i965: Pass brw_context instead of gl_context to brw_draw_rectlist

Future patches will use the brw_context instead.  Keeping this
non-functional change separate should make the function changes easier
to review.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Abdiel Janulgue <abdiel.janulgue@linux.intel.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
This commit is contained in:
Ian Romanick 2015-11-02 12:41:28 -08:00
parent 4a644f1caa
commit dcadd855f1

View file

@ -165,8 +165,9 @@ struct rect {
};
static void
brw_draw_rectlist(struct gl_context *ctx, struct rect *rect, int num_instances)
brw_draw_rectlist(struct brw_context *brw, struct rect *rect, int num_instances)
{
struct gl_context *ctx = &brw->ctx;
int start = 0, count = 3;
struct _mesa_prim prim;
float verts[6];
@ -694,7 +695,7 @@ brw_meta_fast_clear(struct brw_context *brw, struct gl_framebuffer *fb,
_mesa_meta_drawbuffers_from_bitfield(fast_clear_buffers);
brw_bind_rep_write_shader(brw, (float *) fast_clear_color);
set_fast_clear_op(brw, GEN7_PS_RENDER_TARGET_FAST_CLEAR_ENABLE);
brw_draw_rectlist(ctx, &fast_clear_rect, layers);
brw_draw_rectlist(brw, &fast_clear_rect, layers);
set_fast_clear_op(brw, 0);
/* Now set the mcs we cleared to INTEL_FAST_CLEAR_STATE_CLEAR so we'll
@ -713,7 +714,7 @@ brw_meta_fast_clear(struct brw_context *brw, struct gl_framebuffer *fb,
if (rep_clear_buffers) {
_mesa_meta_drawbuffers_from_bitfield(rep_clear_buffers);
brw_bind_rep_write_shader(brw, ctx->Color.ClearColor.f);
brw_draw_rectlist(ctx, &clear_rect, layers);
brw_draw_rectlist(brw, &clear_rect, layers);
}
bail_to_meta:
@ -818,7 +819,7 @@ brw_meta_resolve_color(struct brw_context *brw,
mt->fast_clear_state = INTEL_FAST_CLEAR_STATE_RESOLVED;
get_resolve_rect(brw, mt, &rect);
brw_draw_rectlist(ctx, &rect, 1);
brw_draw_rectlist(brw, &rect, 1);
set_fast_clear_op(brw, 0);
use_rectlist(brw, false);