mesa: add some debug info to teximage.c

This commit is contained in:
Maciej Cencora 2009-09-19 18:47:36 +02:00
parent ab4ec85f6c
commit db928a5e91

View file

@ -36,6 +36,7 @@
#if FEATURE_convolve
#include "convolve.h"
#endif
#include "enums.h"
#include "fbobject.h"
#include "framebuffer.h"
#include "hash.h"
@ -2131,6 +2132,13 @@ _mesa_TexImage1D( GLenum target, GLint level, GLint internalFormat,
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
_mesa_debug(ctx, "glTexImage1D %s %d %s %d %d %s %s %p\n",
_mesa_lookup_enum_by_nr(target), level,
_mesa_lookup_enum_by_nr(internalFormat), width, border,
_mesa_lookup_enum_by_nr(format),
_mesa_lookup_enum_by_nr(type), pixels);
internalFormat = override_internal_format(internalFormat, width, 1);
#if FEATURE_convolve
@ -2230,6 +2238,13 @@ _mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat,
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
_mesa_debug(ctx, "glTexImage2D %s %d %s %d %d %d %s %s %p\n",
_mesa_lookup_enum_by_nr(target), level,
_mesa_lookup_enum_by_nr(internalFormat), width, height,
border, _mesa_lookup_enum_by_nr(format),
_mesa_lookup_enum_by_nr(type), pixels);
internalFormat = override_internal_format(internalFormat, width, height);
#if FEATURE_convolve
@ -2346,6 +2361,13 @@ _mesa_TexImage3D( GLenum target, GLint level, GLint internalFormat,
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
_mesa_debug(ctx, "glTexImage3D %s %d %s %d %d %d %d %s %s %p\n",
_mesa_lookup_enum_by_nr(target), level,
_mesa_lookup_enum_by_nr(internalFormat), width, height,
depth, border, _mesa_lookup_enum_by_nr(format),
_mesa_lookup_enum_by_nr(type), pixels);
internalFormat = override_internal_format(internalFormat, width, height);
if (target == GL_TEXTURE_3D ||
@ -2455,6 +2477,12 @@ _mesa_TexSubImage1D( GLenum target, GLint level,
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
_mesa_debug(ctx, "glTexSubImage1D %s %d %d %d %s %s %p\n",
_mesa_lookup_enum_by_nr(target), level,
xoffset, width, _mesa_lookup_enum_by_nr(format),
_mesa_lookup_enum_by_nr(type), pixels);
if (ctx->NewState & _MESA_NEW_TRANSFER_STATE)
_mesa_update_state(ctx);
@ -2515,6 +2543,13 @@ _mesa_TexSubImage2D( GLenum target, GLint level,
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
_mesa_debug(ctx, "glTexSubImage2D %s %d %d %d %d %d %s %s %p\n",
_mesa_lookup_enum_by_nr(target), level,
xoffset, yoffset, width, height,
_mesa_lookup_enum_by_nr(format),
_mesa_lookup_enum_by_nr(type), pixels);
if (ctx->NewState & _MESA_NEW_TRANSFER_STATE)
_mesa_update_state(ctx);
@ -2575,6 +2610,13 @@ _mesa_TexSubImage3D( GLenum target, GLint level,
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
_mesa_debug(ctx, "glTexSubImage3D %s %d %d %d %d %d %d %d %s %s %p\n",
_mesa_lookup_enum_by_nr(target), level,
xoffset, yoffset, zoffset, width, height, depth,
_mesa_lookup_enum_by_nr(format),
_mesa_lookup_enum_by_nr(type), pixels);
if (ctx->NewState & _MESA_NEW_TRANSFER_STATE)
_mesa_update_state(ctx);
@ -2631,6 +2673,12 @@ _mesa_CopyTexImage1D( GLenum target, GLint level,
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
_mesa_debug(ctx, "glCopyTexImage1D %s %d %s %d %d %d %d\n",
_mesa_lookup_enum_by_nr(target), level,
_mesa_lookup_enum_by_nr(internalFormat),
x, y, width, border);
if (ctx->NewState & NEW_COPY_TEX_STATE)
_mesa_update_state(ctx);
@ -2696,6 +2744,12 @@ _mesa_CopyTexImage2D( GLenum target, GLint level, GLenum internalFormat,
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
_mesa_debug(ctx, "glCopyTexImage2D %s %d %s %d %d %d %d %d\n",
_mesa_lookup_enum_by_nr(target), level,
_mesa_lookup_enum_by_nr(internalFormat),
x, y, width, height, border);
if (ctx->NewState & NEW_COPY_TEX_STATE)
_mesa_update_state(ctx);
@ -2764,6 +2818,11 @@ _mesa_CopyTexSubImage1D( GLenum target, GLint level,
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
_mesa_debug(ctx, "glCopyTexSubImage1D %s %d %d %d %d %d\n",
_mesa_lookup_enum_by_nr(target),
level, xoffset, x, y, width);
if (ctx->NewState & NEW_COPY_TEX_STATE)
_mesa_update_state(ctx);
@ -2819,6 +2878,11 @@ _mesa_CopyTexSubImage2D( GLenum target, GLint level,
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
_mesa_debug(ctx, "glCopyTexSubImage2D %s %d %d %d %d %d %d %d\n",
_mesa_lookup_enum_by_nr(target),
level, xoffset, yoffset, x, y, width, height);
if (ctx->NewState & NEW_COPY_TEX_STATE)
_mesa_update_state(ctx);
@ -2874,6 +2938,11 @@ _mesa_CopyTexSubImage3D( GLenum target, GLint level,
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
_mesa_debug(ctx, "glCopyTexSubImage3D %s %d %d %d %d %d %d %d %d\n",
_mesa_lookup_enum_by_nr(target),
level, xoffset, yoffset, zoffset, x, y, width, height);
if (ctx->NewState & NEW_COPY_TEX_STATE)
_mesa_update_state(ctx);
@ -3122,6 +3191,12 @@ _mesa_CompressedTexImage1DARB(GLenum target, GLint level,
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
_mesa_debug(ctx, "glCompressedTexImage1DARB %s %d %s %d %d %d %p\n",
_mesa_lookup_enum_by_nr(target), level,
_mesa_lookup_enum_by_nr(internalFormat),
width, border, imageSize, data);
if (target == GL_TEXTURE_1D) {
/* non-proxy target */
struct gl_texture_unit *texUnit;
@ -3216,6 +3291,12 @@ _mesa_CompressedTexImage2DARB(GLenum target, GLint level,
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
_mesa_debug(ctx, "glCompressedTexImage2DARB %s %d %s %d %d %d %d %p\n",
_mesa_lookup_enum_by_nr(target), level,
_mesa_lookup_enum_by_nr(internalFormat),
width, height, border, imageSize, data);
if (target == GL_TEXTURE_2D ||
(ctx->Extensions.ARB_texture_cube_map &&
target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB &&
@ -3315,6 +3396,12 @@ _mesa_CompressedTexImage3DARB(GLenum target, GLint level,
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
_mesa_debug(ctx, "glCompressedTexImage3DARB %s %d %s %d %d %d %d %d %p\n",
_mesa_lookup_enum_by_nr(target), level,
_mesa_lookup_enum_by_nr(internalFormat),
width, height, depth, border, imageSize, data);
if (target == GL_TEXTURE_3D) {
/* non-proxy target */
struct gl_texture_unit *texUnit;