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https://gitlab.freedesktop.org/mesa/mesa.git
synced 2025-12-24 13:10:10 +01:00
radeonsi: implement texture buffer objects
GLSL 1.40 is done.
This commit is contained in:
parent
164de0d2a5
commit
dbeedbb7ab
3 changed files with 137 additions and 54 deletions
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@ -327,6 +327,7 @@ static int r600_get_param(struct pipe_screen* pscreen, enum pipe_cap param)
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case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
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case PIPE_CAP_TGSI_INSTANCEID:
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case PIPE_CAP_COMPUTE:
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case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
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return 1;
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case PIPE_CAP_TEXTURE_MULTISAMPLE:
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@ -342,7 +343,12 @@ static int r600_get_param(struct pipe_screen* pscreen, enum pipe_cap param)
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return 256;
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case PIPE_CAP_GLSL_FEATURE_LEVEL:
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return 130;
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return 140;
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case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
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return 1;
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case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
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return MIN2(rscreen->b.info.vram_size, 0xFFFFFFFF);
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/* Unsupported features. */
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case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
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@ -355,9 +361,6 @@ static int r600_get_param(struct pipe_screen* pscreen, enum pipe_cap param)
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case PIPE_CAP_USER_VERTEX_BUFFERS:
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case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
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case PIPE_CAP_CUBE_MAP_ARRAY:
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case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
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case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
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case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
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return 0;
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case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
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@ -1189,13 +1189,34 @@ static void tex_fetch_args(
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const struct tgsi_full_instruction * inst = emit_data->inst;
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unsigned opcode = inst->Instruction.Opcode;
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unsigned target = inst->Texture.Texture;
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unsigned sampler_src, sampler_index;
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LLVMValueRef coords[4];
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LLVMValueRef address[16];
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int ref_pos;
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unsigned num_coords = tgsi_util_get_texture_coord_dim(target, &ref_pos);
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unsigned count = 0;
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unsigned chan;
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unsigned sampler_src = emit_data->inst->Instruction.NumSrcRegs - 1;
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unsigned sampler_index = emit_data->inst->Src[sampler_src].Register.Index;
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if (target == TGSI_TEXTURE_BUFFER) {
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LLVMTypeRef i128 = LLVMIntTypeInContext(gallivm->context, 128);
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LLVMTypeRef v2i128 = LLVMVectorType(i128, 2);
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LLVMTypeRef i8 = LLVMInt8TypeInContext(gallivm->context);
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LLVMTypeRef v16i8 = LLVMVectorType(i8, 16);
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/* Truncate v32i8 to v16i8. */
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LLVMValueRef res = si_shader_ctx->resources[sampler_index];
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res = LLVMBuildBitCast(gallivm->builder, res, v2i128, "");
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res = LLVMBuildExtractElement(gallivm->builder, res, bld_base->uint_bld.zero, "");
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res = LLVMBuildBitCast(gallivm->builder, res, v16i8, "");
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emit_data->dst_type = LLVMVectorType(bld_base->base.elem_type, 4);
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emit_data->args[0] = res;
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emit_data->args[1] = bld_base->uint_bld.zero;
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emit_data->args[2] = lp_build_emit_fetch(bld_base, emit_data->inst, 0, 0);
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emit_data->arg_count = 3;
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return;
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}
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/* Fetch and project texture coordinates */
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coords[3] = lp_build_emit_fetch(bld_base, emit_data->inst, 0, TGSI_CHAN_W);
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@ -1267,9 +1288,6 @@ static void tex_fetch_args(
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"");
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}
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sampler_src = emit_data->inst->Instruction.NumSrcRegs - 1;
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sampler_index = emit_data->inst->Src[sampler_src].Register.Index;
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/* Adjust the sample index according to FMASK.
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*
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* For uncompressed MSAA surfaces, FMASK should return 0x76543210,
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@ -1430,6 +1448,15 @@ static void build_tex_intrinsic(const struct lp_build_tgsi_action * action,
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struct lp_build_context * base = &bld_base->base;
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char intr_name[127];
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if (emit_data->inst->Texture.Texture == TGSI_TEXTURE_BUFFER) {
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emit_data->output[emit_data->chan] = build_intrinsic(
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base->gallivm->builder,
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"llvm.SI.vs.load.input", emit_data->dst_type,
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emit_data->args, emit_data->arg_count,
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LLVMReadNoneAttribute | LLVMNoUnwindAttribute);
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return;
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}
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sprintf(intr_name, "%sv%ui32", action->intr_name,
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LLVMGetVectorSize(LLVMTypeOf(emit_data->args[0])));
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@ -1445,6 +1472,20 @@ static void txq_fetch_args(
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{
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struct si_shader_context *si_shader_ctx = si_shader_context(bld_base);
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const struct tgsi_full_instruction *inst = emit_data->inst;
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struct gallivm_state *gallivm = bld_base->base.gallivm;
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if (inst->Texture.Texture == TGSI_TEXTURE_BUFFER) {
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LLVMTypeRef i32 = LLVMInt32TypeInContext(gallivm->context);
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LLVMTypeRef v8i32 = LLVMVectorType(i32, 8);
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/* Read the size from the buffer descriptor directly. */
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LLVMValueRef size = si_shader_ctx->resources[inst->Src[1].Register.Index];
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size = LLVMBuildBitCast(gallivm->builder, size, v8i32, "");
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size = LLVMBuildExtractElement(gallivm->builder, size,
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lp_build_const_int32(gallivm, 2), "");
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emit_data->args[0] = size;
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return;
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}
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/* Mip level */
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emit_data->args[0] = lp_build_emit_fetch(bld_base, inst, 0, TGSI_CHAN_X);
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@ -1463,6 +1504,19 @@ static void txq_fetch_args(
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4);
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}
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static void build_txq_intrinsic(const struct lp_build_tgsi_action * action,
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struct lp_build_tgsi_context * bld_base,
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struct lp_build_emit_data * emit_data)
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{
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if (emit_data->inst->Texture.Texture == TGSI_TEXTURE_BUFFER) {
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/* Just return the buffer size. */
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emit_data->output[emit_data->chan] = emit_data->args[0];
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return;
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}
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build_tgsi_intrinsic_nomem(action, bld_base, emit_data);
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}
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#if HAVE_LLVM >= 0x0304
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static void si_llvm_emit_ddxy(
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@ -1569,7 +1623,7 @@ static const struct lp_build_tgsi_action txl_action = {
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static const struct lp_build_tgsi_action txq_action = {
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.fetch_args = txq_fetch_args,
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.emit = build_tgsi_intrinsic_nomem,
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.emit = build_txq_intrinsic,
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.intr_name = "llvm.SI.resinfo"
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};
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@ -1352,10 +1352,9 @@ static bool si_is_sampler_format_supported(struct pipe_screen *screen, enum pipe
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util_format_get_first_non_void_channel(format)) != ~0U;
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}
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static uint32_t si_translate_vertexformat(struct pipe_screen *screen,
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enum pipe_format format,
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const struct util_format_description *desc,
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int first_non_void)
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static uint32_t si_translate_buffer_dataformat(struct pipe_screen *screen,
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const struct util_format_description *desc,
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int first_non_void)
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{
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unsigned type = desc->channel[first_non_void].type;
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int i;
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@ -1417,6 +1416,33 @@ static uint32_t si_translate_vertexformat(struct pipe_screen *screen,
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return V_008F0C_BUF_DATA_FORMAT_INVALID;
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}
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static uint32_t si_translate_buffer_numformat(struct pipe_screen *screen,
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const struct util_format_description *desc,
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int first_non_void)
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{
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switch (desc->channel[first_non_void].type) {
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case UTIL_FORMAT_TYPE_SIGNED:
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if (desc->channel[first_non_void].normalized)
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return V_008F0C_BUF_NUM_FORMAT_SNORM;
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else if (desc->channel[first_non_void].pure_integer)
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return V_008F0C_BUF_NUM_FORMAT_SINT;
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else
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return V_008F0C_BUF_NUM_FORMAT_SSCALED;
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break;
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case UTIL_FORMAT_TYPE_UNSIGNED:
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if (desc->channel[first_non_void].normalized)
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return V_008F0C_BUF_NUM_FORMAT_UNORM;
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else if (desc->channel[first_non_void].pure_integer)
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return V_008F0C_BUF_NUM_FORMAT_UINT;
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else
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return V_008F0C_BUF_NUM_FORMAT_USCALED;
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break;
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case UTIL_FORMAT_TYPE_FLOAT:
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default:
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return V_008F0C_BUF_NUM_FORMAT_FLOAT;
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}
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}
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static bool si_is_vertex_format_supported(struct pipe_screen *screen, enum pipe_format format)
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{
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const struct util_format_description *desc;
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@ -1425,7 +1451,7 @@ static bool si_is_vertex_format_supported(struct pipe_screen *screen, enum pipe_
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desc = util_format_description(format);
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first_non_void = util_format_get_first_non_void_channel(format);
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data_format = si_translate_vertexformat(screen, format, desc, first_non_void);
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data_format = si_translate_buffer_dataformat(screen, desc, first_non_void);
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return data_format != V_008F0C_BUF_DATA_FORMAT_INVALID;
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}
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@ -2335,10 +2361,34 @@ static struct pipe_sampler_view *si_create_sampler_view(struct pipe_context *ctx
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/* initialize base object */
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view->base = *state;
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view->base.texture = NULL;
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pipe_reference(NULL, &texture->reference);
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view->base.texture = texture;
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pipe_resource_reference(&view->base.texture, texture);
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view->base.reference.count = 1;
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view->base.context = ctx;
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view->resource = &tmp->resource;
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/* Buffer resource. */
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if (texture->target == PIPE_BUFFER) {
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unsigned stride;
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desc = util_format_description(state->format);
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first_non_void = util_format_get_first_non_void_channel(state->format);
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stride = desc->block.bits / 8;
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va = r600_resource_va(ctx->screen, texture) + state->u.buf.first_element*stride;
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format = si_translate_buffer_dataformat(ctx->screen, desc, first_non_void);
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num_format = si_translate_buffer_numformat(ctx->screen, desc, first_non_void);
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view->state[0] = va;
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view->state[1] = S_008F04_BASE_ADDRESS_HI(va >> 32) |
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S_008F04_STRIDE(stride);
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view->state[2] = state->u.buf.last_element + 1 - state->u.buf.first_element;
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view->state[3] = S_008F0C_DST_SEL_X(si_map_swizzle(desc->swizzle[0])) |
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S_008F0C_DST_SEL_Y(si_map_swizzle(desc->swizzle[1])) |
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S_008F0C_DST_SEL_Z(si_map_swizzle(desc->swizzle[2])) |
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S_008F0C_DST_SEL_W(si_map_swizzle(desc->swizzle[3])) |
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S_008F0C_NUM_FORMAT(num_format) |
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S_008F0C_DATA_FORMAT(format);
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return &view->base;
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}
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state_swizzle[0] = state->swizzle_r;
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state_swizzle[1] = state->swizzle_g;
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@ -2450,8 +2500,6 @@ static struct pipe_sampler_view *si_create_sampler_view(struct pipe_context *ctx
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format = 0;
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}
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view->resource = &tmp->resource;
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/* not supported any more */
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//endian = si_colorformat_endian_swap(format);
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@ -2625,7 +2673,18 @@ static void si_set_sampler_views(struct pipe_context *ctx,
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assert(start == 0);
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for (i = 0; i < count; i++) {
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if (views[i]) {
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if (!views[i]) {
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samplers->depth_texture_mask &= ~(1 << i);
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samplers->compressed_colortex_mask &= ~(1 << i);
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si_set_sampler_view(rctx, shader, i, NULL, NULL);
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si_set_sampler_view(rctx, shader, FMASK_TEX_OFFSET + i,
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NULL, NULL);
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continue;
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}
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si_set_sampler_view(rctx, shader, i, views[i], rviews[i]->state);
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if (views[i]->texture->target != PIPE_BUFFER) {
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struct r600_texture *rtex =
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(struct r600_texture*)views[i]->texture;
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@ -2640,8 +2699,6 @@ static void si_set_sampler_views(struct pipe_context *ctx,
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samplers->compressed_colortex_mask &= ~(1 << i);
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}
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si_set_sampler_view(rctx, shader, i, views[i], rviews[i]->state);
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if (rtex->fmask.size) {
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si_set_sampler_view(rctx, shader, FMASK_TEX_OFFSET + i,
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views[i], rviews[i]->fmask_state);
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@ -2649,12 +2706,6 @@ static void si_set_sampler_views(struct pipe_context *ctx,
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si_set_sampler_view(rctx, shader, FMASK_TEX_OFFSET + i,
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NULL, NULL);
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}
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} else {
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samplers->depth_texture_mask &= ~(1 << i);
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samplers->compressed_colortex_mask &= ~(1 << i);
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si_set_sampler_view(rctx, shader, i, NULL, NULL);
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si_set_sampler_view(rctx, shader, FMASK_TEX_OFFSET + i,
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NULL, NULL);
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}
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}
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for (; i < samplers->n_views; i++) {
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@ -2827,33 +2878,8 @@ static void *si_create_vertex_elements(struct pipe_context *ctx,
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desc = util_format_description(elements[i].src_format);
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first_non_void = util_format_get_first_non_void_channel(elements[i].src_format);
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data_format = si_translate_vertexformat(ctx->screen, elements[i].src_format,
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desc, first_non_void);
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switch (desc->channel[first_non_void].type) {
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case UTIL_FORMAT_TYPE_FIXED:
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num_format = V_008F0C_BUF_NUM_FORMAT_USCALED; /* XXX */
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break;
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case UTIL_FORMAT_TYPE_SIGNED:
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if (desc->channel[first_non_void].normalized)
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num_format = V_008F0C_BUF_NUM_FORMAT_SNORM;
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else if (desc->channel[first_non_void].pure_integer)
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num_format = V_008F0C_BUF_NUM_FORMAT_SINT;
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else
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num_format = V_008F0C_BUF_NUM_FORMAT_SSCALED;
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break;
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case UTIL_FORMAT_TYPE_UNSIGNED:
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if (desc->channel[first_non_void].normalized)
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num_format = V_008F0C_BUF_NUM_FORMAT_UNORM;
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else if (desc->channel[first_non_void].pure_integer)
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num_format = V_008F0C_BUF_NUM_FORMAT_UINT;
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else
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num_format = V_008F0C_BUF_NUM_FORMAT_USCALED;
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break;
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case UTIL_FORMAT_TYPE_FLOAT:
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default:
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num_format = V_008F14_IMG_NUM_FORMAT_FLOAT;
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}
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data_format = si_translate_buffer_dataformat(ctx->screen, desc, first_non_void);
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num_format = si_translate_buffer_numformat(ctx->screen, desc, first_non_void);
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v->rsrc_word3[i] = S_008F0C_DST_SEL_X(si_map_swizzle(desc->swizzle[0])) |
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S_008F0C_DST_SEL_Y(si_map_swizzle(desc->swizzle[1])) |
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