diff --git a/src/compiler/nir/nir_intrinsics.py b/src/compiler/nir/nir_intrinsics.py index 8fb9eef1584..340fc3e4c74 100644 --- a/src/compiler/nir/nir_intrinsics.py +++ b/src/compiler/nir/nir_intrinsics.py @@ -872,17 +872,11 @@ intrinsic("bindless_resource_ir3", [1], dest_comp=1, indices=[DESC_SET], flags=[ # One notable divergence is sRGB, which is asymmetric: raw_input_pan requires # an sRGB->linear conversion, but linear values should be written to # raw_output_pan and the hardware handles linear->sRGB. -# -# We also have format-specific Midgard intrinsics. There are rather -# here-be-dragons. load_output_u8_as_fp16_pan does the equivalent of -# load_raw_out_pan on an RGBA8 UNORM framebuffer followed by u2u16 -> fp16 -> -# division by 255. # src[] = { value } store("raw_output_pan", 1, []) store("zs_output_pan", 1, [COMPONENT]) load("raw_output_pan", 0, [], [CAN_ELIMINATE, CAN_REORDER]) -load("output_u8_as_fp16_pan", 0, [], [CAN_ELIMINATE, CAN_REORDER]) # Loads the sampler paramaters # src[] = { sampler_index }