iris: Don't check VF address high bits when there is no buffer.

If there is no buffer, then it doesn't matter.  Leave the old stale
high bits in place (for next time) and don't bother invalidating.

Cuts 5.6% of the flushes in the Civilization VI demo on Kabylake GT2.
This commit is contained in:
Kenneth Graunke 2019-06-20 00:47:33 -05:00
parent ecc500398f
commit db8f57a5cb

View file

@ -212,7 +212,7 @@ blorp_vf_invalidate_for_vb_48b_transitions(struct blorp_batch *blorp_batch,
struct iris_bo *bo = addrs[i].buffer;
uint16_t high_bits = bo ? bo->gtt_offset >> 32u : 0;
if (high_bits != ice->state.last_vbo_high_bits[i]) {
if (bo && high_bits != ice->state.last_vbo_high_bits[i]) {
need_invalidate = true;
ice->state.last_vbo_high_bits[i] = high_bits;
}