->Border)
if (image->Border)
return GL_FALSE;
/* Check if this image's format matches the established texture's format.
@ -315,6 +315,7 @@ st_texture_image_unmap(struct st_context *st,
*transfer = NULL;
}
/**
* For debug only: get/print center pixel in the src resource.
*/
@ -421,6 +422,7 @@ st_create_color_map_texture(struct gl_context *ctx)
return pt;
}
/**
* Destroy bound texture handles for the given stage.
*/