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Remove dead code. Gears runs.
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ff84b1f1b2
commit
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3 changed files with 0 additions and 4 deletions
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@ -441,7 +441,6 @@ static void i830_emit_flush( intelContextPtr intel )
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void i830InitVtbl( i830ContextPtr i830 )
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{
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i830->intel.vtbl.alloc_tex_obj = i830AllocTexObj;
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i830->intel.vtbl.check_vertex_size = i830_check_vertex_size;
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i830->intel.vtbl.clear_with_tris = i830ClearWithTris;
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i830->intel.vtbl.destroy = i830_destroy_context;
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@ -338,7 +338,6 @@ static void i915_emit_flush( intelContextPtr intel )
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void i915InitVtbl( i915ContextPtr i915 )
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{
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i915->intel.vtbl.alloc_tex_obj = i915AllocTexObj;
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i915->intel.vtbl.check_vertex_size = i915_check_vertex_size;
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i915->intel.vtbl.clear_with_tris = i915ClearWithTris;
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i915->intel.vtbl.destroy = i915_destroy_context;
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@ -124,8 +124,6 @@ struct intel_context
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GLboolean all,
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GLint cx, GLint cy, GLint cw, GLint ch);
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intelTextureObjectPtr (*alloc_tex_obj)( struct gl_texture_object *tObj );
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} vtbl;
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GLint refcount;
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