mesa: Add decoding functions for GL_COMPRESSED_R11_EAC

Data in GL_COMPRESSED_R11_EAC format is decoded and stored in
MESA_FORMAT_R16.

Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
This commit is contained in:
Anuj Phogat 2012-11-12 16:28:07 -08:00 committed by Ian Romanick
parent 5ea8cd0084
commit dc86cb3705
5 changed files with 128 additions and 6 deletions

View file

@ -620,7 +620,7 @@ _mesa_decompress_image(gl_format format, GLuint width, GLuint height,
fetch = _mesa_fetch_texel_2d_f_etc2_srgb8_alpha8_eac;
break;
case MESA_FORMAT_ETC2_R11_EAC:
/* fetch = _mesa_fetch_texel_2d_f_etc2_r11_eac; -- not implemented yet */
fetch = _mesa_fetch_texel_2d_f_etc2_r11_eac;
break;
case MESA_FORMAT_ETC2_RG11_EAC:
/* fetch = _mesa_fetch_texel_2d_f_etc2_rg11_eac; -- not implemented yet */

View file

@ -29,6 +29,7 @@
* GL_COMPRESSED_SRGB8_ETC2
* GL_COMPRESSED_RGBA8_ETC2_EAC
* GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC
* GL_COMPRESSED_R11_EAC
*/
#include <stdbool.h>
@ -304,6 +305,14 @@ etc2_base_color_v_planar(const uint8_t *in, GLuint index)
}
}
static GLint
etc2_get_pixel_index(const struct etc2_block *block, int x, int y)
{
int bit = ((3 - y) + (3 - x) * 4) * 3;
int idx = (block->pixel_indices[1] >> bit) & 0x7;
return idx;
}
static uint8_t
etc2_clamp(int color)
{
@ -311,6 +320,13 @@ etc2_clamp(int color)
return (uint8_t) CLAMP(color, 0, 255);
}
static GLushort
etc2_clamp2(int color)
{
/* CLAMP(color, 0, 2047) */
return (GLushort) CLAMP(color, 0, 2047);
}
static void
etc2_rgb8_parse_block(struct etc2_block *block, const uint8_t *src)
{
@ -486,15 +502,40 @@ static void
etc2_alpha8_fetch_texel(const struct etc2_block *block,
int x, int y, uint8_t *dst)
{
int modifier, alpha, bit, idx;
int modifier, alpha, idx;
/* get pixel index */
bit = ((3 - y) + (3 - x) * 4) * 3;
idx = (block->pixel_indices[1] >> bit) & 0x7;
idx = etc2_get_pixel_index(block, x, y);
modifier = etc2_modifier_tables[block->table_index][idx];
alpha = block->base_codeword + modifier * block->multiplier;
dst[3] = etc2_clamp(alpha);
}
static void
etc2_r11_fetch_texel(const struct etc2_block *block,
int x, int y, uint8_t *dst)
{
GLint modifier, idx;
GLshort color;
/* Get pixel index */
idx = etc2_get_pixel_index(block, x, y);
modifier = etc2_modifier_tables[block->table_index][idx];
if (block->multiplier != 0)
/* clamp2(base codeword × 8 + 4 + modifier × multiplier × 8) */
color = etc2_clamp2(((block->base_codeword << 3) | 0x4) +
((modifier * block->multiplier) << 3));
else
color = etc2_clamp2(((block->base_codeword << 3) | 0x4) + modifier);
/* Extend 11 bits color value to 16 bits. OpenGL ES 3.0 specification
* allows extending the color value to any number of bits. But, an
* implementation is not allowed to truncate the 11-bit value to less than
* 11 bits."
*/
color = (color << 5) | (color >> 6);
((GLushort *)dst)[0] = color;
}
static void
etc2_alpha8_parse_block(struct etc2_block *block, const uint8_t *src)
{
@ -509,6 +550,13 @@ etc2_alpha8_parse_block(struct etc2_block *block, const uint8_t *src)
((uint64_t)src[7]));
}
static void
etc2_r11_parse_block(struct etc2_block *block, const uint8_t *src)
{
/* Parsing logic remains same as for etc2_alpha8_parse_block */
etc2_alpha8_parse_block(block, src);
}
static void
etc2_rgba8_parse_block(struct etc2_block *block, const uint8_t *src)
{
@ -680,6 +728,41 @@ etc2_unpack_srgb8_alpha8(uint8_t *dst_row,
}
}
static void
etc2_unpack_r11(uint8_t *dst_row,
unsigned dst_stride,
const uint8_t *src_row,
unsigned src_stride,
unsigned width,
unsigned height)
{
/* If internalformat is COMPRESSED_R11_EAC, each 4 × 4 block of
color information is compressed to 64 bits.
*/
const unsigned bw = 4, bh = 4, bs = 8, comps = 1, comp_size = 2;
struct etc2_block block;
unsigned x, y, i, j;
for (y = 0; y < height; y += bh) {
const uint8_t *src = src_row;
for (x = 0; x < width; x+= bw) {
etc2_r11_parse_block(&block, src);
for (j = 0; j < bh; j++) {
uint8_t *dst = dst_row + (y + j) * dst_stride + x * comps * comp_size;
for (i = 0; i < bw; i++) {
etc2_r11_fetch_texel(&block, i, j, dst);
dst += comps * comp_size;
}
}
src += bs;
}
src_row += src_stride;
}
}
/* ETC2 texture formats are valid in glCompressedTexImage2D and
* glCompressedTexSubImage2D functions */
GLboolean
@ -714,6 +797,14 @@ _mesa_texstore_etc2_srgb8_alpha8_eac(TEXSTORE_PARAMS)
return GL_FALSE;
}
GLboolean
_mesa_texstore_etc2_r11_eac(TEXSTORE_PARAMS)
{
ASSERT(0);
return GL_FALSE;
}
void
_mesa_fetch_texel_2d_f_etc2_rgb8(const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel)
@ -796,12 +887,33 @@ _mesa_fetch_texel_2d_f_etc2_srgb8_alpha8_eac(const struct
texel[ACOMP] = UBYTE_TO_FLOAT(dst[3]);
}
void
_mesa_fetch_texel_2d_f_etc2_r11_eac(const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel)
{
struct etc2_block block;
GLushort dst;
const uint8_t *src;
src = texImage->Map +
(((texImage->RowStride + 3) / 4) * (j / 4) + (i / 4)) * 8;
etc2_r11_parse_block(&block, src);
etc2_r11_fetch_texel(&block, i % 4, j % 4, (uint8_t *)&dst);
texel[RCOMP] = USHORT_TO_FLOAT(dst);
texel[GCOMP] = 0.0f;
texel[BCOMP] = 0.0f;
texel[ACOMP] = 1.0f;
}
/**
* Decode texture data in any one of following formats:
* `MESA_FORMAT_ETC2_RGB8`
* `MESA_FORMAT_ETC2_SRGB8`
* `MESA_FORMAT_ETC2_RGBA8_EAC`
* `MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC`
* `MESA_FORMAT_ETC2_R11_EAC`
*
* The size of the source data must be a multiple of the ETC2 block size
* even if the texture image's dimensions are not aligned to 4.
@ -836,4 +948,8 @@ _mesa_unpack_etc2_format(uint8_t *dst_row,
etc2_unpack_srgb8_alpha8(dst_row, dst_stride,
src_row, src_stride,
src_width, src_height);
else if (format == MESA_FORMAT_ETC2_R11_EAC)
etc2_unpack_r11(dst_row, dst_stride,
src_row, src_stride,
src_width, src_height);
}

View file

@ -46,6 +46,9 @@ _mesa_texstore_etc2_rgba8_eac(TEXSTORE_PARAMS);
GLboolean
_mesa_texstore_etc2_srgb8_alpha8_eac(TEXSTORE_PARAMS);
GLboolean
_mesa_texstore_etc2_r11_eac(TEXSTORE_PARAMS);
void
_mesa_fetch_texel_2d_f_etc1_rgb8(const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel);
@ -64,6 +67,9 @@ _mesa_fetch_texel_2d_f_etc2_srgb8_alpha8_eac(const struct
swrast_texture_image *texImage,
GLint i, GLint j,
GLint k, GLfloat *texel);
void
_mesa_fetch_texel_2d_f_etc2_r11_eac(const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel);
void
_mesa_etc1_unpack_rgba8888(uint8_t *dst_row,

View file

@ -4128,7 +4128,7 @@ _mesa_get_texstore_func(gl_format format)
table[MESA_FORMAT_ETC2_SRGB8] = _mesa_texstore_etc2_srgb8;
table[MESA_FORMAT_ETC2_RGBA8_EAC] = _mesa_texstore_etc2_rgba8_eac;
table[MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC] = _mesa_texstore_etc2_srgb8_alpha8_eac;
/* table[MESA_FORMAT_ETC2_R11_EAC] = _mesa_texstore_etc2_r11_eac; -- not implemented yet */
table[MESA_FORMAT_ETC2_R11_EAC] = _mesa_texstore_etc2_r11_eac;
/* table[MESA_FORMAT_ETC2_RG11_EAC] = _mesa_texstore_etc2_rg11_eac; -- not implemented yet */
/* table[MESA_FORMAT_ETC2_SIGNED_R11_EAC] = _mesa_texstore_etc2_signed_r11_eac; -- not implemented yet */
/* table[MESA_FORMAT_ETC2_SIGNED_RG11_EAC] = _mesa_texstore_etc2_signed_rg11_eac; -- not implemented yet */

View file

@ -1055,7 +1055,7 @@ texfetch_funcs[] =
{
MESA_FORMAT_ETC2_R11_EAC,
NULL,
NULL /* _mesa_fetch_texel_2d_f_etc2_r11_eac -- not implemented yet */,
_mesa_fetch_texel_2d_f_etc2_r11_eac,
NULL
},
{