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radv/gfx9: set mip0-depth correctly for 2d arrays/3d images
This field covers the whole resource.
Fixes:
dEQP-VK.pipeline.image.suballocation.sampling_type.combined.view_type.3d.format.*
dEQP-VK.texture.filtering.3d.combinations.*
Cc: "17.2" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
(cherry picked from commit ebd2a5354d)
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parent
c8076c8ea1
commit
dc640aab63
1 changed files with 2 additions and 2 deletions
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@ -3115,8 +3115,8 @@ radv_initialise_color_surface(struct radv_device *device,
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}
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if (device->physical_device->rad_info.chip_class >= GFX9) {
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uint32_t max_slice = radv_surface_layer_count(iview);
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unsigned mip0_depth = iview->base_layer + max_slice - 1;
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unsigned mip0_depth = iview->image->type == VK_IMAGE_TYPE_3D ?
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(iview->extent.depth - 1) : (iview->image->info.array_size - 1);
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cb->cb_color_view |= S_028C6C_MIP_LEVEL(iview->base_mip);
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cb->cb_color_attrib |= S_028C74_MIP0_DEPTH(mip0_depth) |
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