added BlitFramebuffer() support

This commit is contained in:
Brian Paul 2006-03-01 15:36:34 +00:00
parent 190e5595bc
commit dbfd246db8

View file

@ -327,6 +327,9 @@ typedef enum
OPCODE_STENCIL_OP_SEPARATE,
OPCODE_STENCIL_MASK_SEPARATE,
/* GL_EXT_framebuffer_blit */
OPCODE_BLIT_FRAMEBUFFER,
/* Vertex attributes -- fallback for when optimized display
* list build isn't active.
*/
@ -649,7 +652,6 @@ translate_id(GLsizei n, GLenum type, const GLvoid * list)
/***** Public *****/
/**********************************************************************/
/**
* Wrapper for _mesa_unpack_image() that handles pixel buffer objects.
* \todo This won't suffice when the PBO is really in VRAM/GPU memory.
@ -5572,7 +5574,35 @@ save_VertexAttrib4fvARB(GLuint index, const GLfloat * v)
}
#if FEATURE_EXT_framebuffer_blit
static void GLAPIENTRY
save_BlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
GLbitfield mask, GLenum filter)
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
n = ALLOC_INSTRUCTION(ctx, OPCODE_BLIT_FRAMEBUFFER, 10);
if (n) {
n[1].i = srcX0;
n[2].i = srcY0;
n[3].i = srcX1;
n[4].i = srcY1;
n[5].i = dstX0;
n[6].i = dstY0;
n[7].i = dstX1;
n[8].i = dstY1;
n[9].i = mask;
n[10].e = filter;
}
if (ctx->ExecuteFlag) {
CALL_BlitFramebufferEXT(ctx->Exec, (srcX0, srcY0, srcX1, srcY1,
dstX0, dstY0, dstX1, dstY1,
mask, filter));
}
}
#endif
/* KW: Compile commands
@ -6398,6 +6428,13 @@ execute_list(GLcontext *ctx, GLuint list)
CALL_DrawBuffersARB(ctx->Exec, (n[1].i, buffers));
}
break;
#if FEATURE_EXT_framebuffer_blit
case OPCODE_BLIT_FRAMEBUFFER:
CALL_BlitFramebufferEXT(ctx->Exec, (n[1].i, n[2].i, n[3].i, n[4].i,
n[5].i, n[6].i, n[7].i, n[8].i,
n[9].i, n[10].e));
break;
#endif
#if FEATURE_ATI_fragment_shader
case OPCODE_BIND_FRAGMENT_SHADER_ATI:
CALL_BindFragmentShaderATI(ctx->Exec, (n[1].i));
@ -8087,6 +8124,10 @@ _mesa_init_dlist_table(struct _glapi_table *table)
#endif
SET_DrawBuffersARB(table, save_DrawBuffersARB);
#if FEATURE_EXT_framebuffer_blit
SET_BlitFramebufferEXT(table, save_BlitFramebufferEXT);
#endif
/* 299. GL_EXT_blend_equation_separate */
SET_BlendEquationSeparateEXT(table, save_BlendEquationSeparateEXT);
}