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i965: Pass brw_context instead of gl_context to brw_draw_rectlist
Future patches will use the brw_context instead. Keeping this non-functional change separate should make the function changes easier to review. Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Abdiel Janulgue <abdiel.janulgue@linux.intel.com> Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
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1 changed files with 5 additions and 4 deletions
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@ -165,8 +165,9 @@ struct rect {
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};
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static void
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brw_draw_rectlist(struct gl_context *ctx, struct rect *rect, int num_instances)
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brw_draw_rectlist(struct brw_context *brw, struct rect *rect, int num_instances)
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{
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struct gl_context *ctx = &brw->ctx;
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int start = 0, count = 3;
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struct _mesa_prim prim;
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float verts[6];
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@ -694,7 +695,7 @@ brw_meta_fast_clear(struct brw_context *brw, struct gl_framebuffer *fb,
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_mesa_meta_drawbuffers_from_bitfield(fast_clear_buffers);
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brw_bind_rep_write_shader(brw, (float *) fast_clear_color);
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set_fast_clear_op(brw, GEN7_PS_RENDER_TARGET_FAST_CLEAR_ENABLE);
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brw_draw_rectlist(ctx, &fast_clear_rect, layers);
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brw_draw_rectlist(brw, &fast_clear_rect, layers);
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set_fast_clear_op(brw, 0);
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/* Now set the mcs we cleared to INTEL_FAST_CLEAR_STATE_CLEAR so we'll
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@ -713,7 +714,7 @@ brw_meta_fast_clear(struct brw_context *brw, struct gl_framebuffer *fb,
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if (rep_clear_buffers) {
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_mesa_meta_drawbuffers_from_bitfield(rep_clear_buffers);
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brw_bind_rep_write_shader(brw, ctx->Color.ClearColor.f);
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brw_draw_rectlist(ctx, &clear_rect, layers);
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brw_draw_rectlist(brw, &clear_rect, layers);
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}
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bail_to_meta:
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@ -818,7 +819,7 @@ brw_meta_resolve_color(struct brw_context *brw,
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mt->fast_clear_state = INTEL_FAST_CLEAR_STATE_RESOLVED;
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get_resolve_rect(brw, mt, &rect);
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brw_draw_rectlist(ctx, &rect, 1);
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brw_draw_rectlist(brw, &rect, 1);
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set_fast_clear_op(brw, 0);
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use_rectlist(brw, false);
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