Copy sample pixel and vertex shaders to r300_fixed_pipelines.h

This commit is contained in:
Vladimir Dergachev 2005-01-11 03:50:04 +00:00
parent 14e98b7d7c
commit dd4837502c

View file

@ -0,0 +1,273 @@
#ifndef __R300_FIXED_PIPELINES_H__
#define __R300_FIXED_PIPELINES_H__
/******** Flat color pipeline **********/
static struct r300_vertex_shader_state FLAT_COLOR_VERTEX_SHADER={
program: {
length: 20,
body:{ d: {
EASY_VSF_OP(MUL, 0, ALL, TMP),
VSF_PARAM(3),
VSF_ATTR_W(0),
EASY_VSF_SOURCE(0, W, W, W, W, NONE, NONE),
EASY_VSF_OP(MUL, 1, ALL, RESULT),
VSF_REG(1),
VSF_ATTR_UNITY(1),
VSF_UNITY(1),
EASY_VSF_OP(MAD, 0, ALL, TMP),
VSF_PARAM(2),
VSF_ATTR_Z(0),
VSF_TMP(0),
EASY_VSF_OP(MAD, 0, ALL, TMP),
VSF_PARAM(1),
VSF_ATTR_Y(0),
VSF_TMP(0),
EASY_VSF_OP(MAD, 0, ALL, RESULT),
VSF_PARAM(0),
VSF_ATTR_X(0),
VSF_TMP(0),
} }
},
matrix:{
{
length: 16,
body: { f: {
2.0,
0,
0.0,
0.0,
0,
2.5,
0,
0,
0.0,
0,
-1.00,
-1.0,
-3.0,
0,
6.0,
6.0
} }
},
{
length: 0,
},
{
length: 0,
}
},
vector: {
{
length: 0,
},
{
length: 0,
}
},
unknown1: {
length: 0
},
unknown2: {
length: 0
},
program_start: 0,
unknown_ptr1: 4,
program_end: 4,
param_offset: 0,
param_count: 4,
unknown_ptr2: 0,
unknown_ptr3: 4
};
static struct r300_pixel_shader_state FLAT_COLOR_PIXEL_SHADER={
program: {
tex: {
length: 0
},
alu: {
length: 2,
inst: {
{0x50a80, 0x1c020800, 0x40889, 0x1020800},
{0x50a80, 0x1c020800, 0x40889, 0x1020800}
}
},
node: {
{ 0, 0, 0, 0},
{ 0, 0, 0, 0},
{ 0, 0, 0, 0},
{ 0, 0, 0, 0}
},
active_nodes: 1,
first_node_has_tex: 0,
temp_register_count: 0,
tex_offset: 0,
tex_end: 0,
alu_offset: 0,
alu_end: 0
},
param_length: 0
};
/******** Single texture pipeline ***********/
static struct r300_vertex_shader_state SINGLE_TEXTURE_VERTEX_SHADER={
program: {
length: 24,
body: { d: {
EASY_VSF_OP(MUL, 0, ALL, TMP),
VSF_PARAM(3),
VSF_ATTR_W(0),
EASY_VSF_SOURCE(0, W, W, W, W, NONE, NONE),
EASY_VSF_OP(MUL, 2, ALL, RESULT),
VSF_REG(2),
VSF_ATTR_UNITY(2),
VSF_UNITY(2),
EASY_VSF_OP(MAD, 0, ALL, TMP),
VSF_PARAM(2),
VSF_ATTR_Z(0),
VSF_TMP(0),
EASY_VSF_OP(MUL, 1, ALL, RESULT),
VSF_REG(1),
VSF_ATTR_UNITY(1),
VSF_UNITY(1),
EASY_VSF_OP(MAD, 0, ALL, TMP),
VSF_PARAM(1),
VSF_ATTR_Y(0),
VSF_TMP(0),
EASY_VSF_OP(MAD, 0, ALL, RESULT),
VSF_PARAM(0),
VSF_ATTR_X(0),
VSF_TMP(0),
} }
},
matrix:{
{
length: 16,
body: { f: {
2.0,
0,
0.0,
0.0,
0,
2.5,
0,
0,
0.0,
0,
-1.00,
-1.0,
-3.0,
0,
6.0,
6.0
} }
},
{
length: 0,
},
{
length: 0,
}
},
vector: {
{
length: 0,
},
{
length: 0,
}
},
unknown1: {
length: 0
},
unknown2: {
length: 4,
body: { f: {
0.0,
0.0,
1.0,
0.0
} }
},
program_start: 0,
unknown_ptr1: 5,
program_end: 5,
param_offset: 0,
param_count: 4,
unknown_ptr2: 0,
unknown_ptr3: 5
};
static struct r300_pixel_shader_state SINGLE_TEXTURE_PIXEL_SHADER={
program: {
tex: {
length: 1,
inst: { 0x00018000 }
},
alu: {
length: 3,
inst: {
{0x50a80, 0x1c020800, 0x40889, 0x1020800},
{0x50200, 0x1c020040, 0x40889, 0x1020801},
{0x50a80, 0x1c020800, 0x40889, 0x1020800}
}
},
node: {
{ 0, 0, 0, 0},
{ 0, 0, 0, 0},
{ 0, 0, 0, 0},
{ 0, 0, 0, 0}
},
active_nodes: 1,
first_node_has_tex: 1,
temp_register_count: 1,
tex_offset: 0,
tex_end: 0,
alu_offset: 1,
alu_end: 0
},
param_length: 8,
param: {
{ 0.0, 0.0, 0.0, 0.0},
{ 0.0, 0.0, 0.0, 0.0},
{ 0.0, 0.0, 0.0, 0.0},
{ 0.0, 0.0, 0.0, 0.0},
{ 0.0, 0.0, 0.0, 0.0},
{ 0.0, 0.0, 0.0, 0.0},
{ 0.0, 0.0, 0.0, 0.0},
{ 0.0, 0.0, 0.0, 0.0}
}
};
#endif