v3dv: implement vkDestroyInstance

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6766>
This commit is contained in:
Iago Toral Quiroga 2019-11-27 12:43:36 +01:00 committed by Marge Bot
parent be1575c625
commit dbce41f39b

View file

@ -201,11 +201,37 @@ v3dv_CreateInstance(const VkInstanceCreateInfo *pCreateInfo,
return VK_SUCCESS;
}
static void
physical_device_finish(struct v3dv_physical_device *device)
{
/* FIXME: stub */
}
void
v3dv_DestroyInstance(VkInstance _instance,
const VkAllocationCallbacks *pAllocator)
{
/* FIXME: stub */
V3DV_FROM_HANDLE(v3dv_instance, instance, _instance);
if (!instance)
return;
if (instance->physicalDeviceCount > 0) {
/* We support at most one physical device. */
assert(instance->physicalDeviceCount == 1);
physical_device_finish(&instance->physicalDevice);
}
vk_free(&instance->alloc, (char *)instance->app_info.app_name);
vk_free(&instance->alloc, (char *)instance->app_info.engine_name);
VG(VALGRIND_DESTROY_MEMPOOL(instance));
vk_debug_report_instance_destroy(&instance->debug_report_callbacks);
glsl_type_singleton_decref();
vk_free(&instance->alloc, instance);
}
VkResult