intel: stub out CompressedTexSubImage2D instead of segfaulting.

This commit is contained in:
Eric Anholt 2008-12-15 15:10:18 -08:00
parent 095c3a5cb1
commit dc58da3e06
3 changed files with 26 additions and 0 deletions

View file

@ -231,6 +231,7 @@ intelInitTextureFuncs(struct dd_function_table *functions)
/* compressed texture functions */
functions->CompressedTexImage2D = intelCompressedTexImage2D;
functions->CompressedTexSubImage2D = intelCompressedTexSubImage2D;
functions->GetCompressedTexImage = intelGetCompressedTexImage;
functions->NewTextureObject = intelNewTextureObject;

View file

@ -130,6 +130,16 @@ void intelCompressedTexImage2D( GLcontext *ctx, GLenum target, GLint level,
struct gl_texture_object *texObj,
struct gl_texture_image *texImage );
void intelCompressedTexSubImage2D(GLcontext * ctx,
GLenum target,
GLint level,
GLint xoffset, GLint yoffset,
GLsizei width, GLsizei height,
GLenum format, GLsizei imageSize,
const GLvoid * pixels,
struct gl_texture_object *texObj,
struct gl_texture_image *texImage);
void intelGetCompressedTexImage(GLcontext *ctx, GLenum target, GLint level,
GLvoid *pixels,
struct gl_texture_object *texObj,

View file

@ -184,3 +184,18 @@ intelTexSubImage1D(GLcontext * ctx,
format, type, pixels, packing, texObj, texImage);
}
void
intelCompressedTexSubImage2D(GLcontext * ctx,
GLenum target,
GLint level,
GLint xoffset, GLint yoffset,
GLsizei width, GLsizei height,
GLenum format, GLsizei imageSize,
const GLvoid * pixels,
struct gl_texture_object *texObj,
struct gl_texture_image *texImage)
{
fprintf(stderr, "stubbed CompressedTexSubImage2D: %dx%d@%dx%d\n",
width, height, xoffset, yoffset);
}