i965/Gen7: Set up layer constraints properly for renderbuffers

There were a few problems here, which mostly just broke layered
rendering into a view:

- Render target view extent was always set to be == depth. This is
  benign for non-layered-rendering, but allows writes off the end of the
  render target for layered rendering, which ends badly.
- Layered rendering did not honor the mt_layer setting, so would not
  properly handle MinLayer being set on a view.

V2: Restore the MAX2() to account for zero depth/layer_count.

Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Chris Forbes 2014-05-08 16:02:16 +12:00
parent cc8c00da88
commit dd43900b7b

View file

@ -454,9 +454,11 @@ gen7_update_renderbuffer_surface(struct brw_context *brw,
mesa_format rb_format = _mesa_get_render_format(ctx, intel_rb_format(irb));
uint32_t surftype;
bool is_array = false;
int depth = MAX2(rb->Depth, 1);
int min_array_element;
int depth = MAX2(irb->layer_count, 1);
const uint8_t mocs = GEN7_MOCS_L3;
int min_array_element = irb->mt_layer / MAX2(mt->num_samples, 1);
GLenum gl_target = rb->TexImage ?
rb->TexImage->TexObject->Target : GL_TEXTURE_2D;
if (gl_target == GL_TEXTURE_1D_ARRAY)
@ -488,20 +490,15 @@ gen7_update_renderbuffer_surface(struct brw_context *brw,
is_array = true;
depth *= 6;
break;
case GL_TEXTURE_3D:
depth = MAX2(rb->Depth, 1);
/* fallthrough */
default:
surftype = translate_tex_target(gl_target);
is_array = _mesa_tex_target_is_array(gl_target);
break;
}
if (layered) {
min_array_element = 0;
} else if (irb->mt->num_samples > 1) {
min_array_element = irb->mt_layer / irb->mt->num_samples;
} else {
min_array_element = irb->mt_layer;
}
surf[0] = surftype << BRW_SURFACE_TYPE_SHIFT |
format << BRW_SURFACE_FORMAT_SHIFT |
(irb->mt->array_spacing_lod0 ? GEN7_SURFACE_ARYSPC_LOD0