mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2025-12-22 11:20:11 +01:00
radeonsi: Geometry shader micro-optimizations
Move parameter loads out of loops, and use the instruction offset instead of a VGPR for the vertex attribute offset when writing to the ESGS ring buffer. Reviewed-by: Marek Olšák <marek.olsak@amd.com>
This commit is contained in:
parent
3b3687adcb
commit
db9d6af862
1 changed files with 10 additions and 12 deletions
|
|
@ -842,6 +842,9 @@ static void build_tbuffer_store(struct si_shader_context *shader,
|
|||
LLVMConstInt(i32, tfe, 0)
|
||||
};
|
||||
|
||||
/* The instruction offset field has 12 bits */
|
||||
assert(offen || inst_offset < (1 << 12));
|
||||
|
||||
/* The intrinsic is overloaded, we need to add a type suffix for overloading to work. */
|
||||
unsigned func = CLAMP(num_channels, 1, 3) - 1;
|
||||
const char *types[] = {"i32", "v2i32", "v4i32"};
|
||||
|
|
@ -1179,6 +1182,8 @@ static void si_llvm_emit_es_epilogue(struct lp_build_tgsi_context * bld_base)
|
|||
struct si_shader *gs = si_shader_ctx->gs_for_vs;
|
||||
struct tgsi_parse_context *parse = &si_shader_ctx->parse;
|
||||
LLVMTypeRef i32 = LLVMInt32TypeInContext(gallivm->context);
|
||||
LLVMValueRef soffset = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn,
|
||||
SI_PARAM_ES2GS_OFFSET);
|
||||
LLVMValueRef t_list_ptr;
|
||||
LLVMValueRef t_list;
|
||||
unsigned chan;
|
||||
|
|
@ -1216,20 +1221,14 @@ static void si_llvm_emit_es_epilogue(struct lp_build_tgsi_context * bld_base)
|
|||
|
||||
for (chan = 0; chan < 4; chan++) {
|
||||
LLVMValueRef out_val = LLVMBuildLoad(gallivm->builder, out_ptr[chan], "");
|
||||
LLVMValueRef voffset =
|
||||
lp_build_const_int32(gallivm,
|
||||
(4 * gs->input[j].param_offset + chan) * 4);
|
||||
LLVMValueRef soffset =
|
||||
LLVMGetParam(si_shader_ctx->radeon_bld.main_fn,
|
||||
SI_PARAM_ES2GS_OFFSET);
|
||||
|
||||
out_val = LLVMBuildBitCast(gallivm->builder, out_val, i32, "");
|
||||
|
||||
build_tbuffer_store(si_shader_ctx, t_list, out_val, 1,
|
||||
voffset, soffset, 0,
|
||||
LLVMGetUndef(i32), soffset,
|
||||
(4 * gs->input[j].param_offset + chan) * 4,
|
||||
V_008F0C_BUF_DATA_FORMAT_32,
|
||||
V_008F0C_BUF_NUM_FORMAT_UINT,
|
||||
1, 0, 1, 1, 0);
|
||||
0, 0, 1, 1, 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1901,6 +1900,8 @@ static void si_llvm_emit_vertex(
|
|||
struct si_shader *shader = &si_shader_ctx->shader->shader;
|
||||
struct gallivm_state *gallivm = bld_base->base.gallivm;
|
||||
LLVMTypeRef i32 = LLVMInt32TypeInContext(gallivm->context);
|
||||
LLVMValueRef soffset = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn,
|
||||
SI_PARAM_GS2VS_OFFSET);
|
||||
LLVMValueRef gs_next_vertex;
|
||||
LLVMValueRef t_list_ptr;
|
||||
LLVMValueRef t_list;
|
||||
|
|
@ -1936,9 +1937,6 @@ static void si_llvm_emit_vertex(
|
|||
|
||||
for (chan = 0; chan < 4; chan++) {
|
||||
LLVMValueRef out_val = LLVMBuildLoad(gallivm->builder, out_ptr[chan], "");
|
||||
LLVMValueRef soffset =
|
||||
LLVMGetParam(si_shader_ctx->radeon_bld.main_fn,
|
||||
SI_PARAM_GS2VS_OFFSET);
|
||||
LLVMValueRef voffset =
|
||||
lp_build_const_int32(gallivm, (i * 4 + chan) *
|
||||
shader->gs_max_out_vertices);
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue