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r300g: fix rendering with a vertex attrib having a zero stride
The hardware apparently does support a zero stride, so let's use it.
This fixes missing objects in ETQW, but might also fix a ton of other
similar-looking bugs.
NOTE: This is a candidate for both the 7.9 and 7.10 branches.
(cherry picked from commit 2af8a19831)
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1 changed files with 7 additions and 7 deletions
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@ -1510,14 +1510,14 @@ static void r300_set_vertex_buffers(struct pipe_context* pipe,
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any_user_buffer = TRUE;
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}
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/* The stride of zero means we will be fetching only the first
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* vertex, so don't care about max_index. */
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if (!vbo->stride)
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continue;
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if (vbo->max_index == ~0) {
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/* if no VBO stride then only one vertex value so max index is 1 */
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/* should think about converting to VS constants like svga does */
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if (!vbo->stride)
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vbo->max_index = 1;
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else
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vbo->max_index =
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(vbo->buffer->width0 - vbo->buffer_offset) / vbo->stride;
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vbo->max_index =
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(vbo->buffer->width0 - vbo->buffer_offset) / vbo->stride;
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}
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max_index = MIN2(vbo->max_index, max_index);
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